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go to next map - Printable Version

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go to next map - larslu - 03-22-2011

How do you make a door or area so you go to the next map?


RE: go to next map - Viperdream - 03-22-2011

You can only do that with leveldoors.

Leveldoors have the capacity of loading another Map File. It should be inside the Entity Properties of the door.


RE: go to next map - nkmol - 03-22-2011

Actually you could use an area to go to the next level Tongue

Of using an interact script for the player on the area and use,
ChangeMap(string& asMapName, string& asStartPos, string& asStartSound, string& asEndSound);

that would work for the area Wink