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    Thread: Optimization? Anyone know how?
Post: RE: Optimization? Anyone know how?

(07-22-2011, 08:47 PM)xiphirx Wrote: This is pretty odd... Care to share the map? Its not the same anymore, this happened a few days ago on a map i that i am now using for pictures for the wiki at t...
Rel Development Support 7 6,149 07-22-2011, 09:01 PM
    Thread: Optimization? Anyone know how?
Post: RE: Optimization? Anyone know how?

(07-22-2011, 08:35 PM)xiphirx Wrote: Does this happen in the main game as well? No not at all, it runs perfect and never had an issue at any point. The main game has to be optimized some way and i h...
Rel Development Support 7 6,149 07-22-2011, 08:38 PM
    Thread: Optimization? Anyone know how?
Post: RE: Optimization? Anyone know how?

(07-22-2011, 08:18 PM)xiphirx Wrote: How many objects are on screen at any time? Are you sure you don't have some overlapped objects or something? It happens in some spots when Walls/ceilings/floors...
Rel Development Support 7 6,149 07-22-2011, 08:34 PM
  Exclamation Thread: Optimization? Anyone know how?
Post: Optimization? Anyone know how?

Does anyone know what is used to help optimize maps? Something similar to the nodraw/hint/areaportal textures for anyone who has used hammer. I get some fps drops in spots but i have no idea what ca...
Rel Development Support 7 6,149 07-22-2011, 08:10 PM
    Thread: Script for proper physic enabling[MAP START]
Post: RE: Script for proper physic enabling[MAP START]

(07-22-2011, 07:02 PM)MrCookieh Wrote: Well, I said I don't think so, not sure if it really does. But I've never encountered heavy lags in my own map. It would only be for a few seconds at map star...
Rel Development Support 9 7,616 07-22-2011, 07:10 PM
    Thread: Script for proper physic enabling[MAP START]
Post: RE: Script for proper physic enabling[MAP START]

(07-22-2011, 06:24 PM)MrCookieh Wrote: well, you can't see the lags too, and I don't think too many things using physics in the beginning, won't break the following game aight thats good to know, be...
Rel Development Support 9 7,616 07-22-2011, 06:38 PM
    Thread: Script for proper physic enabling[MAP START]
Post: RE: Script for proper physic enabling[MAP START]

(07-22-2011, 06:04 PM)MrCookieh Wrote: One possible way would be to fade out the screen OnStart instantly, so you won't notice it. Don't know if there's such a function Its not as much as seeing it...
Rel Development Support 9 7,616 07-22-2011, 06:10 PM
  Exclamation Thread: Script for proper physic enabling[MAP START]
Post: Script for proper physic enabling[MAP START]

So i was thinking. With the amount of objects with physics, is there a script to make sure all the physical props dont just all act physical on a maps start By that i mean, usually you wont get ever...
Rel Development Support 9 7,616 07-22-2011, 06:03 PM
    Thread: Help Us To Improve the Wiki!
Post: RE: Help Us To Improve the Wiki!

can anyone help me, whats a good site to host images that wont ever get deleted so i can finish my wiki page, i got all i need to finish, just to upload pics
Rel Custom Stories, TCs & Mods - Development 110 131,518 07-22-2011, 04:15 AM
    Thread: How to have a note that appears at ?
Post: RE: How to have a note that appears at ?

You want to be reading a note as soon as the map starts?
Rel Development Support 12 8,364 07-18-2011, 09:53 PM
    Thread: Help Us To Improve the Wiki!
Post: RE: Help Us To Improve the Wiki!

Hey how do i upload images directly to the wiki without using an image host, it keeps saying i dont have permission but i feel like thats the safest way to make sure the images wont get deleted.
Rel Custom Stories, TCs & Mods - Development 110 131,518 07-18-2011, 07:43 PM
    Thread: Looking for Prop/Models Tips and Tricks(Mapping)
Post: RE: Looking for Prop/Models Tips and Tricks(Mappin...

(07-18-2011, 05:36 PM)Streetboat Wrote: It's all in the details, so you aren't being too picky. Being imaginative with the props we're given is the right given to all mappers, it's just up to you to...
Rel Development Support 2 3,317 07-18-2011, 06:27 PM
    Thread: Help Us To Improve the Wiki!
Post: RE: Help Us To Improve the Wiki!

(07-18-2011, 06:19 PM)plutomaniac Wrote: Thank you but did you made it private/locked or something? If someone does not login first it says: Quote:Permission Denied Sorry, you don't have enough ri...
Rel Custom Stories, TCs & Mods - Development 110 131,518 07-18-2011, 06:24 PM
    Thread: Help Us To Improve the Wiki!
Post: RE: Help Us To Improve the Wiki!

Thanks a ton, in the meantime ive been getting correct dimensions for props when using planes and the powers they go by.
Rel Custom Stories, TCs & Mods - Development 110 131,518 07-18-2011, 05:57 PM
    Thread: Help Us To Improve the Wiki!
Post: RE: Help Us To Improve the Wiki!

(07-18-2011, 05:05 PM)Kyle Wrote: What do you plan to make a page for? You first have to create a hyperlink to a page that you name and then it will be highlighted in red. Then you click on it and i...
Rel Custom Stories, TCs & Mods - Development 110 131,518 07-18-2011, 05:18 PM
    Thread: Help Us To Improve the Wiki!
Post: RE: Help Us To Improve the Wiki!

Hey how do i create new pages on the wiki. All i found so far is that i need to install dokuwiki but from my understanding that would be for my own wiki and not frictional. I already registered but a...
Rel Custom Stories, TCs & Mods - Development 110 131,518 07-18-2011, 05:01 PM
  Exclamation Thread: Looking for Prop/Models Tips and Tricks(Mapping)
Post: Looking for Prop/Models Tips and Tricks(Mapping)

So ive been spending the last few hours just using props and mix and matching but some i noticed just tend to be a huge pain and not work well at all. I was hoping i could get any help, ive read and ...
Rel Development Support 2 3,317 07-18-2011, 01:44 PM
    Thread: Scripting definitions?
Post: RE: Scripting definitions?

(07-18-2011, 08:44 AM)Ouroboros Wrote: If you're asking what I think you're asking, functions can be bool, int, and so on and at the end have "return(a number or true/false);" at the end, which give...
Rel Custom Stories, TCs & Mods - Development 4 4,262 07-18-2011, 09:31 AM
    Thread: Scripting definitions?
Post: Scripting definitions?

Could someone tell me a good place with simple definitions for things like If and void and those types of things in scripts?
Rel Custom Stories, TCs & Mods - Development 4 4,262 07-18-2011, 08:31 AM
    Thread: Need general help with the editor.
Post: RE: Need general help with the editor.

(07-18-2011, 03:02 AM)Tanshaydar Wrote: Hi; and welcome to forum. You got nice pics there for a newcomer. I think wiki page will likely help you. http://wiki.frictionalgames.com/hpl2/tutorials/star...
Rel Development Support 2 2,753 07-18-2011, 03:19 AM