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Thread: Collapse area not working?
Post: RE: Collapse area not working?
(03-24-2013, 03:59 PM)JustAnotherPlayer Wrote: 43 nodes? Well just input the first and last name of the path node to the script. For the stopping thing, make sure that in the script, it says 0.001 i... |
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KeysOfMyMind |
Development Support
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14 |
10,281 |
03-24-2013, 05:03 PM |
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Thread: Collapse area not working?
Post: RE: Collapse area not working?
(03-24-2013, 11:27 AM)JustAnotherPlayer Wrote: (03-24-2013, 10:48 AM)KeysOfMyMind Wrote: But that would mean loading in between and people knowing like oh a new map is being loaded, it might be di... |
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KeysOfMyMind |
Development Support
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14 |
10,281 |
03-24-2013, 03:48 PM |
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Thread: Collapse area not working?
Post: RE: Collapse area not working?
But that would mean loading in between and people knowing like oh a new map is being loaded, it might be different.
I wanna do it on the fly while the player is in one room searching for stuff have th... |
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KeysOfMyMind |
Development Support
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14 |
10,281 |
03-24-2013, 10:48 AM |
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Thread: Collapse area not working?
Post: RE: Collapse area not working?
Can you do it so that solid objects can be removed and replaced as well?
That way you could have hallways where there first where none, stuff like that.
A rooms layout changes completely when you go ... |
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KeysOfMyMind |
Development Support
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14 |
10,281 |
03-23-2013, 07:42 PM |
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Thread: Collapse area not working?
Post: RE: Collapse area not working?
(03-23-2013, 04:21 PM)ZereboO Wrote: here is an PlayMusic example:
PlayMusic("09_amb_safe.ogg", true, 1, 1, 1, true);
09_amb_safe.ogg is the music file to be played
the first true is if the file... |
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KeysOfMyMind |
Development Support
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14 |
10,281 |
03-23-2013, 05:11 PM |
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Thread: Collapse area not working?
Post: RE: Collapse area not working?
(03-23-2013, 01:57 PM)ZereboO Wrote: it might be because you are setting the area to be inactive, and it dosen't get active anytime later in your script
void Push(string &in asParent, string &a... |
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KeysOfMyMind |
Development Support
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14 |
10,281 |
03-23-2013, 04:08 PM |
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Thread: Collapse area not working?
Post: Collapse area not working?
So I have an area setup called push
And an area called collapsearea
I want collapsearea to be set to active when I collide with the area called push.
The push are will throw the player into the "col... |
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KeysOfMyMind |
Development Support
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14 |
10,281 |
03-23-2013, 01:37 PM |
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Thread: Multiple use of a void OnStart, need help D:
Post: RE: Multiple use of a void OnStart, need help D:
(03-18-2013, 03:48 PM)Adrianis Wrote: (03-18-2013, 03:27 PM)JustAnotherPlayer Wrote: I'm deeply sorry for giving you the wrong impression but, you need to learn about scripting more, okay?
So do y... |
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KeysOfMyMind |
Development Support
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21 |
16,975 |
03-18-2013, 05:57 PM |
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Thread: Multiple use of a void OnStart, need help D:
Post: RE: Multiple use of a void OnStart, need help D:
(03-18-2013, 05:33 AM)Kiandra Wrote: (03-17-2013, 08:51 PM)KeysOfMyMind Wrote: Gee thanks for the help, nice attitude.
Maybe you might want to work on that BEFORE you post on the forums.
He did ju... |
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KeysOfMyMind |
Development Support
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21 |
16,975 |
03-18-2013, 01:58 PM |
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Thread: Multiple use of a void OnStart, need help D:
Post: RE: Multiple use of a void OnStart, need help D:
(03-17-2013, 02:10 AM)JustAnotherPlayer Wrote: PHP Code:void OnStart(){AddUseItemCallback("", "crowbar_1", "mansiondoor1", "UsedCrowbarOnDoor", true);AddEntityCollideCallbac... |
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KeysOfMyMind |
Development Support
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21 |
16,975 |
03-17-2013, 08:51 PM |
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Thread: Multiple use of a void OnStart, need help D:
Post: RE: Multiple use of a void OnStart, need help D:
void OnStart()
{
AddUseItemCallback("", "crowbar_1", "mansiondoor1", "UsedCrowbarOnDoor", true);
AddEntityCollideCallback("crowbar_joint_1", "ScriptArea_Joint", "CollideAreaBreakDoor", true, 1);
}
... |
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KeysOfMyMind |
Development Support
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21 |
16,975 |
03-16-2013, 04:41 PM |
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Thread: Multiple use of a void OnStart, need help D:
Post: RE: Multiple use of a void OnStart, need help D:
(03-16-2013, 03:51 PM)JustAnotherPlayer Wrote: (03-16-2013, 03:49 PM)No Author Wrote: You could have just create a new thread instead bumping a year old thread.
He's a new guy, just get off his ba... |
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KeysOfMyMind |
Development Support
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21 |
16,975 |
03-16-2013, 03:57 PM |
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Thread: Multiple use of a void OnStart, need help D:
Post: RE: Multiple use of a void OnStart, need help D:
So hi guys.
i'm new to scripting and I want this script to work and it should, but it doesn't for some reason.
void OnStart()
{
AddUseItemCallback("", "crowbar_1", "mansiondoor1", "UsedCrowbarOnDoo... |
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KeysOfMyMind |
Development Support
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21 |
16,975 |
03-16-2013, 03:27 PM |
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Thread: How to play/test my amnesia hpl map
Post: RE: How to play/test my amnesia hpl map
Sooo... sorry for the bump.
I did as this thread said I put my custom map in the custom_stories folder.
Under the Mod map "Amnesia Custom"
Made the .cfg file and put the following information in it:... |
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KeysOfMyMind |
Development Support
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16 |
21,313 |
03-11-2013, 03:01 PM |
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Thread: I need voice actors. [Not anymore]
Post: RE: I need voice actors!
Good day.
I'm a starting voice actor in search of a project.
I hope this post is still open and the project is still in progress.
I'm 20 years of age and male so I think I might qualify, my english... |
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KeysOfMyMind |
Custom Stories, TCs & Mods - Development
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12 |
9,968 |
03-07-2013, 09:11 PM |