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    Thread: A laugh in the Darkness - Chapter 1
Post: RE: A laugh in the Darkness - Custom Story

I finally got the courage to play through this map, and I have to say that I haven't been so terrified since the original Amnesia (coulrophobia). I loved the light effects, ambient sounds, the scares,...
lordmestari Showcase 123 260,753 03-14-2012, 11:25 AM
    Thread: A laugh in the Darkness - Chapter 1
Post: RE: A laugh in the Darkness - Custom Story

I am coulrophobic, and I couldn't play this more than 5 minutes. That music alone was too much for me
lordmestari Showcase 123 260,753 03-12-2012, 07:38 PM
    Thread: BarrelChallenge - Crazy Costum Story
Post: RE: BarrelChallenge - Crazy Costum Story

Do not download this, it is Baldo's Discovery with a modified name. Good job stealing someone's map and claiming it's yours.
lordmestari Showcase 21 34,324 11-23-2011, 01:59 PM
    Thread: Baldo's Discovery - Custom Story
Post: RE: Baldo's Discovery - Custom Story

(11-18-2011, 09:51 AM)Amnesiape Wrote: bwahaha, the story really got famous because of the "jumpscares" right? I am almost done mate :PYeah, probably :D Possibly the best jumpscares custom stories ...
lordmestari Custom Stories, TCs & Mods - Development 79 167,983 11-18-2011, 01:37 PM
    Thread: Baldo's Discovery - Custom Story
Post: RE: Baldo's Discovery - Custom Story

Any updates? I want more jumpscares, now!
lordmestari Custom Stories, TCs & Mods - Development 79 167,983 11-17-2011, 02:18 PM
    Thread: Activating a decal through script
Post: Activating a decal through script

More questions means more progress. 1. How to set a decal "inactive"? There is no active/disable box in the level editor for it 2. How to set a decal (blood pool) active when I enter a script area?
lordmestari Development Support 1 2,612 10-10-2011, 02:45 PM
    Thread: Turning an object into an enemy
Post: RE: Turning an object into an enemy

Ah, now I know how graveyard_corpse works. You have to face it from the right direction, and it will start to chase you. Thanks for the help!
lordmestari Development Support 5 4,258 10-06-2011, 01:07 PM
    Thread: Turning an object into an enemy
Post: RE: Turning an object into an enemy

That's what I did, when it notices me, it moves forward abit, or turns around, but after that it doesn't move at all. The danger music still plays, but it doesnt chase me or anything. It acts like the...
lordmestari Development Support 5 4,258 10-06-2011, 12:32 PM
    Thread: Turning an object into an enemy
Post: Turning an object into an enemy

Is it possible to turn an entity into an enemy? Without animations and such, ofcourse. I tried it with a suit of armor, changed it's properties to Enemy_grunt, but it just stays still. I want it to...
lordmestari Development Support 5 4,258 10-06-2011, 11:54 AM
    Thread: Disabling a spotlight
Post: RE: Disabling a spotlight

(10-01-2011, 12:19 PM)HumiliatioN Wrote: Simple. Example this: SetLightVisible("SpotLight_3", false); "OnStart" section this and when you enter the area: SetLightVisible("SpotLight_3", true)That did...
lordmestari Development Support 5 4,679 10-02-2011, 01:35 AM
    Thread: Disabling a spotlight
Post: Disabling a spotlight

I have a red spotlight in a room. I want it to be active when I enter a script area. I unchecked the "active" box in the level editor, although in game it is still visible. How do you disable a spotli...
lordmestari Development Support 5 4,679 10-01-2011, 12:07 PM
    Thread: Model pack - Scandinavia
Post: RE: Model pack - Scandinavia

Ancient egypt, definitely. The history and culture of ancient egypt fascinates me, and would love to make a custom story about it. Venturing deep within the lost pyramids and discovering the horrors ...
lordmestari Custom Stories, TCs & Mods - Development 21 15,694 08-24-2011, 02:24 PM
    Thread: Changing player sounds
Post: Changing player sounds

Hello My new project named Never, Neverland requires the female player sounds from Justine. Can you actually change the player sounds somehow? If yes, then how?
lordmestari Development Support 3 2,683 08-18-2011, 03:04 PM
    Thread: Map change after a monster kills you
Post: Map change after a monster kills you

Hello! I've been working on an Amnesia mod to scare my friend shitless for a while now :D The mod is called "The Fun Palace" for now, even though I wont be using my unique story for this mod. (as I ...
lordmestari Development Support 2 2,276 08-01-2011, 07:23 AM
    Thread: HPL Level editor crashing when opening a certain map
Post: RE: HPL Level editor crashing when opening a certa...

Thanks for the helpful reply, I really appreciate it! I opened the map file with Notepad++, deleted the custom entities but it still doesn't fix the crash. After hours of frustration, I have decided ...
lordmestari Technical Support - Amnesia: The Dark Descent 8 6,634 05-06-2011, 10:32 AM
    Thread: HPL Level editor crashing when opening a certain map
Post: RE: HPL Level editor crashing when opening a certa...

Well yes, I've got some custom models in my map. It might cause the crash, it's just that I cant remove them from my level now. :( Just to add: I can play the map in Amnesia just fine, no problems wha...
lordmestari Technical Support - Amnesia: The Dark Descent 8 6,634 05-04-2011, 07:47 PM
    Thread: HPL Level editor crashing when opening a certain map
Post: RE: HPL Level editor crashing when opening a certa...

I was adding some floor and walls, finishing off a short hallway.
lordmestari Technical Support - Amnesia: The Dark Descent 8 6,634 05-04-2011, 06:38 PM
    Thread: HPL Level editor crashing when opening a certain map
Post: RE: HPL Level editor crashing when opening a certa...

Bump I want answers! Please help
lordmestari Technical Support - Amnesia: The Dark Descent 8 6,634 05-04-2011, 03:14 PM
    Thread: HPL Level editor crashing when opening a certain map
Post: HPL Level editor crashing when opening a certain m...

Hello, I have a very frustrating problem I've been working on this custom map for a month now, and it's coming along nicely. EXCEPT the editor refuses to open the map for some reason. this started a f...
lordmestari Technical Support - Amnesia: The Dark Descent 8 6,634 05-03-2011, 05:11 PM
    Thread: Problem with a script (Expected identifier)
Post: Problem with a script (Expected identifier)

I cannot see where is the mistake, to my knowledge this script should work. I am quite new still though, so could one of you please check if there is an actual mistake? (11,32): ERR : Expected Iden...
lordmestari Custom Stories, TCs & Mods 1 2,538 04-09-2011, 04:30 PM