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    Thread: Door open automatically script
Post: Door open automatically script

How can I make a script so when I walk into a area, a door opens automatically?
larslu Custom Stories, TCs & Mods 2 3,736 04-13-2011, 07:00 PM
    Thread: door open script
Post: door open script

I only know a script where a door automatically closes. But what is the script to automatically open a door?
larslu Custom Stories, TCs & Mods 1 2,102 04-13-2011, 02:28 PM
    Thread: minimum length hallucination
Post: minimum length hallucination

What is the minimum length of a hallucination? Like if the enemy is right in front of you, it disappears.
larslu Custom Stories, TCs & Mods 1 2,161 04-11-2011, 09:03 PM
    Thread: Custom Story: Dark Key
Post: RE: Custom Story: Dark Key

(04-10-2011, 06:17 PM)Dark Knight Wrote: Man, really crazy and creepy map, unique, i like it! so, i have a fucking bug - when i enters the last door (with eagle, in tomb) - game crashes! error: [I...
larslu Showcase 5 10,092 04-10-2011, 09:09 PM
    Thread: Custom Story: Dark Key
Post: Custom Story: Dark Key

This is my first custom story, so don't expect it's the best custom story in the world. I have a English version and a Dutch version (cause I'm actually Dutch) English version: http://www.mediafire....
larslu Showcase 5 10,092 04-10-2011, 01:19 PM
    Thread: Custom Story: Dark Key
Post: RE: Custom Story: Dark Key

Here is the walkthrough video for people who can't find the key: http://www.youtube.com/watch?v=4-zOn6KvvxA
larslu Custom Stories, TCs & Mods 7 7,405 04-09-2011, 02:35 PM
    Thread: Custom Story: Dark Key
Post: RE: Custom Story: Dark Key

(04-09-2011, 01:49 PM)ZxBrad Wrote: (04-09-2011, 01:44 PM)larslu Wrote: (04-09-2011, 01:30 PM)ZxBrad Wrote: Ill try it rite now EDIT: you dont mind if i make a video too rite no, tell me if the...
larslu Custom Stories, TCs & Mods 7 7,405 04-09-2011, 01:57 PM
    Thread: Custom Story: Dark Key
Post: RE: Custom Story: Dark Key

(04-09-2011, 01:30 PM)ZxBrad Wrote: Ill try it rite now EDIT: you dont mind if i make a video too rite no, tell me if the the video is made
larslu Custom Stories, TCs & Mods 7 7,405 04-09-2011, 01:44 PM
    Thread: How to make a hallucination event.
Post: RE: How to make a hallucination event.

(04-09-2011, 01:29 PM)ZxBrad Wrote: I just need help on setting up a event for walking in a room and a monster pops out of the cabinet and disappears. Click on the monster you want to hallucinate. T...
larslu Custom Stories, TCs & Mods 8 8,180 04-09-2011, 01:34 PM
    Thread: Custom Story: Dark Key
Post: Custom Story: Dark Key

This is my first custom story, so don't expect it's the best custom story in the world. I have a English version and a Dutch version (cause I'm actually Dutch) English version: http://www.mediafire....
larslu Custom Stories, TCs & Mods 7 7,405 04-09-2011, 01:19 PM
    Thread: New custom story
Post: New custom story

My new custom story is out now. You can pass the game in a couple of minutes. Any tips for my (little) game? Download link: http://www.mediafire.com/?1dmnmja9b9pe7ec
larslu Custom Stories, TCs & Mods 0 1,869 03-31-2011, 12:41 PM
    Thread: Diary
Post: Diary

How do you make a diary (without voice) in your custom story?
larslu Custom Stories, TCs & Mods 0 1,848 03-26-2011, 03:45 PM
    Thread: Dead respawn?
Post: RE: Dead respawn?

(03-24-2011, 04:01 AM)Serena Wrote: Load a previous savegame, one from before the area you died in. then i must start my own game over and over
larslu Custom Stories, TCs & Mods 8 6,033 03-24-2011, 03:06 PM
    Thread: Dead respawn?
Post: RE: Dead respawn?

(03-23-2011, 08:29 PM)Viperdream Wrote: How do you mean reset? You mean start at the door again or deactivate all the levers etc? Start at the beginning of the map and everything starts again
larslu Custom Stories, TCs & Mods 8 6,033 03-23-2011, 08:38 PM
    Thread: Dead respawn?
Post: Dead respawn?

When I am dead, it respawns again and continue where I've been. How do I make the map reset when I'm dead?
larslu Custom Stories, TCs & Mods 8 6,033 03-23-2011, 07:26 PM
    Thread: Ending & credits
Post: RE: Ending & credits

(03-22-2011, 09:14 PM)Tanshaydar Wrote: Create a script area & add a collide call back. I have a feeling that this is someone we know, with a different account. Can you give me an example? I'm k...
larslu Custom Stories, TCs & Mods 7 5,107 03-22-2011, 09:35 PM
    Thread: Ending & credits
Post: RE: Ending & credits

(03-22-2011, 08:47 PM)Viperdream Wrote: Code:StartCredits(string& asMusic, bool abLoopMusic, string& asTextCat, string& asTextEntry, int alEndNum);Example: Code:StartCredits("Outro..ogg"...
larslu Custom Stories, TCs & Mods 7 5,107 03-22-2011, 09:07 PM
    Thread: Ending & credits
Post: Ending & credits

How do you make credits of the game and automatically end it self when the credits are done?
larslu Custom Stories, TCs & Mods 7 5,107 03-22-2011, 08:43 PM
  Exclamation Thread: go to next map
Post: go to next map

How do you make a door or area so you go to the next map?
larslu Custom Stories, TCs & Mods 2 2,857 03-22-2011, 08:20 PM
    Thread: Quest complete in area script
Post: RE: Quest complete in area script

(03-21-2011, 09:18 PM)Pandemoneus Wrote: AddEntityCollideCallback(string& asParentName, string& asChildName, string& asFunction, bool abDeleteOnCollide, int alStates); and CompleteQues...
larslu Custom Stories, TCs & Mods 2 3,711 03-21-2011, 09:31 PM