In Soviet Russia: You kill monster! - Printable Version +- Frictional Games Forum (read-only) (https://www.frictionalgames.com/forum) +-- Forum: Amnesia: The Dark Descent (https://www.frictionalgames.com/forum/forum-6.html) +--- Forum: Custom Stories, TCs & Mods (https://www.frictionalgames.com/forum/forum-35.html) +--- Thread: In Soviet Russia: You kill monster! (/thread-8002.html) Pages:
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In Soviet Russia: You kill monster! - Karai16 - 05-15-2011 Here it is! I've programmed a small map to see if you can 'kill' a monster! this is the result: Soviet Russia: Kill a monster RE: In Soviet Russia: You kill monster! - Kyle - 05-15-2011 Pretty good demonstration. But, to be honest, I can easily do that. :/ Just have a collide callback. :p Code: void OnStart() RE: In Soviet Russia: You kill monster! - Russ Money - 05-15-2011 (05-15-2011, 02:12 AM)Karai16 Wrote: Here it is! I've programmed a small map to see if you can 'kill' a monster! this is the result: Soviet Russia: Kill a monster Instead of the monster vanishing, you could have it deactivate, then activate a grunt ragdoll by Bigzy where the grunt was. Then of course, add some monster death sound to the event. RE: In Soviet Russia: You kill monster! - Karai16 - 05-15-2011 I never said it was hard... it's just nobody has ever done it... which surprises me, to be fair... RE: In Soviet Russia: You kill monster! - Kyle - 05-15-2011 (05-15-2011, 02:26 AM)Russ Money Wrote: Instead of the monster vanishing, you could have it deactivate, then activate a grunt ragdoll by Bigzy where the grunt was. I could script it to where the player throws a knife at the monster causing the monster to be deactivated and then replaced with ragdoll then having a prop on prop connect with the knife in the ragdoll. Never tried it, but some day I will... :p (05-15-2011, 02:28 AM)Karai16 Wrote: I never said it was hard... it's just nobody has ever done it... which surprises me, to be fair... I actually seen people do it before. :p RE: In Soviet Russia: You kill monster! - Brennenburg - 05-15-2011 Nice video. RE: In Soviet Russia: You kill monster! - Exostalker - 05-15-2011 Very nice! I haven't seen it done before either, so yeah, good job there! RE: In Soviet Russia: You kill monster! - Karai16 - 05-15-2011 ferryadams was curious about the script so here you go: it's very simple, you make an AddEntityCollideCallback between the barrel and the monster: Code: void OnStart() RE: In Soviet Russia: You kill monster! - Kyle - 05-15-2011 (05-15-2011, 09:43 AM)Karai16 Wrote: ferryadams was curious about the script so here you go: it's very simple, you make an AddEntityCollideCallback between the barrel and the monster: Wtf? Why are you posting almost exactly what I posted? What's the point? RE: In Soviet Russia: You kill monster! - Anxt - 05-15-2011 (05-15-2011, 03:40 PM)Kyle Wrote:(05-15-2011, 09:43 AM)Karai16 Wrote: ferryadams was curious about the script so here you go: it's very simple, you make an AddEntityCollideCallback between the barrel and the monster: Nevermind, forget I said anything. I guess ferryadams just didn't read the other post /shrug |