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Super Bright! (Help) - Printable Version

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Super Bright! (Help) - house - 02-09-2011

I'm making a level, I make a pointlight. I enabled "Global Ambient Light" And "Global Point Light" Nothings wrong. So I save the level and go ingame. When I get to the level, The pointlight is EXTREMLY BRIGHT! Nothing is wrong in the level editor. But ingame, things go wrong! I'm not going to write down all the things I enabled and did for the point light, please tell me what you need to know, then I'll write it down.


RE: Super Bright! (Help) - Linus Ă…gren - 02-10-2011

Have you tried to lower the diffuse light?


RE: Super Bright! (Help) - GraphicsKid - 02-10-2011

It's weird, but in order to lower a lights power, you just have to make it a darker color. I REALLY wish there was a simple "power" value for each light, because sometime I have a color of light that I really like, and it's too bright, so I have to change the color to turn the brightness down... Sad


RE: Super Bright! (Help) - house - 02-18-2011

(02-10-2011, 12:13 AM)junkfood2121 Wrote: Have you tried to lower the diffuse light?

I'll try that, I never knew what the diffuse light thing is, does it control its brightness? I'll experiment with this for a little.


RE: Super Bright! (Help) - GraphicsKid - 02-18-2011

Diffuse IS the light.

Diffuse color (and in the case of Amnesia, the intensity as well) is the color the light is. The scroll bars in the color chooser only go up to 1, but you can type in any number you want.

The last value, alpha, controls the amount of specularity the light gives off. Specularity is a fake reflection of the light, like a white spot bouncing off the ground. If it's not a "real" light source in the scene, then you should set it to 0, otherwise the reflection will show up in game and it'll look weird to have a non-existent light source reflected.