Finaly "good" working Beta ! pls give feedback - Printable Version +- Frictional Games Forum (read-only) (https://www.frictionalgames.com/forum) +-- Forum: Amnesia: The Dark Descent (https://www.frictionalgames.com/forum/forum-6.html) +--- Forum: Custom Stories, TCs & Mods (https://www.frictionalgames.com/forum/forum-35.html) +--- Thread: Finaly "good" working Beta ! pls give feedback (/thread-6149.html) Pages:
1
2
|
Finaly "good" working Beta ! pls give feedback - sassix - 01-10-2011 see subject ^_^ i uploaded it to a filehoster oh and dont care about the castle enter.map, i used this one to look how this guy maked some stuff, didnt remember to delete it. http://www.file-upload.net/download-3119563/Paranoid.rar.html RE: Finaly "good" working Beta ! pls give feedback - GraphicsKid - 01-11-2011 That was... pretty bad. I started out with low sanity, so the mouse was lagging behind, I had no lantern so I could barely see anything. Then I die because two monsters spawn right in front of me. This was after I walked through the random hallway paved with water and full of floating crap. RE: Finaly "good" working Beta ! pls give feedback - sassix - 01-11-2011 (01-11-2011, 02:05 AM)GraphicsKid Wrote: That was... pretty bad. dont tell me if ur feeling like shit , ur head hurts and just need medicine ur jumping with a fat smiling in ur face ;/ btw its part of my story to make it wierd and no one know wtf happend right now :/ at all i made this map to testing some stuff to learn how to script things ._. RE: Finaly "good" working Beta ! pls give feedback - Frontcannon - 01-11-2011 (01-11-2011, 05:31 PM)sassix Wrote: at all i made this map to testing some stuff to learn how to script things ._. Well then don't be surprised if it sucks RE: Finaly "good" working Beta ! pls give feedback - sassix - 01-11-2011 (01-11-2011, 06:37 PM)Frontcannon Wrote:(01-11-2011, 05:31 PM)sassix Wrote: at all i made this map to testing some stuff to learn how to script things ._. I KNOW UR ENOYING MY MAP BUT U WONT TELL ME CUZ U GONNA COPY IT RIGHT NOW AND USE IT FOR URSELF !!! XD btw, where can i find this oiltank again where i can fillup my latern ? cant find it anymore >.< RE: Finaly "good" working Beta ! pls give feedback - Frontcannon - 01-11-2011 It's either in Item or Gameplay, I think. RE: Finaly "good" working Beta ! pls give feedback - DIGI Byte - 01-12-2011 hmm.. I'm going to try it... *breaths in deeply* ok... interesting... not even the developer debug can save me... RE: Finaly "good" working Beta ! pls give feedback - sassix - 01-13-2011 (01-12-2011, 08:32 AM)DIGI Byte Wrote: hmm.. I'm going to try it... what do u mean y.y ? RE: Finaly "good" working Beta ! pls give feedback - Vradcly - 01-13-2011 Thanks for sharing, unfortunately I didn't like it very much. It was hard to navigate in the first room with low sanity and so much darkness, and the Memento given was empty. You did a good job on the design of the corridor after, that was quite impressive. Then I found a grave stone that the player focused on, and something evil killed me. When back on my feet I was still looking for the grave stone (stareing at the wall where a spawned) for eternity and could not get any further. I suggest: -more light or more sanity in the beginning -make a point with the flashbacks, tell a story -fix memento -fix stareing forever bug -If the monster should appear, make some sense to it in one way or another. PS. I also liked the picture you had selected for your custom story. RE: Finaly "good" working Beta ! pls give feedback - sassix - 01-13-2011 (01-13-2011, 01:21 AM)Vradcly Wrote: Thanks for sharing, unfortunately I didn't like it very much. It was hard to navigate in the first room with low sanity and so much darkness, and the Memento given was empty. well thx for ur feedback. i dont get it why the memento is empty, it worked for me :S but i removed it anyway because i dont want it anymore and well ,after the mapchange its nothing i just created small map to testing the mapchange script theres nothing after it ye well there will be a sense, but later. This part is just a dream. I want it wierd and without alot of lights and i give the mass dmg for the "effect" cuz his head is hurt bad and the player is awake late late at night the parts i made " corridor , gravestone etc" will play a role later, so he will meet this parts again which one explains everything and why he dreamed this wierd shit. hope u can understand my english :S |