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    Thread: How to unluck a door from another map?
Post: RE: How to unluck a door from another map?

Oh lawl :D yeah it's working now and i got my cousin to tell me how it all worked together so i understand it now :D thanks for the help dude :D!
z3akx Development Support 16 10,452 04-30-2012, 08:11 PM
    Thread: How to unluck a door from another map?
Post: RE: How to unluck a door from another map?

Okay now im getting this error FATAL ERROR: Could not load script file 'custom_stories/blabla/bla/blabla/Maps/Forest.hps'! ExecuteString(1, 1) : ERR : No matching signatures to 'OnLeave()' main (21,...
z3akx Development Support 16 10,452 04-30-2012, 07:40 PM
    Thread: How to unluck a door from another map?
Post: RE: How to unluck a door from another map?

Im so sorry man that failed xD In the Global.hps ////////////////////////////// Run at the start game void OnGameStart() { SetGlobalVarInt("AbandonedHouseDoorUnluck", 0); } In the Forest.hps void...
z3akx Development Support 16 10,452 04-30-2012, 06:51 PM
    Thread: How to unluck a door from another map?
Post: RE: How to unluck a door from another map?

So i'll put it like this? :D In the Global.hps Code:////////////////////////////// Run at the start gamevoid OnGameStart(){SetGlobalVarInt("AbandonedHouseDoorUnluck", 0);} In the Forest.hps Code:v...
z3akx Development Support 16 10,452 04-30-2012, 06:21 PM
    Thread: How to unluck a door from another map?
Post: RE: How to unluck a door from another map?

hah oh yeah please teach me :D! The door in the house is the not problem it's the one in the Forest :-)
z3akx Development Support 16 10,452 04-30-2012, 05:24 PM
    Thread: How to unluck a door from another map?
Post: RE: How to unluck a door from another map?

(04-30-2012, 05:18 PM)SilentStriker Wrote: Ok so then use the SetLevelDoorLocked(string& asName, bool abLocked); to unlock the level door. And if you press the blockade and in the entity tab y...
z3akx Development Support 16 10,452 04-30-2012, 05:21 PM
    Thread: How to unluck a door from another map?
Post: RE: How to unluck a door from another map?

(04-30-2012, 04:58 PM)FragdaddyXXL Wrote: Perhaps you could use global variables. Here's a snippet of code where I'm almost doing the same exact thing: Code:void OnEnter() {     ...
z3akx Development Support 16 10,452 04-30-2012, 05:13 PM
    Thread: How to unluck a door from another map?
Post: How to unluck a door from another map?

Hi. So i have one map where the front door is blocked from the inside, but there is a back entrence and in the house you can destroy the blockade and use the front door to get back out But i can't fin...
z3akx Development Support 16 10,452 04-30-2012, 03:54 PM
    Thread: A simple script
Post: RE: A simple script

(04-29-2012, 03:41 PM)FragdaddyXXL Wrote: Quote:void SetLanternLitCallback(string& asCallback); Sets the function to call when the player uses his lantern. Callback syntax: MyFunc(bool abLit) ...
z3akx Development Support 3 3,781 04-29-2012, 04:09 PM
    Thread: A simple script
Post: A simple script

Hi. Well i've wondered if its possible to make a script which would work as When the player picks up the lantern notthing unusual happens, but when the player tries to use the lantern it will "brake" ...
z3akx Development Support 3 3,781 04-29-2012, 03:23 PM
    Thread: I can't randomize my loading screen entries..
Post: RE: I can't randomize my loading screen entries..

(04-29-2012, 03:10 PM)FragdaddyXXL Wrote: Instead of using the function's random, maybe you could just create a random int variable named something like "i". Generate a random number and store the ...
z3akx Development Support 2 2,698 04-29-2012, 03:21 PM
    Thread: I can't randomize my loading screen entries..
Post: I can't randomize my loading screen entries..

Hi. well here is my problem, i've made a loading screen and i added a picture and some text but I cant get it to ramdomize between several texts so it will allways show only 1 text here is the scrip...
z3akx Development Support 2 2,698 04-29-2012, 02:54 PM
    Thread: Can't stop shake and blur.
Post: RE: Can't stop shake and blur.

Okay i have it fixxed now. I found out i just needed to add medecinepot on the medecine itself, in the CallBackFunc. Second tap.. But thanks for the help :-)
z3akx Development Support 3 2,855 12-21-2011, 03:32 PM
    Thread: Can't stop shake and blur.
Post: RE: Can't stop shake and blur.

No the medecine is a item to pick up ;)
z3akx Development Support 3 2,855 12-20-2011, 08:56 PM
    Thread: Can't stop shake and blur.
Post: Can't stop shake and blur.

Hi. Well basicaly i want the player to walk through a spot and then the screen starts shaking and a blur. The player then needs to "drink" a medecinepot (laudanum) to stop the shaking. And ofc i can'...
z3akx Development Support 3 2,855 12-20-2011, 08:14 PM