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    Thread: Request White sail
Post: RE: Request White sail

I present the Rugged Ship (That was terrible, why did I do this?). Well it was just a test.
Pitfall Development Support 11 7,945 08-24-2012, 10:56 PM
    Thread: Request White sail
Post: RE: Request White sail

That would be nice, I had plans to try and make a ship once but falled short due of a lack of models. /support
Pitfall Development Support 11 7,945 08-21-2012, 11:21 PM
    Thread: Mapping advice?
Post: RE: Mapping advice?

(08-21-2012, 09:29 AM)Damascus Wrote: Cielings are definitely my weak point, so I've got to try and improve on them. I would just have the ceiling keep extending into blackness. Maybe throw a few ro...
Pitfall Development Support 9 6,201 08-21-2012, 10:51 AM
    Thread: Bob's unfinished dock/port map
Post: RE: Bob's unfinished dock/port map

(08-21-2012, 08:42 AM)andyrockin123 Wrote: Traggey made a pretty impressive tree model a while back: http://www.frictionalgames.com/forum/thread-13619.htmlI was looking a those but they just don't ...
Pitfall Custom Stories, TCs & Mods - Development 6 5,869 08-21-2012, 08:46 AM
    Thread: Bob's unfinished dock/port map
Post: Bob's unfinished dock/port map

I have decided to release an old map for a story I never finished. Screenshot download PS: Does anyone have a good tree model I could use (Generic tree)? I can't find any, prefer already .dae.
Pitfall Custom Stories, TCs & Mods - Development 6 5,869 08-21-2012, 08:12 AM
    Thread: Xtrons Penumbra model pack v1
Post: RE: Xtrons Penumbra model pack v1

If people keep importing stuff from that I will end up remaking it on HPL2. Spoiler below! [Image: http://2.bp.blogspot.com/-AlvMRt9uCGo/T2...cepted.jpg]
Pitfall Development Resources 38 45,782 04-06-2012, 08:20 AM
    Thread: Hit a wall with crafting two items together
Post: RE: Hit a wall with crafting two items together

(04-06-2012, 08:02 AM)Your Computer Wrote: Yeah.Did not think of that. Is there a function to include a script?
Pitfall Development Support 10 9,417 04-06-2012, 08:04 AM
    Thread: Hit a wall with crafting two items together
Post: RE: Hit a wall with crafting two items together

(04-06-2012, 07:47 AM)Your Computer Wrote: You should be able to make use of a global.hps or inventory.hps instead of the map script.You are saying have a global script that contains: Code:AddUseIte...
Pitfall Development Support 10 9,417 04-06-2012, 08:01 AM
    Thread: Hit a wall with crafting two items together
Post: RE: Hit a wall with crafting two items together

Still a bit of a problem. AddUseItemCallback(); per each item. Things like having many sanity potions (1 of the items used, the other being a container of blood) per map were the name would be potion...
Pitfall Development Support 10 9,417 04-06-2012, 07:26 AM
    Thread: Hit a wall with crafting two items together
Post: RE: Hit a wall with crafting two items together

(04-06-2012, 01:09 AM)Your Computer Wrote: Would using AddUseItemCallback in combination with StringContains--and perhaps local map variables--be an issue?Example please.
Pitfall Development Support 10 9,417 04-06-2012, 01:16 AM
    Thread: Hit a wall with crafting two items together
Post: RE: Hit a wall with crafting two items together

I don't know how to. I was planning on making it so players would have to use two common items to craft things like health kits.
Pitfall Development Support 10 9,417 04-06-2012, 12:54 AM
    Thread: Hit a wall with crafting two items together
Post: Hit a wall with crafting two items together

I am crafting two items together... No problem... But I need this to be done many times. Because of the way the script calls the item based on it's name in the editor, this poses a problem. Is there ...
Pitfall Development Support 10 9,417 04-06-2012, 12:32 AM
    Thread: [Amnesia] Screenshot criticism thread
Post: RE: Screenshot criticism thread

(04-05-2012, 01:01 AM)Khyrpa Wrote: (04-04-2012, 07:06 AM)Pitfall Wrote: I need to fix the light post on the dock. Anyway you don't need to go into THAT much detail on what needs improvement. Edi...
Pitfall Custom Stories, TCs & Mods - Development 2,822 2,944,716 04-05-2012, 03:41 AM
    Thread: [Amnesia] Screenshot criticism thread
Post: RE: Screenshot criticism thread

(04-04-2012, 06:58 AM)Cranky Old Man Wrote: (04-04-2012, 06:16 AM)Pitfall Wrote: Did you really fell that worth mentioning out of the WHOLE screenshot?Well, it was the thing that stood out, but if...
Pitfall Custom Stories, TCs & Mods - Development 2,822 2,944,716 04-04-2012, 07:06 AM
    Thread: [Amnesia] Screenshot criticism thread
Post: RE: Screenshot criticism thread

(04-04-2012, 06:11 AM)Cranky Old Man Wrote: (04-03-2012, 07:12 PM)Pitfall Wrote: Spoiler below! [Image: http://www.pitfallstudios.com/images/UnknownProject.jpg] I have no idea ...
Pitfall Custom Stories, TCs & Mods - Development 2,822 2,944,716 04-04-2012, 06:16 AM
    Thread: [Amnesia] Screenshot criticism thread
Post: RE: Screenshot criticism thread

(04-03-2012, 10:25 PM)kman Wrote: One thing that I found that really improves the look of large pointlights is if you put the very bottom slider (the one that doesn't seem to affect the color) to 0,...
Pitfall Custom Stories, TCs & Mods - Development 2,822 2,944,716 04-03-2012, 10:29 PM
    Thread: [Amnesia] Screenshot criticism thread
Post: RE: Screenshot criticism thread

(04-03-2012, 08:50 PM)kman Wrote: -Blah blah blah-I have tried fog on the map. It ruined the map. I was planning to do something with the buildings. I have never been good at lighting, adding a poin...
Pitfall Custom Stories, TCs & Mods - Development 2,822 2,944,716 04-03-2012, 09:49 PM
    Thread: [Amnesia] Screenshot criticism thread
Post: RE: Screenshot criticism thread

Spoiler below! [Image: http://www.pitfallstudios.com/images/UnknownProject.jpg] I have no idea what to put in the courtyard off to the side.
Pitfall Custom Stories, TCs & Mods - Development 2,822 2,944,716 04-03-2012, 07:12 PM
    Thread: [Amnesia] Screenshot criticism thread
Post: RE: Screenshot criticism thread

(02-13-2012, 05:23 AM)Your Computer Wrote: Nice. I was wondering if a seamless lake or ocean was possible. Though, i wonder, how far does the water plane extend to in that? 600X600 Edit: Funfact: L...
Pitfall Custom Stories, TCs & Mods - Development 2,822 2,944,716 02-13-2012, 05:26 AM
    Thread: [Amnesia] Screenshot criticism thread
Post: RE: Screenshot criticism thread

What I have been working on for about a day. Spoiler below! [Image: http://pitfallstudios.com/images/dock.png]
Pitfall Custom Stories, TCs & Mods - Development 2,822 2,944,716 02-13-2012, 05:13 AM