How to make player die and change map ? - Printable Version +- Frictional Games Forum (read-only) (https://www.frictionalgames.com/forum) +-- Forum: Amnesia: The Dark Descent (https://www.frictionalgames.com/forum/forum-6.html) +--- Forum: Custom Stories, TCs & Mods - Development (https://www.frictionalgames.com/forum/forum-38.html) +---- Forum: Development Support (https://www.frictionalgames.com/forum/forum-39.html) +---- Thread: How to make player die and change map ? (/thread-9753.html) |
How to make player die and change map ? - narutohokager - 08-14-2011 Hello everybody I want to create a moment when a grunt kills the player changes map directly, like the map "22_torture_chancel" Is it possible? Thank you RE: How to make player die and change map ? - Khyrpa - 08-14-2011 CheckPoint (string& asName, string& asStartPos, string& asCallback, string& asDeathHintCat, string& asDeathHintEntry); asCallback - the function to call when the player dies/respawns then from that callback thing, just use this ChangeMap(string& asMapName, string& asStartPos, string& asStartSound, string& asEndSound); |