Search Results
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Thread: A laugh in the Darkness - Chapter 1
Post: RE: A laugh in the Darkness - Custom Story
I finally got the courage to play through this map, and I have to say that I haven't been so terrified since the original Amnesia (coulrophobia). I loved the light effects, ambient sounds, the scares,... |
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lordmestari |
Showcase
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123 |
260,753 |
03-14-2012, 11:25 AM |
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Thread: A laugh in the Darkness - Chapter 1
Post: RE: A laugh in the Darkness - Custom Story
I am coulrophobic, and I couldn't play this more than 5 minutes. That music alone was too much for me |
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lordmestari |
Showcase
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123 |
260,753 |
03-12-2012, 07:38 PM |
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Thread: BarrelChallenge - Crazy Costum Story
Post: RE: BarrelChallenge - Crazy Costum Story
Do not download this, it is Baldo's Discovery with a modified name.
Good job stealing someone's map and claiming it's yours. |
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lordmestari |
Showcase
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21 |
34,324 |
11-23-2011, 01:59 PM |
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Thread: Baldo's Discovery - Custom Story
Post: RE: Baldo's Discovery - Custom Story
(11-18-2011, 09:51 AM)Amnesiape Wrote: bwahaha, the story really got famous because of the "jumpscares" right?
I am almost done mate :PYeah, probably :D Possibly the best jumpscares custom stories ... |
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lordmestari |
Custom Stories, TCs & Mods - Development
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79 |
167,983 |
11-18-2011, 01:37 PM |
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Thread: Baldo's Discovery - Custom Story
Post: RE: Baldo's Discovery - Custom Story
Any updates? I want more jumpscares, now! |
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lordmestari |
Custom Stories, TCs & Mods - Development
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79 |
167,983 |
11-17-2011, 02:18 PM |
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Thread: Activating a decal through script
Post: Activating a decal through script
More questions means more progress.
1. How to set a decal "inactive"? There is no active/disable box in the level editor for it
2. How to set a decal (blood pool) active when I enter a script area? |
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lordmestari |
Development Support
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1 |
2,612 |
10-10-2011, 02:45 PM |
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Thread: Turning an object into an enemy
Post: RE: Turning an object into an enemy
Ah, now I know how graveyard_corpse works. You have to face it from the right direction, and it will start to chase you.
Thanks for the help! |
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lordmestari |
Development Support
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5 |
4,258 |
10-06-2011, 01:07 PM |
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Thread: Turning an object into an enemy
Post: RE: Turning an object into an enemy
That's what I did, when it notices me, it moves forward abit, or turns around, but after that it doesn't move at all. The danger music still plays, but it doesnt chase me or anything. It acts like the... |
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lordmestari |
Development Support
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5 |
4,258 |
10-06-2011, 12:32 PM |
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Thread: Turning an object into an enemy
Post: Turning an object into an enemy
Is it possible to turn an entity into an enemy? Without animations and such, ofcourse.
I tried it with a suit of armor, changed it's properties to Enemy_grunt, but it just stays still.
I want it to... |
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lordmestari |
Development Support
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5 |
4,258 |
10-06-2011, 11:54 AM |
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Thread: Disabling a spotlight
Post: RE: Disabling a spotlight
(10-01-2011, 12:19 PM)HumiliatioN Wrote: Simple. Example this: SetLightVisible("SpotLight_3", false); "OnStart" section this and when you enter the area:
SetLightVisible("SpotLight_3", true)That did... |
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lordmestari |
Development Support
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5 |
4,679 |
10-02-2011, 01:35 AM |
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Thread: Disabling a spotlight
Post: Disabling a spotlight
I have a red spotlight in a room. I want it to be active when I enter a script area. I unchecked the "active" box in the level editor, although in game it is still visible. How do you disable a spotli... |
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lordmestari |
Development Support
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5 |
4,679 |
10-01-2011, 12:07 PM |
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Thread: Model pack - Scandinavia
Post: RE: Model pack - Scandinavia
Ancient egypt, definitely. The history and culture of ancient egypt fascinates me, and would love to
make a custom story about it. Venturing deep within the lost pyramids and discovering the horrors ... |
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lordmestari |
Custom Stories, TCs & Mods - Development
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21 |
15,694 |
08-24-2011, 02:24 PM |
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Thread: Changing player sounds
Post: Changing player sounds
Hello
My new project named Never, Neverland requires the female player sounds from Justine. Can you actually change the player sounds somehow?
If yes, then how? |
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lordmestari |
Development Support
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3 |
2,683 |
08-18-2011, 03:04 PM |
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Thread: Map change after a monster kills you
Post: Map change after a monster kills you
Hello!
I've been working on an Amnesia mod to scare my friend shitless for a while now :D
The mod is called "The Fun Palace" for now, even though I wont be using my unique story for this mod. (as I ... |
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lordmestari |
Development Support
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2 |
2,276 |
08-01-2011, 07:23 AM |
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Thread: HPL Level editor crashing when opening a certain map
Post: RE: HPL Level editor crashing when opening a certa...
Thanks for the helpful reply, I really appreciate it!
I opened the map file with Notepad++, deleted the custom entities but it still doesn't fix the crash. After hours of frustration, I have decided ... |
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lordmestari |
Technical Support - Amnesia: The Dark Descent
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8 |
6,634 |
05-06-2011, 10:32 AM |
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Thread: HPL Level editor crashing when opening a certain map
Post: RE: HPL Level editor crashing when opening a certa...
Well yes, I've got some custom models in my map. It might cause the crash, it's just that I cant remove them from my level now. :(
Just to add: I can play the map in Amnesia just fine, no problems wha... |
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lordmestari |
Technical Support - Amnesia: The Dark Descent
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8 |
6,634 |
05-04-2011, 07:47 PM |
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Thread: HPL Level editor crashing when opening a certain map
Post: RE: HPL Level editor crashing when opening a certa...
I was adding some floor and walls, finishing off a short hallway. |
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lordmestari |
Technical Support - Amnesia: The Dark Descent
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8 |
6,634 |
05-04-2011, 06:38 PM |
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Thread: HPL Level editor crashing when opening a certain map
Post: RE: HPL Level editor crashing when opening a certa...
Bump
I want answers! Please help |
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lordmestari |
Technical Support - Amnesia: The Dark Descent
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8 |
6,634 |
05-04-2011, 03:14 PM |
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Thread: HPL Level editor crashing when opening a certain map
Post: HPL Level editor crashing when opening a certain m...
Hello, I have a very frustrating problem
I've been working on this custom map for a month now, and it's coming along nicely. EXCEPT the editor refuses to open the map for some reason. this started a f... |
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lordmestari |
Technical Support - Amnesia: The Dark Descent
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8 |
6,634 |
05-03-2011, 05:11 PM |
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Thread: Problem with a script (Expected identifier)
Post: Problem with a script (Expected identifier)
I cannot see where is the mistake, to my knowledge this script should work.
I am quite new still though, so could one of you please check if there is an actual mistake?
(11,32): ERR : Expected Iden... |
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lordmestari |
Custom Stories, TCs & Mods
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1 |
2,538 |
04-09-2011, 04:30 PM |