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    Thread: New movie that reminds me of Amnesia ... (hence the lamp..lol)
Post: RE: New movie that reminds me of Amnesia ... (henc...

(01-22-2011, 07:35 PM)Xanatos Wrote: The trailer is a bit vague. Who is this person, what are they doing there and why should we care? Would like to just make note the trailer you guys talk about is...
Dark88 General Discussion 14 13,538 01-28-2011, 11:27 PM
    Thread: [Model] Fountain
Post: RE: [Model] Fountain

(01-06-2011, 08:17 PM)Sel Wrote: Idk, I only like one bit of it, probably gonna go detail crazy on the rest. Honestly, it looks good so far. The more i look at it the more I start to agree that it n...
Dark88 Development Resources 3 6,577 01-07-2011, 05:11 AM
    Thread: Picking up custom items [SOLVED]
Post: RE: Picking up custom items

(12-30-2010, 09:02 AM)Mofo Wrote: I've figured it out. You can only use images with a specific size (60px by 60px). I made one you can use: Thanks, man. I'll keep that in mind for the other items ...
Dark88 Custom Stories, TCs & Mods 6 6,559 12-30-2010, 09:29 AM
    Thread: Picking up custom items [SOLVED]
Post: RE: Picking up custom items

(12-30-2010, 06:16 AM)Mofo Wrote: You'll need to add an image for the inventory. Load your model inside the model editor and go to the "User Defined Variables". Scroll down to "ImageFile" and select...
Dark88 Custom Stories, TCs & Mods 6 6,559 12-30-2010, 08:18 AM
    Thread: Picking up custom items [SOLVED]
Post: Picking up custom items [SOLVED]

I have some custom entities for a puzzle in my custom story. I have them set to Type: Item Subtype: Puzzle but for some reason it won't let me pick it up and add to the inventory. The hand sows up ind...
Dark88 Custom Stories, TCs & Mods 6 6,559 12-30-2010, 03:19 AM
    Thread: Penumbra Convert Package
Post: RE: PenumbraConvertPackage ;)

(12-06-2010, 09:51 PM)Everlone Wrote: Okay okay ^^ i understand the problem. Sorry, i dont know about PCP. For me i will use it for a shortcut. I edit it, and now it should be okay ^^ its only a pac...
Dark88 Development Resources 11 15,939 12-30-2010, 01:12 AM
    Thread: Item Model Request
Post: RE: Item Model Request

(12-27-2010, 01:41 AM)xiphirx Wrote: Here you go! I was unsure if you wanted that texture, or something else... I probably got it wrong :S http://arse.voidteam.net/Personal/xiMarblePlates.zip That...
Dark88 Custom Stories, TCs & Mods 4 4,703 12-27-2010, 01:49 AM
    Thread: Item Model Request
Post: RE: Item Model Request

(12-26-2010, 11:26 PM)xiphirx Wrote: Hold on, and I might be able to make them for you. It may take me some time though, lots of things going on today :S Cool, thanks :)
Dark88 Custom Stories, TCs & Mods 4 4,703 12-27-2010, 01:05 AM
    Thread: Item Model Request
Post: Item Model Request

I have a puzzle in my custom story that requires 4 flat marble plates of different shapes. I would try to to do the modeling myself but that's something I just can't seem to wrap my head around. Below...
Dark88 Custom Stories, TCs & Mods 4 4,703 12-26-2010, 09:02 AM
    Thread: Testing my map
Post: RE: Testing my map

As for you're other question I'm not sure maybe delete the level cache and see if that helps. Although I've never had to do that.
Dark88 Custom Stories, TCs & Mods 15 11,599 12-24-2010, 07:23 PM
    Thread: Script problem!
Post: RE: Script problem!

(12-24-2010, 06:29 PM)Frontcannon Wrote: It's just frustrating to see how many 'scripting' problems come down to a missed comma / semicolon /... Good to hear that you started to use Notepad++ now, ...
Dark88 Development Support 7 6,558 12-24-2010, 07:18 PM
    Thread: Testing my map
Post: RE: Testing my map

(12-24-2010, 06:09 PM)Sn18 Wrote: Sorry i mean: [Image: http://i53.tinypic.com/121ralf.jpg] The red cirlce whole around it needs to be filled with a wall or something. And i don't know how. I can...
Dark88 Custom Stories, TCs & Mods 15 11,599 12-24-2010, 06:12 PM
    Thread: Script problem!
Post: RE: Script problem!

(12-24-2010, 05:58 PM)HumiliatioN Wrote: Uhmm... sorry to disturb but i dont know what is wrong now? void OnEnter() { AddUseItemCallback("", "Office Key", "Office Door", "KeyOnDoor", true); } Actu...
Dark88 Development Support 7 6,558 12-24-2010, 06:06 PM
    Thread: Should I buy Penumbra.....?
Post: RE: Should I buy Penumbra.....?

(12-24-2010, 08:21 AM)lukaspriest Wrote: Here's the deal....I am currently enthralled with Amnesia...it is beyond killer, and it makes me poo my pants with delightful fear and terror. Problem is, I...
Dark88 General Discussion 18 20,343 12-24-2010, 08:47 AM
    Thread: So I went to GameStop....
Post: RE: So I went to GameStop....

(12-24-2010, 07:24 AM)Xanatos Wrote: Those aren't survival horror games. You can just show them my review if you want, I managed to convince a few people to get Amnesia. The key word was mainstream...
Dark88 General Discussion 4 4,672 12-24-2010, 07:58 AM
    Thread: "AddEntityCollideCallback" issue
Post: RE: "AddEntityCollideCallback" issue

(12-24-2010, 03:12 AM)Nitrowing Wrote: Awesome! A script_area titled "blood" seems to work now. Thanks! No problem, bro. Happy Holidays! :D
Dark88 Custom Stories, TCs & Mods 3 6,122 12-24-2010, 03:15 AM
    Thread: "AddEntityCollideCallback" issue
Post: RE: "AddEntityCollideCallback" issue

(12-24-2010, 02:38 AM)Nitrowing Wrote: Trying to make a sound play as the player touches an entity. Areas don't seem to work so I'm resorting to using a patch-o-blood entity as my trigger. OnEnter ...
Dark88 Custom Stories, TCs & Mods 3 6,122 12-24-2010, 03:08 AM
    Thread: 4players.de
Post: RE: 4players.de

(12-24-2010, 12:43 AM)p2k10 Wrote: Place Two for the best Adventure Game 2010! http://www.4players.de/4players.php/disp...des_Jahres From me: Frictional Games thank you for the best PC Game 2010...
Dark88 General Discussion 1 3,043 12-24-2010, 01:42 AM
    Thread: So I went to GameStop....
Post: RE: So I went to GameStop....

I can't even convince my best friend to try this game. Every time I tell him about it he tells me it doesn't look that scary. Meanwhile, this is the guy who is too scared to play Doom 3 or Dead Space ...
Dark88 General Discussion 4 4,672 12-24-2010, 01:28 AM
    Thread: 2 Problems, (Playing a sound and Lightning (spotlight)) [BOTH SOLVED!!]
Post: RE: 2 Problems, (Playing a sound and Lightning (sp...

Barring the checkbox doesn't work the way i guess I understood it. You can alternatively use SetEntityPlayerInteractCallback(string& asName, string& asCallback, bool abRemoveOnInteraction); ...
Dark88 Custom Stories, TCs & Mods 16 15,735 12-23-2010, 11:27 PM