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Thread: Item from another level
Post: Item from another level
So if i get an item from Map_01 and I want to use it on a door in Map_02, How would i do that?
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irockpeople1 |
Development Support
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1 |
2,188 |
01-31-2012, 10:37 PM |
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Thread: Voices
Post: RE: Voices
/lang/eng/voices/flashbacks
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irockpeople1 |
Development Support
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6 |
5,475 |
01-29-2012, 06:16 PM |
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Thread: Voices
Post: RE: Voices
(01-27-2012, 12:45 PM)flamez3 Wrote: Make a notepad and rename it to the same as the .ogg sound. (Not with the .ogg) and then open and add this text into there:
Quote:<SOUNDENTITY>
<SOUND... |
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irockpeople1 |
Development Support
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6 |
5,475 |
01-28-2012, 01:21 PM |
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Thread: Voices
Post: RE: Voices
(01-27-2012, 09:21 AM)flamez3 Wrote: PlaySoundAtEntity("", "nameofsound.snt", "Player", 0, false); would be easier than addeffectvoice.
ok, but how would i make a .snt file? |
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irockpeople1 |
Development Support
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6 |
5,475 |
01-27-2012, 12:41 PM |
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Thread: Voices
Post: Voices
Hello. I am trying to get a voice to play when i walk past a certin point, but the voice is not working and I don't know what is wrong.
I have this in my hps file:
AddEntityCollideCallback("Player",... |
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irockpeople1 |
Development Support
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6 |
5,475 |
01-26-2012, 10:30 PM |
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Thread: 1 working key, 1 unworking
Post: RE: 1 working key, 1 unworking
FINNALY after many tries. The key works. :D
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irockpeople1 |
Development Support
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4 |
3,507 |
01-02-2012, 08:42 PM |
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Thread: 1 working key, 1 unworking
Post: RE: 1 working key, 1 unworking
(01-01-2012, 10:27 PM)Statyk Wrote: Where did you put "StorageRoomKey" in the key's tab in the LeveEditor? It could be in the wrong spot or spelled incorrectly...
I put it in the CutomSubItemTypeNa... |
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irockpeople1 |
Development Support
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4 |
3,507 |
01-01-2012, 11:28 PM |
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Thread: 1 working key, 1 unworking
Post: 1 working key, 1 unworking
I have tried alot of things to get the 2nd key to work, but i can't semm to fix it. here is my hps file:
////////////////////////////
// Run first time starting map
void OnStart()
{
AddUseItemCallback... |
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irockpeople1 |
Development Support
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4 |
3,507 |
01-01-2012, 08:33 PM |
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Thread: 2 keys
Post: RE: 2 keys
Im also having this problum. My hps is this
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// Run first time starting map
void OnStart()
{
AddUseItemCallback("", "key_1", "mansion_1", "KeyOnDoor", true);
AddUseItemCall... |
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irockpeople1 |
Development Support
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8 |
6,385 |
01-01-2012, 07:31 PM |