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    Thread: Custom Story Feedback and Possible Enrolement.
Post: RE: Custom Story Feedback and Possible Enrolement.

I had a go... Beats me how to do it though :/ I'll keep trying.
Zinnkio Custom Stories, TCs & Mods 14 15,653 07-23-2012, 04:20 PM
    Thread: Custom Story Feedback and Possible Enrolement.
Post: RE: Custom Story Feedback and Possible Enrolement.

I can't believe I didn't spot the ladder falling down but I've changed it to static now. As for the billboards, I've kind of given up because not matter how hard I try they always have these hard edge...
Zinnkio Custom Stories, TCs & Mods 14 15,653 07-23-2012, 11:21 AM
    Thread: Custom Story Feedback and Possible Enrolement.
Post: RE: Custom Story Feedback and Possible Enrolement.

Add me on skype if you have it... username is Zinnkio And the no floor part is probably just because I haven't finished it yet. Where abouts is it?
Zinnkio Custom Stories, TCs & Mods 14 15,653 07-21-2012, 11:15 PM
    Thread: Custom Story Feedback and Possible Enrolement.
Post: RE: Custom Story Feedback and Possible Enrolement.

http://www.mediafire.com/?4o818tl6xwlat52 Is there any improvements I can do on the lighting in the first map because I feel there's something not quite right?
Zinnkio Custom Stories, TCs & Mods 14 15,653 07-21-2012, 10:39 PM
    Thread: Custom Story Feedback and Possible Enrollment.
Post: RE: Custom Story Feedback and Possible Enrollment.

I made two threads because I thought that one of them was in the wrong place so here's the link to that other thread and then I'll post a link to the updated files on there. Hope that makes sense ;)
Zinnkio Custom Stories, TCs & Mods - Development 2 3,772 07-21-2012, 10:34 PM
  Thumbs Up Thread: Custom Story Feedback and Possible Enrolement.
Post: RE: Custom Story Feedback and Possible Enrolement.

First of all, thanks for the quick reply :) Second thing is, I hadn't seen anyone use that moving knight scare until about an hour ago while I was watching a video and since then I've changed it slig...
Zinnkio Custom Stories, TCs & Mods 14 15,653 07-20-2012, 07:51 PM
    Thread: Custom Story Feedback and Possible Enrolement.
Post: RE: Custom Story Feedback and Possible Enrolement.

Maybe I should have mentioned that in my original post. I'm more than willing to accept any ideas for improvement. I also couldn't figure out how to add an attachment to a pm so I've just posted it he...
Zinnkio Custom Stories, TCs & Mods 14 15,653 07-20-2012, 03:47 PM
  Information Thread: Custom Story Feedback and Possible Enrollment.
Post: Custom Story Feedback and Possible Enrollment.

I'm currently making a custom story but I haven't really thought of a storyline yet. I've sort of just thrown myself into level editing and scripting without any clue of where I'll end up. Here is a ...
Zinnkio Custom Stories, TCs & Mods - Development 2 3,772 07-19-2012, 04:28 PM
  Information Thread: Custom Story Feedback and Possible Enrolement.
Post: Custom Story Feedback and Possible Enrolement.

I'm currently making a custom story but I haven't really thought of a storyline yet. I've sort of just thrown myself into level editing and scripting without any clue of where I'll end up. Here is a ...
Zinnkio Custom Stories, TCs & Mods 14 15,653 07-19-2012, 04:16 PM
  Question Thread: extra_english.lang Doesn't seem to load
Post: extra_english.lang Doesn't seem to load

I'm currenty in the middle of producing a new custom story. It's in the early stages so I haven't done much. I have created the extra_english.lang file that's needed for key names and descriptions an...
Zinnkio Development Support 1 2,150 03-10-2012, 11:29 PM
    Thread: prop force
Post: RE: prop force

Quote:Here's how it looks. I want the grunt to fly towards the door and -100 at X in my script will make him go with force against him but it doesn't work :/ Change the -100 value to -5000. That shou...
Zinnkio Development Support 22 15,668 07-10-2011, 02:03 PM
    Thread: Scripts Recollection
Post: RE: Scripts Recollection

If I were to add a sound would I add PlaySoundAtEntity("", "Sound_3", "player", 0.5f, false); under AddTimer("xyz", 1.0f, "TimerStopLookAt"); I'm a newbe to this... [/quote] if you want the sou...
Zinnkio Development Articles 115 150,330 02-26-2011, 09:55 PM
  Question Thread: Scripts Recollection
Post: RE: Scripts Recollection

(02-26-2011, 05:28 PM)Ongka Wrote: void OnStart() { AddEntityCollideCallback("Player", "AreaSanity", "CollideAreaSanity", true, 1); } void CollideAreaSanity(string &in asParent, string &in...
Zinnkio Development Articles 115 150,330 02-26-2011, 05:49 PM
    Thread: Scripts Recollection
Post: RE: Scripts Recollection

Whats would be the script for making the player look at something and give sanity damage when he enters an area??
Zinnkio Development Articles 115 150,330 02-26-2011, 04:42 PM