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Thread: 2 Quick Questions! [Solved]
Post: RE: 2 Quick Questions!
(01-14-2011, 07:29 AM)Frontcannon Wrote: (01-14-2011, 05:40 AM)pwnvader360 Wrote: 1. How do I run Amnesia in "debug" mode, so that when I want to test my custom story, I don't have to start it up ... |
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pwnvader360 |
Custom Stories, TCs & Mods
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2 |
5,490 |
01-14-2011, 07:13 PM |
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Thread: 2 Quick Questions! [Solved]
Post: 2 Quick Questions! [Solved]
1. How do I run Amnesia in "debug" mode, so that when I want to test my custom story, I don't have to start it up over and over. I want to be able to click a button that will reload it in a debug mode... |
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pwnvader360 |
Custom Stories, TCs & Mods
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2 |
5,490 |
01-14-2011, 05:40 AM |
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Thread: Newbie needs help! [SOLVED]
Post: RE: Newbie needs help!
(01-13-2011, 01:08 PM)Seragath Wrote: (01-13-2011, 12:14 AM)pwnvader360 Wrote: (01-12-2011, 08:34 PM)Seragath Wrote: You put both SetEntityActive in the same function.
So he will activate and i... |
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pwnvader360 |
Custom Stories, TCs & Mods
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13 |
13,632 |
01-13-2011, 06:21 PM |
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Thread: Newbie needs help! [SOLVED]
Post: RE: Newbie needs help!
(01-12-2011, 08:34 PM)Seragath Wrote: You put both SetEntityActive in the same function.
So he will activate and instantly deactivate. I think that if monster does not see anyone at the end of the ... |
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pwnvader360 |
Custom Stories, TCs & Mods
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13 |
13,632 |
01-13-2011, 12:14 AM |
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Thread: Newbie needs help! [SOLVED]
Post: RE: Newbie needs help!
(01-12-2011, 06:52 PM)Seragath Wrote: I haven't used pathnode that much but from what I know is that it's possible. for example
Code:void Monster(string &in asParent, string &in asChild, in... |
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pwnvader360 |
Custom Stories, TCs & Mods
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13 |
13,632 |
01-12-2011, 07:45 PM |
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Thread: Newbie needs help! [SOLVED]
Post: RE: Newbie needs help!
(01-12-2011, 06:47 PM)Tottel Wrote: Well, what exactly is the error?
The problem is, I insert the code (and trust me, the .hps file is in the correct location with the correct file name) and when I ... |
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pwnvader360 |
Custom Stories, TCs & Mods
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13 |
13,632 |
01-12-2011, 07:26 PM |
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Thread: Newbie needs help! [SOLVED]
Post: RE: Newbie needs help!
(01-12-2011, 06:45 PM)Seragath Wrote: I say try first, then ask later. Lets see if I can make it work anyway. (New and thirsty for scripting.)
Code:void OnStart()
{
AddEntityCollideCallback("Playe... |
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pwnvader360 |
Custom Stories, TCs & Mods
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13 |
13,632 |
01-12-2011, 06:48 PM |
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Thread: Newbie needs help! [SOLVED]
Post: RE: Newbie needs help!
(01-12-2011, 06:39 PM)Tottel Wrote: http://wiki.frictionalgames.com/hpl2/tut...y_tutorial
To see if it would work, I entered the script that gives the player a lantern on start, and...failure. Why i... |
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pwnvader360 |
Custom Stories, TCs & Mods
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13 |
13,632 |
01-12-2011, 06:45 PM |
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Thread: Newbie needs help! [SOLVED]
Post: Newbie needs help! [SOLVED]
As you can probably tell, I'm a newbie to scripting in the HPL Amnesia Level Editor. What I want to happen is the Player collides with ScriptArea_1, and the grunt behind the door becomes active and fo... |
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pwnvader360 |
Custom Stories, TCs & Mods
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13 |
13,632 |
01-12-2011, 06:37 PM |
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Thread: Disappearing Objects? [SOLVED]
Post: RE: Disappearing Objects?
(01-11-2011, 05:32 PM)Frontcannon Wrote: This is almost always related to people not reading this.
Thanks, and I'm sorry that I didn't pay attention to that post. I didn't think it had anything to d... |
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pwnvader360 |
Custom Stories, TCs & Mods
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2 |
4,231 |
01-11-2011, 05:48 PM |
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Thread: Disappearing Objects? [SOLVED]
Post: Disappearing Objects? [SOLVED]
When I was editing in the HPL Level Editor, I came into a little problem.
In the editor, this is how my level looks:
[Image: http://i54.tinypic.com/353av5z.jpg]
When I test it in the actual game Am... |
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pwnvader360 |
Custom Stories, TCs & Mods
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2 |
4,231 |
01-11-2011, 04:45 PM |