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    Thread: Help with monster activation[SOLVED]
Post: RE: Help with monster activation

Try this, taken directly off the wiki: Code:void SetEntityPlayerInteractCallback(string& asName, string& asCallback, bool abRemoveOnInteraction); Calls a function when the player interacts wi...
Mr. Poppalopolis Custom Stories, TCs & Mods 5 4,235 04-14-2011, 12:37 AM