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Post Author Forum Replies Views Posted [asc]
    Thread: mod from dark descent to machine for pigs
Post: RE: mod from dark descent to machine for pigs

TY :)
good871 Custom Stories, TCs & Mods - Development 2 3,509 09-15-2013, 09:19 PM
    Thread: mod from dark descent to machine for pigs
Post: mod from dark descent to machine for pigs

Hi, it's possible to create a mod for machine for pigs? I know it has the same engine as dark descent, but for my mod is more useable as Amnesia Dark Descent. I speak about no fear from the monsters. ...
good871 Custom Stories, TCs & Mods - Development 2 3,509 09-15-2013, 06:58 PM
    Thread: enemy and particles
Post: RE: enemy and particles

create enemy with PS. It must be created in model editor, because particles created on entity in game are not moves.
good871 Development Support 4 3,016 03-04-2013, 09:43 PM
    Thread: enemy and particles
Post: enemy and particles

Hi. I want to get to enemy PS file. I get it in model editor, save. IN every editor a see this partical and my enemy, but in game is only enemy and f*ing particle disapear. can you help?
good871 Development Support 4 3,016 03-04-2013, 08:27 PM
    Thread: Set NPC
Post: RE: Set NPC

(02-19-2013, 12:36 PM)JustAnotherPlayer Wrote: Sorry for bumping this, but you guys gave the poor guy to do A BIG WORK, which (assuming) is hard for him to do. To do this, do these steps; 1. Add Scr...
good871 Development Support 13 8,868 02-24-2013, 01:21 PM
    Thread: Set NPC
Post: RE: Set NPC

i read all code for waterluker, but there is any mention about (in)sanity. now i think its impossible edit this charakter. Any idea how make a new character into game, who will be following player?
good871 Development Support 13 8,868 11-28-2012, 02:14 PM
    Thread: Set NPC
Post: RE: Set NPC

so i have to create a new entity, right?
good871 Development Support 13 8,868 11-24-2012, 01:10 PM
    Thread: Set NPC
Post: Set NPC

Hi, I edited a waterlurker to following player without killing him. It's working fine, but player gives a insanity. So I change waterlurker to NPC and write a script to follow player, but it doesnt w...
good871 Development Support 13 8,868 11-23-2012, 01:16 PM
    Thread: moving entities with player
Post: moving entities with player

Hi, I have a entity and player. I want to move this entity with player. So player moves, entity moves. I can do it with "chessboard" on ground and pushing entity, but it's complicated. Do you know som...
good871 Development Support 0 1,561 06-16-2012, 09:08 AM
    Thread: write to file script
Post: RE: write to file script

Thanks. It's like java. Sooo simple :D.
good871 Development Support 7 4,689 06-16-2012, 09:03 AM
    Thread: write to file script
Post: RE: write to file script

And how to count if it isn't in same level?
good871 Development Support 7 4,689 06-15-2012, 05:39 PM
    Thread: write to file script
Post: RE: write to file script

I ment create a file a print into this file during playing. For example: find 1 of 5 secret area in all game, print to file mark.
good871 Development Support 7 4,689 06-15-2012, 01:38 PM
    Thread: write to file script
Post: write to file script

Hi, Is it possible to write(read) to(from) a file in script? I want to save some information about game during playing. Thanks.
good871 Development Support 7 4,689 06-14-2012, 10:10 PM
    Thread: movement for particlas
Post: movement for particlas

Hi i need help. I created a glow as a particle, but it is static. How i define a movement for this glow? I want make a wavy and a spiral movement. Thank you.
good871 Development Support 1 1,984 06-11-2012, 01:48 PM
    Thread: field in script
Post: RE: field in script

thank you ;)
good871 Development Support 2 2,305 05-31-2012, 01:25 PM
    Thread: field in script
Post: field in script

Hi, can I use in *.HPS scripts any array/field ? (i'm programing in java) or call some other subprogram? thanx.
good871 Development Support 2 2,305 05-31-2012, 01:14 PM
    Thread: ParticalSystems
Post: ParticalSystems

Hi there! Can I get my "maya-created" PS working in amnesia on entity or player and moving it along with this entity, while player can see this partical system? How should I set the distance betwee...
good871 Development Support 1 2,065 03-05-2012, 09:35 PM
    Thread: [Tutorial] How to make a custom decal!
Post: RE: [Tutorial] How to make a custom decal!

thanks, but is there another way?i ask, because i use my own music from my custom directory and its working.
good871 Development Articles 33 45,464 10-01-2011, 09:12 PM
    Thread: [Tutorial] How to make a custom decal!
Post: RE: [Tutorial] How to make a custom decal!

hi , i tried your tutorial and doesn't wokr for me, but when i edited the old decal it worked. i see the decal in map until i reset my map editor and than save map again. for same reason it dessepeare...
good871 Development Articles 33 45,464 10-01-2011, 08:53 PM
    Thread: death message
Post: RE: death message

thank you, i'm going try this.
good871 Development Support 2 2,844 09-05-2011, 08:17 PM