The texture...it's alive! - Printable Version +- Frictional Games Forum (read-only) (https://www.frictionalgames.com/forum) +-- Forum: Amnesia: The Dark Descent (https://www.frictionalgames.com/forum/forum-6.html) +--- Forum: Custom Stories, TCs & Mods (https://www.frictionalgames.com/forum/forum-35.html) +--- Thread: The texture...it's alive! (/thread-8354.html) |
The texture...it's alive! - palistov - 05-31-2011 I'm doing some re-texturing work for a very fancy zone in my mod...I applied the texture in Maya and exported, and this is what happened...help! http://www.youtube.com/watch?v=dXPevwMglKs RE: The texture...it's alive! - Kyle - 05-31-2011 Looks cool aside from the texture morphing. :p RE: The texture...it's alive! - palistov - 05-31-2011 I know right! I have no idea what's wrong Oh I know why now. There's no height map. Or there is a height map. Either way, the height map is the problem! RE: The texture...it's alive! - Kurton - 05-31-2011 Parallax map looks more like it... RE: The texture...it's alive! - palistov - 05-31-2011 I deactivated the heightmap option in ModelView and it fixed the 'morphing'. Then I deleted the height-map line in the .mat file and it worked |