How to make a make a door that need two keys to unlock it? - Printable Version +- Frictional Games Forum (read-only) (https://www.frictionalgames.com/forum) +-- Forum: Amnesia: The Dark Descent (https://www.frictionalgames.com/forum/forum-6.html) +--- Forum: Custom Stories, TCs & Mods (https://www.frictionalgames.com/forum/forum-35.html) +--- Thread: How to make a make a door that need two keys to unlock it? (/thread-6807.html) Pages:
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RE: How to make a make a door that need two keys to unlock it? - Tanshaydar - 03-09-2011 yes, but SetLocalVarInt("KeysUsed", GetLocalVarInt("KeysUsed")+1); is too long AddLocalVarInt("KeysUsed", 1); is enough, and does the same thing. RE: How to make a make a door that need two keys to unlock it? - Raymond - 03-09-2011 (03-09-2011, 10:33 AM)Tanshaydar Wrote: yes, but But i got an error said "Unexpected end of file". RE: How to make a make a door that need two keys to unlock it? - Tanshaydar - 03-09-2011 Then there is something wrong, but the code I wrote works. I use it. RE: How to make a make a door that need two keys to unlock it? - Anxt - 03-09-2011 Yes, that should work. Assuming, of course, the names of the keys are prisonkeylight_1 and prisonkeydark_1, and the door name is mansion_3. You can also add in a sanity boost inside the if statement, and anything else you want to happen, since it basically works as its own function. For example, if you wanted it to play a door unlocking sound, you would just place the PlaySoundAtEntity function with the SetSwingDoorLocked function. Edit: whoops, sorry, didn't see that this had reached 2 pages. Ignore me Edit 2: If you are getting an error that says unexpected end of file, it means you need to go back and look at where your "{ }" are, and make sure they are closing properly. Also check to make sure semicolons are placed in the right spots. RE: How to make a make a door that need two keys to unlock it? - Raymond - 03-13-2011 Ok, i'll try checking . RE: How to make a make a door that need two keys to unlock it? - Raymond - 03-14-2011 Code: void OnStart() The error changed, now it says "a function with a same name and parameters already exist", did i put something wrong? RE: How to make a make a door that need two keys to unlock it? - Raymond - 03-16-2011 Now the it doesn't have effects, my .hps is like this: Code: void Onstart() I use the first key and it says: "Cannot Use This Item Away!" Could someone please help? |