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    Thread: Russian Translation For Mods (A:TDD)
Post: RE: Russian Translation For Mods (A:TDD)

ура ,еще один русский ,не считая меня... :)
FlaW Custom Stories, TCs & Mods - Development 6 11,229 07-07-2012, 11:17 PM
    Thread: Need a funny but scary custom story
Post: RE: Need a funny but scary custom story

try dark room
FlaW Custom Stories, TCs & Mods 4 5,194 04-04-2012, 03:24 PM
    Thread: [Model] 5 new Walls / Mansion
Post: RE: [Model] 5 new Walls / Mansion

Someone can reupload models please , something was happened with this filehosting. the FBI have worked
FlaW Development Resources 50 59,502 03-30-2012, 05:46 PM
    Thread: Retractable shelves
Post: RE: Retractable shelves

Thanks you .Figured out
FlaW Development Support 2 2,922 03-30-2012, 12:05 AM
    Thread: Retractable shelves
Post: Retractable shelves

Hello Everyone. Someone can give me short tutorial about creating Retractable shelves in the model editor. Thanks for previously
FlaW Development Support 2 2,922 03-29-2012, 10:22 PM
    Thread: clickable entities
Post: RE: clickable entities

Thank you. Not noticed. :D
FlaW Development Support 3 3,195 02-12-2012, 09:23 PM
    Thread: clickable entities
Post: clickable entities

HI everyone . I have stypid question: how to create clickable entities ,i.e same script ,after clicking on it ,something happened. Sorry for bad explanation, I don't know how to explain it differently...
FlaW Development Support 3 3,195 02-12-2012, 09:17 PM
    Thread: HPL 2 trouble
Post: RE: HPL 2 trouble

Thank you so much, I have a folder where installed the amnesia was in Russian
FlaW Development Support 8 5,108 02-11-2012, 10:49 AM
    Thread: HPL 2 trouble
Post: RE: HPL 2 trouble

Level editor log: Quote: Spoiler below! Failed parsing of XML document C:/Users/___/Documents/HPL2/Temp/castlebase.tls in line 1, column 1WARNING: Trying to delete pointer 186243272 in file \...
FlaW Development Support 8 5,108 02-11-2012, 10:14 AM
    Thread: HPL 2 trouble
Post: RE: HPL 2 trouble

does not work, and the system is reinstalled, cleaned of viruses, all the same.
FlaW Development Support 8 5,108 02-10-2012, 08:48 PM
    Thread: HPL 2 trouble
Post: RE: HPL 2 trouble

no , I have disk and validation key ... I Tried to reinstall the game , did not help... try to scan my system for viruses
FlaW Development Support 8 5,108 02-10-2012, 04:53 PM
    Thread: HPL 2 trouble
Post: RE: HPL 2 trouble

yep. Same thing...
FlaW Development Support 8 5,108 02-10-2012, 02:20 PM
    Thread: HPL 2 trouble
Post: HPL 2 trouble

Hello Everyone. I Reinstall my OS ,installed amnesia with hpl editor, every seems to be worked ,but when I in the Hpl level editor entering to the texture browser , choose the category, and there.... ...
FlaW Development Support 8 5,108 02-10-2012, 01:10 PM
    Thread: monster rigs
Post: RE: monster rigs

this is in attribute editor??
FlaW Development Support 14 10,781 01-30-2012, 09:52 PM
    Thread: monster rigs
Post: RE: monster rigs

I dont see here skincluster :/
FlaW Development Support 14 10,781 01-30-2012, 08:29 PM
    Thread: how to save animation??
Post: RE: how to save animation??

someone can help me :(
FlaW Development Support 5 4,590 01-30-2012, 08:19 PM
    Thread: monster rigs
Post: RE: monster rigs

PHP Code:Game Running--------------------------------------------------------Cache out of date! Reloading collada file 'D:/Games/Amnesia/entities/Away/fixgirl.d...
FlaW Development Support 14 10,781 01-30-2012, 03:16 PM
    Thread: monster rigs
Post: RE: monster rigs

Quote:If you're using constraints to animate your model or do anything else, I'm pretty sure they're not supported by HPL2. As the warning says, you could try to bake them into animations, but I have...
FlaW Development Support 14 10,781 01-29-2012, 11:51 PM
    Thread: how to save animation??
Post: RE: how to save animation??

how??
FlaW Development Support 5 4,590 01-29-2012, 09:50 PM
    Thread: Help with script for "3 levers to unlock a door"
Post: RE: Help with script for "3 levers to unlock a doo...

Try this: { SetLocalVarInt("Var1", 0); SetEntityConnectionStateChangeCallback("lever1", "func_lever_1"); SetEntityConnectionStateChangeCallback("lever2", "func_lever_2"); SetEntityConnectionStateCha...
FlaW Development Support 3 3,425 01-29-2012, 03:37 PM