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    Thread: Getting servant to wait until it sees player.
Post: RE: Getting servant to wait until it sees player.

(12-19-2011, 03:39 PM)flamez3 Wrote: You would have to either, resize the wardrobe, or script it to open once the player touches the door. To script it first tick the "active" box on the monster en...
MikkoK Development Support 2 2,799 12-19-2011, 03:50 PM
    Thread: Getting servant to wait until it sees player.
Post: Getting servant to wait until it sees player.

I have placed a servant in a wardrobe but everytime it comes out of there himself, I want him to be there until player opens the door can anyone help with this?
MikkoK Development Support 2 2,799 12-19-2011, 03:31 PM
    Thread: Notes not working.
Post: RE: Notes not working.

(12-19-2011, 03:00 AM)palistov Wrote: If you ever experience problems, first thing you should do is close Amnesia and delete the map_cache :) A lot of simple scratch-your-head problems are because o...
MikkoK Development Support 6 4,765 12-19-2011, 09:24 AM
    Thread: Notes not working.
Post: RE: Notes not working.

(12-19-2011, 01:13 AM)palistov Wrote: Is that your whole lang file? Also, try deleting the map_cache file (close Amnesia first).It started to work! Thanks for the help :) Yeah, that is the whole lan...
MikkoK Development Support 6 4,765 12-19-2011, 01:40 AM
    Thread: Notes not working.
Post: RE: Notes not working.

(12-18-2011, 11:00 PM)Statyk Wrote: This MAY be it... Try deleting the "CustomSubItemTypeName". It's not really necessary. As the game is reading it now, it's trying to use the .lang in TWO areas, ...
MikkoK Development Support 6 4,765 12-18-2011, 11:04 PM
    Thread: Notes not working.
Post: Notes not working.

I'm trying to create a custom story and been struggling with a problem with notes, it does'nt show any text when I open the note in the game. I really need help :/ Here is my extra_english.lang Code:&...
MikkoK Development Support 6 4,765 12-18-2011, 10:55 PM