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Thread: Script problem / fatal error
Post: RE: Script problem / fatal error
Thanks, both of you! It solved the problem but it doesn't activate like it should. I guess I'll stop trying then :) |
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Thunderrr |
Development Support
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11 |
13,726 |
04-29-2011, 07:34 PM |
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Thread: Script problem / fatal error
Post: RE: Script problem / fatal error
main (5, 6) : ERR : No matching signatures to 'PlaySoundAtEntity(string@&, string@&, string@&, const float, string@&)'
The script is as Dalroc wrote in his reply.
I'll stop trying t... |
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Thunderrr |
Development Support
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11 |
13,726 |
04-29-2011, 05:28 PM |
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Thread: Script problem / fatal error
Post: RE: Script problem / fatal error
void CollideProov (string &in asParent, string &in asChild, int alState);
{
StartPlayerLookAt("Sound", 5, 10, "onlook");
void TimerDoneLookAt(string &in asTimer)
{
StopPlayerLookAt... |
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Thunderrr |
Development Support
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11 |
13,726 |
04-29-2011, 04:28 PM |
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Thread: Script problem / fatal error
Post: RE: Script problem / fatal error
void CollideProov (string &in asParent, string &in asChild, int alState)
{
StartPlayerLookAt("Sound", 5, 10, "onlook");
void TimerDoneLookAt(string &in asTimer)
{
StopPlayerLookAt()... |
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Thunderrr |
Development Support
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11 |
13,726 |
04-29-2011, 03:19 PM |
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Thread: Script problem / fatal error
Post: Script problem / fatal error
I'm rather new at scripting but I'm really interested in making my own level(s) for Amnesia. So I have this problem here:
Upon starting my custom story the game crashes with a fatal error. In the hpl... |
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Thunderrr |
Development Support
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11 |
13,726 |
04-27-2011, 08:37 PM |