Search Results
|
Post |
Author |
Forum |
Replies |
Views |
Posted
[asc]
|
|
|
Thread: New movie that reminds me of Amnesia ... (hence the lamp..lol)
Post: RE: New movie that reminds me of Amnesia ... (henc...
(01-22-2011, 07:35 PM)Xanatos Wrote: The trailer is a bit vague. Who is this person, what are they doing there and why should we care?
Would like to just make note the trailer you guys talk about is... |
|
Dark88 |
General Discussion
|
14 |
13,538 |
01-28-2011, 11:27 PM |
|
|
Thread: [Model] Fountain
Post: RE: [Model] Fountain
(01-06-2011, 08:17 PM)Sel Wrote: Idk, I only like one bit of it, probably gonna go detail crazy on the rest.
Honestly, it looks good so far. The more i look at it the more I start to agree that it n... |
|
Dark88 |
Development Resources
|
3 |
6,577 |
01-07-2011, 05:11 AM |
|
|
Thread: Picking up custom items [SOLVED]
Post: RE: Picking up custom items
(12-30-2010, 09:02 AM)Mofo Wrote: I've figured it out. You can only use images with a specific size (60px by 60px).
I made one you can use:
Thanks, man. I'll keep that in mind for the other items ... |
|
Dark88 |
Custom Stories, TCs & Mods
|
6 |
6,559 |
12-30-2010, 09:29 AM |
|
|
Thread: Picking up custom items [SOLVED]
Post: RE: Picking up custom items
(12-30-2010, 06:16 AM)Mofo Wrote: You'll need to add an image for the inventory. Load your model inside the model editor and go to the "User Defined Variables". Scroll down to "ImageFile" and select... |
|
Dark88 |
Custom Stories, TCs & Mods
|
6 |
6,559 |
12-30-2010, 08:18 AM |
|
|
Thread: Picking up custom items [SOLVED]
Post: Picking up custom items [SOLVED]
I have some custom entities for a puzzle in my custom story. I have them set to Type: Item Subtype: Puzzle but for some reason it won't let me pick it up and add to the inventory. The hand sows up ind... |
|
Dark88 |
Custom Stories, TCs & Mods
|
6 |
6,559 |
12-30-2010, 03:19 AM |
|
|
Thread: Penumbra Convert Package
Post: RE: PenumbraConvertPackage ;)
(12-06-2010, 09:51 PM)Everlone Wrote: Okay okay ^^ i understand the problem. Sorry, i dont know about PCP. For me i will use it for a shortcut.
I edit it, and now it should be okay ^^ its only a pac... |
|
Dark88 |
Development Resources
|
11 |
15,939 |
12-30-2010, 01:12 AM |
|
|
Thread: Item Model Request
Post: RE: Item Model Request
(12-27-2010, 01:41 AM)xiphirx Wrote: Here you go!
I was unsure if you wanted that texture, or something else... I probably got it wrong :S
http://arse.voidteam.net/Personal/xiMarblePlates.zip
That... |
|
Dark88 |
Custom Stories, TCs & Mods
|
4 |
4,703 |
12-27-2010, 01:49 AM |
|
|
Thread: Item Model Request
Post: RE: Item Model Request
(12-26-2010, 11:26 PM)xiphirx Wrote: Hold on, and I might be able to make them for you. It may take me some time though, lots of things going on today :S
Cool, thanks :) |
|
Dark88 |
Custom Stories, TCs & Mods
|
4 |
4,703 |
12-27-2010, 01:05 AM |
|
|
Thread: Item Model Request
Post: Item Model Request
I have a puzzle in my custom story that requires 4 flat marble plates of different shapes. I would try to to do the modeling myself but that's something I just can't seem to wrap my head around. Below... |
|
Dark88 |
Custom Stories, TCs & Mods
|
4 |
4,703 |
12-26-2010, 09:02 AM |
|
|
Thread: Testing my map
Post: RE: Testing my map
As for you're other question I'm not sure maybe delete the level cache and see if that helps. Although I've never had to do that. |
|
Dark88 |
Custom Stories, TCs & Mods
|
15 |
11,599 |
12-24-2010, 07:23 PM |
|
|
Thread: Script problem!
Post: RE: Script problem!
(12-24-2010, 06:29 PM)Frontcannon Wrote: It's just frustrating to see how many 'scripting' problems come down to a missed comma / semicolon /...
Good to hear that you started to use Notepad++ now, ... |
|
Dark88 |
Development Support
|
7 |
6,558 |
12-24-2010, 07:18 PM |
|
|
Thread: Testing my map
Post: RE: Testing my map
(12-24-2010, 06:09 PM)Sn18 Wrote: Sorry i mean:
[Image: http://i53.tinypic.com/121ralf.jpg]
The red cirlce whole around it needs to be filled with a wall or something.
And i don't know how. I can... |
|
Dark88 |
Custom Stories, TCs & Mods
|
15 |
11,599 |
12-24-2010, 06:12 PM |
|
|
Thread: Script problem!
Post: RE: Script problem!
(12-24-2010, 05:58 PM)HumiliatioN Wrote: Uhmm... sorry to disturb but i dont know what is wrong now?
void OnEnter()
{
AddUseItemCallback("", "Office Key", "Office Door", "KeyOnDoor", true);
}
Actu... |
|
Dark88 |
Development Support
|
7 |
6,558 |
12-24-2010, 06:06 PM |
|
|
Thread: Should I buy Penumbra.....?
Post: RE: Should I buy Penumbra.....?
(12-24-2010, 08:21 AM)lukaspriest Wrote: Here's the deal....I am currently enthralled with Amnesia...it is beyond killer, and it makes me poo my pants with delightful fear and terror. Problem is, I... |
|
Dark88 |
General Discussion
|
18 |
20,343 |
12-24-2010, 08:47 AM |
|
|
Thread: So I went to GameStop....
Post: RE: So I went to GameStop....
(12-24-2010, 07:24 AM)Xanatos Wrote: Those aren't survival horror games.
You can just show them my review if you want, I managed to convince a few people to get Amnesia.
The key word was mainstream... |
|
Dark88 |
General Discussion
|
4 |
4,672 |
12-24-2010, 07:58 AM |
|
|
Thread: "AddEntityCollideCallback" issue
Post: RE: "AddEntityCollideCallback" issue
(12-24-2010, 03:12 AM)Nitrowing Wrote: Awesome! A script_area titled "blood" seems to work now. Thanks!
No problem, bro. Happy Holidays! :D |
|
Dark88 |
Custom Stories, TCs & Mods
|
3 |
6,122 |
12-24-2010, 03:15 AM |
|
|
Thread: "AddEntityCollideCallback" issue
Post: RE: "AddEntityCollideCallback" issue
(12-24-2010, 02:38 AM)Nitrowing Wrote: Trying to make a sound play as the player touches an entity. Areas don't seem to work so I'm resorting to using a patch-o-blood entity as my trigger.
OnEnter ... |
|
Dark88 |
Custom Stories, TCs & Mods
|
3 |
6,122 |
12-24-2010, 03:08 AM |
|
|
Thread: 4players.de
Post: RE: 4players.de
(12-24-2010, 12:43 AM)p2k10 Wrote: Place Two for the best Adventure Game 2010!
http://www.4players.de/4players.php/disp...des_Jahres
From me:
Frictional Games thank you for the best PC Game 2010... |
|
Dark88 |
General Discussion
|
1 |
3,043 |
12-24-2010, 01:42 AM |
|
|
Thread: So I went to GameStop....
Post: RE: So I went to GameStop....
I can't even convince my best friend to try this game. Every time I tell him about it he tells me it doesn't look that scary. Meanwhile, this is the guy who is too scared to play Doom 3 or Dead Space ... |
|
Dark88 |
General Discussion
|
4 |
4,672 |
12-24-2010, 01:28 AM |
|
|
Thread: 2 Problems, (Playing a sound and Lightning (spotlight)) [BOTH SOLVED!!]
Post: RE: 2 Problems, (Playing a sound and Lightning (sp...
Barring the checkbox doesn't work the way i guess I understood it. You can alternatively use
SetEntityPlayerInteractCallback(string& asName, string& asCallback, bool abRemoveOnInteraction);
... |
|
Dark88 |
Custom Stories, TCs & Mods
|
16 |
15,735 |
12-23-2010, 11:27 PM |