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Thread: Сode
Post: RE: Сode
(02-23-2013, 06:12 PM)NaxEla Wrote: I made a code for this a while ago... let me see if I still have it.
EDIT: Ok found it. This code will work if the script areas are called PressButton_1, PressBu... |
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nightsxp |
Development Support
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13 |
9,579 |
02-24-2013, 02:22 PM |
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Thread: Сode
Post: RE: Сode
(02-23-2013, 11:48 AM)BeeKayK Wrote: It's a little advanced puzzle.
You will firstly need a model with the numbers.
Then cover each number in a script area, and create the code from with interactio... |
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nightsxp |
Development Support
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13 |
9,579 |
02-23-2013, 12:03 PM |
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Thread: Сode
Post: Сode
hi all C: how can I make code lock?._. (player must enter the code to open door) |
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nightsxp |
Development Support
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13 |
9,579 |
02-23-2013, 11:40 AM |
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Thread: i forgot how to script :c
Post: RE: i forgot how to script :c
(01-03-2013, 08:06 AM)Statyk Wrote: Use "PlayMusic" and "Stop Music" as necessary
http://wiki.frictionalgames.com/hpl2/amn...unds_music
Thanks! |
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nightsxp |
Development Support
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30 |
22,590 |
01-03-2013, 08:27 AM |
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Thread: i forgot how to script :c
Post: RE: i forgot how to script :c
(12-23-2012, 04:43 PM)beecake Wrote: C:/Program Files (x86)/Amnesia - The Dark Descent/redist/particles/impact/ps_impact_water_high.ps
is not looping.
C:/Program Files (x86)/Amnesia - The Dark Desc... |
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nightsxp |
Development Support
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30 |
22,590 |
01-03-2013, 08:02 AM |
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Thread: i forgot how to script :c
Post: RE: i forgot how to script :c
Um..I don't understand impulses :\ |
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nightsxp |
Development Support
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30 |
22,590 |
12-23-2012, 03:29 PM |
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Thread: i forgot how to script :c
Post: RE: i forgot how to script :c
(12-20-2012, 08:20 AM)Your Computer Wrote: You have to tell the particle system to respawn its particles on death.
where? ._.
(12-20-2012, 08:42 AM)nightsxp Wrote: (12-20-2012, 08:20 AM)Your Com... |
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nightsxp |
Development Support
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30 |
22,590 |
12-20-2012, 08:42 AM |
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Thread: i forgot how to script :c
Post: RE: i forgot how to script :c
(12-20-2012, 08:04 AM)beecake Wrote: You're just using the wrong particle ;) Try them inside the editor. Some particles loop by itself. It's just about finding them
you mean that if practicle doesn'... |
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nightsxp |
Development Support
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30 |
22,590 |
12-20-2012, 08:10 AM |
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Thread: i forgot how to script :c
Post: RE: i forgot how to script :c
beecake,TheGreatCthulhu,Your Computer,Thank you)and..how to make practicles to play more than 1 time?for example:water falls into water o.o but "splash" plays only 1 time :c |
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nightsxp |
Development Support
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30 |
22,590 |
12-20-2012, 07:57 AM |
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Thread: i forgot how to script :c
Post: RE: i forgot how to script :c
(12-19-2012, 08:12 AM)beecake Wrote: You use this line
TeleportPlayer("Area2");
The other one is just a timer. You know how to use them right?Maybe x3 Thanks a lot. |
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nightsxp |
Development Support
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30 |
22,590 |
12-19-2012, 08:56 AM |
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Thread: i forgot how to script :c
Post: RE: i forgot how to script :c
hi again x33 how can i teleport player from Area1 to Area2?and after 6 seconds he will return to Area1? |
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nightsxp |
Development Support
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30 |
22,590 |
12-19-2012, 06:53 AM |
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Thread: i forgot how to script :c
Post: RE: i forgot how to script :c
(12-17-2012, 01:13 PM)TheGreatCthulhu Wrote: (12-17-2012, 12:13 PM)nightsxp Wrote: what;s wrong??
AddEntityCollideCallback("Player","Area ","lantern");
void gothrough(string &in asParent... |
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nightsxp |
Development Support
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30 |
22,590 |
12-17-2012, 01:31 PM |
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Thread: i forgot how to script :c
Post: RE: i forgot how to script :c
(12-17-2012, 01:03 PM)TheGreatCthulhu Wrote: I'd like to add a few points to what beecake said, just to clarify a few details, so you can get on track faster and make these kinds of decisions yourse... |
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nightsxp |
Development Support
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30 |
22,590 |
12-17-2012, 01:11 PM |
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Thread: i forgot how to script :c
Post: RE: i forgot how to script :c
(12-17-2012, 11:32 AM)beecake Wrote: It depends on what kind of function you are using ;)
You made the callback with AddEntityCollideFuntion, then it's (string &in asParent, string &in asCh... |
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nightsxp |
Development Support
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30 |
22,590 |
12-17-2012, 12:13 PM |
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Thread: i forgot how to script :c
Post: RE: i forgot how to script :c
And..how to use if(HasItem)?
void lantern(WHAT SHOULD I PLACE IN HERE?)
{
if(HasItem("lantern") == true)
{
SetEntityActive("block", false);}} |
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nightsxp |
Development Support
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30 |
22,590 |
12-17-2012, 10:28 AM |
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Thread: i forgot how to script :c
Post: RE: i forgot how to script :c
(12-14-2012, 09:12 AM)beecake Wrote: This should explain it: http://www.frictionalgames.com/forum/thread-18368.htmlThanks :OO |
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nightsxp |
Development Support
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30 |
22,590 |
12-14-2012, 09:53 AM |
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Thread: i forgot how to script :c
Post: RE: i forgot how to script :c
(12-14-2012, 08:11 AM)beecake Wrote: What you want is first a collide script.
Your script should look like this:
void OnStart()
{
AddEntityCollideCallback("Player", "ScriptArea_1", "PlaySounds", t... |
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nightsxp |
Development Support
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30 |
22,590 |
12-14-2012, 08:23 AM |
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Thread: i forgot how to script :c
Post: i forgot how to script :c
Hi all.I forgot how to script :dodgy: how can i do this one?:
when player in specific area the screen turning black.then,after 2 seconds will sound play,and after 4 seconds will another sound play.How... |
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nightsxp |
Development Support
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30 |
22,590 |
12-14-2012, 07:51 AM |
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Thread: skybox problem
Post: RE: skybox problem
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nightsxp |
Development Support
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4 |
3,307 |
01-11-2012, 12:41 PM |
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Thread: skybox problem
Post: RE: skybox problem
i found it in custom story. |
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nightsxp |
Development Support
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4 |
3,307 |
01-11-2012, 12:05 PM |