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Forum |
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Thread: map switch
Post: map switch
How can i make the map switch to another map when entering a door? :/ |
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Sudden |
Custom Stories, TCs & Mods
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1 |
2,233 |
02-04-2011, 04:00 PM |
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Thread: Water problem
Post: RE: Water problem
i removed the liquid area around ladder and now it works. |
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Sudden |
Custom Stories, TCs & Mods
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5 |
4,220 |
02-02-2011, 09:36 PM |
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Thread: Water problem
Post: RE: Water problem
yes that is correct.
1: its normal castlebase floor
2.i climb up the ladder directly from the water.
3. no you haven't missed anything :P |
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Sudden |
Custom Stories, TCs & Mods
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5 |
4,220 |
02-02-2011, 10:44 AM |
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Thread: Water problem
Post: Water problem
I have made some sort of sewer with water on the floor. But when i walk out of the water and walking on normal ground i can still hear water splashes :/ But it only happens when i climb up the ladder ... |
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Sudden |
Custom Stories, TCs & Mods
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5 |
4,220 |
02-01-2011, 10:32 PM |
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Thread: Message
Post: RE: Message
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Sudden |
Custom Stories, TCs & Mods
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9 |
6,028 |
02-01-2011, 06:41 PM |
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Thread: Message
Post: RE: Message
i am but it still doesn't work :/ |
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Sudden |
Custom Stories, TCs & Mods
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9 |
6,028 |
01-31-2011, 11:44 PM |
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Thread: Message
Post: RE: Message
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Sudden |
Custom Stories, TCs & Mods
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9 |
6,028 |
01-31-2011, 10:59 PM |
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Thread: Message
Post: Message
I can't get a message to show up.
this is in my .hps file
void OnEnter()
{
}
void Interactmansion_3(string &in asEntity)
{
SetMessage("message", "mansion_3", 0);
AddTimer(asEntity, 1.0f, "Ti... |
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Sudden |
Custom Stories, TCs & Mods
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9 |
6,028 |
01-31-2011, 10:03 PM |
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Thread: Monster appear
Post: RE: Monster appear
It worked! :D Thanks alot :) |
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Sudden |
Custom Stories, TCs & Mods
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6 |
5,506 |
01-29-2011, 02:55 PM |
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Thread: Monster appear
Post: Monster appear
How do i make a monster appear from nowhere and start patroling when i enter a area? |
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Sudden |
Custom Stories, TCs & Mods
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6 |
5,506 |
01-29-2011, 11:54 AM |