Animations?! - Printable Version +- Frictional Games Forum (read-only) (https://www.frictionalgames.com/forum) +-- Forum: Amnesia: The Dark Descent (https://www.frictionalgames.com/forum/forum-6.html) +--- Forum: Custom Stories, TCs & Mods (https://www.frictionalgames.com/forum/forum-35.html) +--- Thread: Animations?! (/thread-7556.html) |
Animations?! - Josh707 - 04-22-2011 Hello again everyone I was wondering how to make items/props use their animations, like if I pick up a hand drill and use it on the wine barrel it appears there and spins.. I already know how to make everything work (appear there, particles etc) I just need to know how to make the animation. I looked in the script functions page and found: Code: PlayPropAnimation(string& asProp, string& asAnimation, float afFadeTime, bool abLoop, string& asCallback); But I don't know what the animation names are or where they're located... If someone knows how to properly do this please explain ! RE: Animations?! - xiphirx - 04-22-2011 Try looking at the storage map, it had a part exactly the way you described it. RE: Animations?! - Josh707 - 04-22-2011 Thanks, I checked it but what it does actually isn't an animation, they used rotateproptospeed and made a static model spin there, unless that is the way they make animations... but what about the hammer hammering a nail and stuff? RE: Animations?! - xiphirx - 04-22-2011 The prison had the hammer and nail thing, you can take a look at how they did it there RE: Animations?! - Josh707 - 04-23-2011 lol I guess that helps i'll try that RE: Animations?! - Kyle - 04-23-2011 I HAVE to use this for my custom story. It is just so epic! I'm gonna have to try it. |