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    Thread: Zero Punctuation: Amnesia: A Machine For Pigs
Post: RE: Zero Punctuation: Amnesia: A Machine For Pigs

(10-04-2013, 06:57 AM)Fortigurn Wrote: Of course players can gauge how mentally unstable they are for themselves, but that's not the point; you are playing a character who is not you, and the qualit...
Mjarr General Discussion 25 25,827 10-04-2013, 01:54 PM
    Thread: Is A Machine For Pigs best suited to a 'mature' audience?
Post: RE: Is A Machine For Pigs best suited to a 'mature...

(09-13-2013, 08:57 AM)chineseroom Wrote: I think before you head off on a 'purple prose' trip, you should consider this. The visuals and sound FX in the game aimed to create something like a sense o...
Mjarr General Discussion 73 51,591 09-13-2013, 03:38 PM
    Thread: Plot Discussion Thread *Spoiler Alert*
Post: RE: Plot Discussion Thread *Spoiler Alert*

(09-12-2013, 08:29 PM)Kein Wrote: So in other words we are back to the beginning -- too much holes and contradictions, too much unexplained, too inconsistent. So far all the theories are like that....
Mjarr General Discussion 776 906,121 09-12-2013, 11:03 PM
    Thread: Amnesia: A Machine For Pigs Discussion Topic Part 4
Post: RE: Amnesia: A Machine For Pigs Discussion Topic P...

(09-11-2013, 05:42 AM)MyRedNeptune Wrote: The presentation is quite good, although frankly a bit too hammy and melodramatic for my taste. I'm a fan of the direct approach - I'd prefer to channel my...
Mjarr General Discussion 441 407,209 09-11-2013, 06:29 AM
    Thread: AMFP Member Review Thread
Post: RE: AMFP Member Review Thread

(Obvious disclaimer is obvious: the following walloftext is purely subjective, so feel free to disagree.) Amnesia : A Machine for Pigs - or as I like to call it - Amnesia : Piggyback Ride finds itsel...
Mjarr General Discussion 426 429,621 09-11-2013, 06:13 AM
    Thread: Amnesia: A Machine For Pigs Discussion Topic Part 4
Post: RE: Amnesia: A Machine For Pigs Discussion Topic P...

(09-11-2013, 04:43 AM)MyRedNeptune Wrote: I see a lot of people on the forum who talk about how meaningful and intellectual AAMFP's story is - but never seen them elaborate on what they think is so ...
Mjarr General Discussion 441 407,209 09-11-2013, 05:26 AM
    Thread: who do you imagine Daniel looking like?
Post: RE: who do you imagine Daniel looking like?

(04-02-2011, 07:40 PM)LuckyBlackCatXIII Wrote: or and look he turned into Alexander when he got older. How appropriate Maybe it's intensional? :P
Mjarr General Discussion 25 23,199 04-02-2011, 08:44 PM
    Thread: Skype co-op request. :o
Post: RE: Skype co-op request. :o

I might have some interest, as recently I've been eager to replay Amnesia. Presuming that timezones aren't too problematic :P
Mjarr General Discussion 4 4,194 04-01-2011, 11:08 PM
    Thread: Some personal thoughts on piracy (warning - long post)
Post: RE: Some personal thoughts on piracy (warning - lo...

(11-17-2010, 12:08 AM)BeefJerky Wrote: This is true, but the fact of the matter is that your typical release is also chock full of storyline logic errors, puzzle logic errors, weapon logic errors, e...
Mjarr General Discussion 101 104,449 11-17-2010, 09:12 AM
    Thread: Some personal thoughts on piracy (warning - long post)
Post: RE: Some personal thoughts on piracy (warning - lo...

(11-16-2010, 01:21 AM)BeefJerky Wrote: You know, they'd have money to fix this stuff on time if it wasn't for those pirating scumbags. Even if there would be no pirates at all they wouldn't do that ...
Mjarr General Discussion 101 104,449 11-16-2010, 03:14 PM
    Thread: Vote for Amnesia in IndieDB's Indie of the Year awards!
Post: RE: Vote for Amnesia in IndieDB's Indie of the Yea...

(11-16-2010, 05:08 AM)davva Wrote: Minecraft will win tho Maybe the hell freezes over and Amnesia tips Minecraft over :P Edit: interesting typo
Mjarr General Discussion 24 18,259 11-16-2010, 03:10 PM
    Thread: I want to become more brave
Post: RE: I want to become more brave

(11-07-2010, 05:37 PM)Kein Wrote: Powerful drugs, my friend. Only powerful drugs :P As long as they don't overdo it or they'll find themselves on the floor next morning asking what the hell happened...
Mjarr General Discussion 34 32,736 11-07-2010, 09:53 PM
    Thread: Some personal thoughts on piracy (warning - long post)
Post: RE: Some personal thoughts on piracy (warning - lo...

BeefJerky Wrote:It does hold up when we're discussing consoles. We're talking degrees of profit here, not absolutes. The reason consoles have gotten so popular isn't because people suddenly found cons...
Mjarr General Discussion 101 104,449 11-06-2010, 09:50 AM
    Thread: Some personal thoughts on piracy (warning - long post)
Post: RE: Some personal thoughts on piracy (warning - lo...

BeefJerky Wrote:They've been pretty successful with the closed architecture systems like the 360. Sure, there are plenty of mod videos on Youtube, but how many of them are just script kiddies that win...
Mjarr General Discussion 101 104,449 11-06-2010, 02:11 AM
    Thread: Will Amnesia be available for consoles? No!
Post: RE: Frictional really needs to release this on Xbo...

(10-26-2010, 01:14 PM)Urrah Wrote: The main issue I think I would have would be opening and closing doors, I think this would be very imprecise on an analogue stick. The controller itself is not rea...
Mjarr General Discussion 381 401,662 10-27-2010, 05:12 PM
    Thread: Will Amnesia be available for consoles? No!
Post: RE: Frictional really needs to release this on Xbo...

(10-23-2010, 12:31 AM)Eligos Wrote: Running away is a non-issue because like PC's, console joysticks also make it easier to transition through the "Run backward while turning then run forward" move....
Mjarr General Discussion 381 401,662 10-23-2010, 01:23 PM
    Thread: What would you like to see from Frictional next?
Post: RE: What would you like to see from Frictional nex...

(10-18-2010, 02:13 PM)Scraper Wrote: Horror game with bunnies jumping around in some grass while sun is shining. ...wait what? Which you can only kill with the holy hand grenade and the whole object...
Mjarr General Discussion 214 262,196 10-23-2010, 12:02 AM
    Thread: Monsters shouldn't have distinctive sounds
Post: RE: Monsters shouldn't have distinctive sounds

(10-14-2010, 10:49 PM)hollowleviathan Wrote: Mjarr, just sounds like you were roleplaying a much more determined, methodical, and neurotically prepared Daniel That could be part of the problem as ul...
Mjarr General Discussion 18 14,603 10-14-2010, 11:38 PM
    Thread: Choir closed, need mushroom
Post: RE: Choir closed, need mushroom

(10-14-2010, 06:24 AM)Kein Wrote: I wonder why do you need SECURITY doors there... Poor exhausted prisoner that was tortured to near-death state gonna break down and kill everything in their sight? ...
Mjarr Hints, help and spoilers 16 14,018 10-14-2010, 10:04 AM
    Thread: Monsters shouldn't have distinctive sounds
Post: RE: Monsters shouldn't have distinctive sounds

(10-12-2010, 11:48 PM)Macil Wrote: I think attaching a distinctive growl and music is perfect. I think for a lot of people this results is a "oh sh--" moment (because you know exactly what it means)...
Mjarr General Discussion 18 14,603 10-13-2010, 08:39 AM