Resident Evil 3 Remake (Screenshots) - Printable Version +- Frictional Games Forum (read-only) (https://www.frictionalgames.com/forum) +-- Forum: Amnesia: The Dark Descent (https://www.frictionalgames.com/forum/forum-6.html) +--- Forum: Custom Stories, TCs & Mods - Development (https://www.frictionalgames.com/forum/forum-38.html) +--- Thread: Resident Evil 3 Remake (Screenshots) (/thread-7775.html) Pages:
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Resident Evil 3 Remake (Screenshots) - D3AD UPR1S1NG - 05-03-2011 Hello recently i've been working on a custom story for Amnesia which is a remake of Resident Evil 3. So far I have done the alleys and have just finished building the warehouse (which took ages) and here are some screenshots . Also the map will feature music from the game itself so hopefully it will be good RE: Resident Evil 3 Remake (Screenshots) - ZxBrad - 05-03-2011 wow. i would like to see more and how u will be able to make a remake of a game that has zombies and guns? RE: Resident Evil 3 Remake (Screenshots) - Tanshaydar - 05-03-2011 Hmm, locations made sense at instant I saw them, means good design. Though, candles doesn't seem right, like Resident Evil 3: Middle Age. RE: Resident Evil 3 Remake (Screenshots) - D3AD UPR1S1NG - 05-03-2011 (05-03-2011, 03:06 AM)Tanshaydar Wrote: Hmm, locations made sense at instant I saw them, means good design. Though, candles doesn't seem right, like Resident Evil 3: Middle Age. Alright got any ideas on how I could improve the candle locations? RE: Resident Evil 3 Remake (Screenshots) - Tanshaydar - 05-03-2011 Are you sure you want to keep candles? I don't have any objection to candles but you know with this setting it will look like 1800s. Though, I wouldn't say no to an old Resident Evil which is set in 1800s. Might be very good. RE: Resident Evil 3 Remake (Screenshots) - Subject153 - 05-06-2011 You could always just have it set in the past, like Ye Olde Resident Evil 3 ;P RE: Resident Evil 3 Remake (Screenshots) - dragonlordsd - 05-06-2011 you know, it would be really cool there were a lightbulb model... or even just a lamp model. Is it just me or is it weird that in the "lamp" entities folder, there are no actual "lamps"? RE: Resident Evil 3 Remake (Screenshots) - Puriel - 05-07-2011 I'm curious as to why you picked number three. Number 1 would have been my choice, it being in a mansion and all. Or hell even 0. RE: Resident Evil 3 Remake (Screenshots) - ZxBrad - 05-07-2011 (05-07-2011, 05:59 AM)Puriel Wrote: I'm curious as to why you picked number three. Number 1 would have been my choice, it being in a mansion and all. Or hell even 0. Yah i go with you on 1. But 0, it takes place FIRST on a train. RE: Resident Evil 3 Remake (Screenshots) - dragonlordsd - 05-07-2011 There're enough models to create a train. It wouldn't be that hard. |