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How To use Signs? - Printable Version

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How To use Signs? - GreyFox - 08-22-2011

Hey Guys I dunno how to use these signs. I have a sign Area and I tried this in my script

SetEntityPlayerLookAtCallback("", "LibarySign", true);

void LibarySign(string &in asEntity, int alState)
{
SetMessage("Examine", "Sign_Libary", 2.0f);
}

extra_english.lang

<Entry Name="Sign_Libary">"Libary"</Entry>

(this is not my full script or English.lang I have everything working other than this sign)


RE: How To use Signs? - palistov - 08-22-2011

Sign areas aren't scripted. Go to the second tab labelled 'Area' and designate the category and entry in your lang file to display.


RE: How To use Signs? - GreyFox - 08-22-2011

Thanks dude, it worked. Easier than I expected.

-Grey Fox