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Possible to create cutscenes? - Printable Version

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Possible to create cutscenes? - Shev - 03-24-2011

Like in the beginning of amnesia, except the player walks on a fixed path while the dialogue comes in?

inb4peopletrytotalkmeoutofitbecausefrictionalgamesdoesn'tapproveofcutscenes


RE: Possible to create cutscenes? - xiphirx - 03-24-2011

Im pretty sure its possible.. I mean the beginning of amnesia is just a map with effects added to the player camera.. All of which is done through scripting I'd say...


RE: Possible to create cutscenes? - MrBigzy - 03-24-2011

Yeah all that's possible, except making the player move automatically. You could just do what they did with Daniel's ending, or something like that.


RE: Possible to create cutscenes? - Nye - 03-24-2011

Code:
SetPlayerActive("false");



RE: Possible to create cutscenes? - MrBigzy - 03-24-2011

There's no movement script commands though D:


RE: Possible to create cutscenes? - Tanshaydar - 03-24-2011

Well, I made something like this, but I don't know if it'll work for you.


RE: Possible to create cutscenes? - MrBigzy - 03-24-2011

Very clever. Prop movement in teh back, that could work very well. Big Grin


RE: Possible to create cutscenes? - Nye - 03-24-2011

There IS more than one movement command.


The move player had position etc. do a great job for cutscenes Smile


RE: Possible to create cutscenes? - Shev - 03-24-2011

Yeah I was going to do it with AddPlayerBodyForce, but it really doesn't look like they're walking.


RE: Possible to create cutscenes? - Doctorcheese - 03-24-2011

(03-24-2011, 04:32 AM)Tanshaydar Wrote: Well, I made something like this, but I don't know if it'll work for you.

Wow! Thats just awesome, i cant wait for White Night to be released Big Grin
Intro reminds me of another game though... SH: Homecoming i think..

Nevertheless still a brilliant and well done scene!