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    Thread: Laptop Black Screen, White Dot Problem
Post: RE: Laptop Black Screen, White Dot Problem

Are you playing a custom story or the actual game?
jamessnk1 Technical Support - Amnesia: The Dark Descent 4 14,778 05-13-2012, 03:16 AM
    Thread: Black Screen
Post: RE: Black Screen

It could also be that your computer is just slow. Because on my computer the screen is black for a few seconds, but then it pops up.
jamessnk1 Technical Support 4 5,401 05-07-2012, 11:11 PM
    Thread: modern demo
Post: RE: modern demo

(05-06-2012, 07:19 PM)Litronom Wrote: cool, my walls and floor texture :) you can use and edit them if you wantThanks :) I was going to use my own but they turned out weird. They were way to white a...
jamessnk1 Showcase 4 7,889 05-06-2012, 10:06 PM
    Thread: modern demo
Post: RE: modern demo

(05-06-2012, 01:59 PM)ChocMonPie Wrote: OMG I AM GOING TO PLAY THIS.... :D :D :D :D Your map is messed up Sir, No floor. No ceiling. Nothing. Please fix. :( You may have to install the folders from...
jamessnk1 Showcase 4 7,889 05-06-2012, 07:03 PM
  Brick Thread: modern demo
Post: modern demo

I already started putting together a team and I could use a couple more people. The idea is to make a modern style full conversion of amnesia, using almost none of the original models. This project ma...
jamessnk1 Showcase 4 7,889 05-05-2012, 03:55 AM
    Thread: Help
Post: RE: Help

(05-04-2012, 12:46 AM)Leronos Wrote: So I did everything exactly like in the tutorial but my map isnt showing up in the custom_story screen igname very other story shows up I compared the setting ...
jamessnk1 Development Support 6 5,890 05-04-2012, 12:49 AM
    Thread: Would anyone be interested in a project?
Post: RE: Would anyone be interested in a project?

As soon as I'm back on my usual computer I will post pictures. I'm also making a little demo kind of thing just to show people what kind of thing I'm visualizing. So is anyone else interested in j...
jamessnk1 Development Support 8 7,180 05-04-2012, 12:32 AM
    Thread: Own decals/Entities
Post: RE: Own decals/Entities

(01-03-2012, 04:26 PM)Skashi Wrote: Sry if this thread already excist but how can i make own entitis or decals? I made a folder called entities in the custom story folder and i opened the including ...
jamessnk1 Development Support 8 7,795 05-02-2012, 12:08 AM
  Brick Thread: Would anyone be interested in a project?
Post: Would anyone be interested in a project?

I began work on a modern-style full conversion and I'm having some trouble doing this huge project on my own. I would like to make almost all new models for the game. New chairs, new tables, new walls...
jamessnk1 Development Support 8 7,180 05-01-2012, 11:47 PM
    Thread: I Dont Know What I'm Doing Wrong :c Help?
Post: RE: I Dont Know What I'm Doing Wrong :c Help?

(04-28-2012, 10:47 PM)suffersystem Wrote: hey guys, I've got no clue what I'm doing and I've been watching youtube tutorials for making custom stories but it's not working.. i got it to show up in t...
jamessnk1 Development Support 6 6,000 04-28-2012, 10:55 PM
    Thread: Exporting
Post: RE: Exporting

(04-25-2012, 01:33 AM)Statyk Wrote: This is what the ModelEditor is for. - Open the ModelEditor, go to "File > Import Mesh" - Pick the "shapes" tool on the left and create boxes, cylinders, sphe...
jamessnk1 Development Support 8 7,153 04-25-2012, 03:15 AM
    Thread: Exporting
Post: RE: Exporting

(04-24-2012, 10:12 PM)Statyk Wrote: .... Are you sure you did it correctly? - Place the model's folder in the "entities" ROOT/REDIST folder, not your custom story folder. - Delete the .msh, .ent, ...
jamessnk1 Development Support 8 7,153 04-24-2012, 11:24 PM
    Thread: Exporting
Post: RE: Exporting

(04-24-2012, 09:55 PM)Statyk Wrote: (04-24-2012, 09:53 PM)jamessnk1 Wrote: When I opened it in the model view it changed the textures to stone. was there an error in loading or something?It is bec...
jamessnk1 Development Support 8 7,153 04-24-2012, 10:07 PM
    Thread: Exporting
Post: RE: Exporting

(04-24-2012, 09:36 PM)Statyk Wrote: Before beginning, make a folder in either "static_objects" or "entities" in the root folder that will hold your model(s). Place the textures in there and name the...
jamessnk1 Development Support 8 7,153 04-24-2012, 09:53 PM
    Thread: Exporting
Post: Exporting

I made a model in maya but I don't know how to export it to make it an entity in amnesia Im trying to make the files but all i have so far is the .dae file. I don't know how to make the .dds, .ent, ....
jamessnk1 Development Support 8 7,153 04-24-2012, 08:51 PM
    Thread: Props?
Post: RE: Props?

(06-26-2011, 06:21 AM)Dizturbed Wrote: Hey i know this is a very nooby question, but i really need some help understanding the scripting stuff.. What is "Props"?:huh: I've been wondering what that ...
jamessnk1 Development Support 5 4,131 04-24-2012, 02:34 AM
    Thread: error when starting my mod test
Post: RE: error when starting my mod test

(04-14-2012, 03:23 PM)jessehmusic Wrote: wtf is the prob!??!?!?!?!?!?!??! http://www.mediafire.com/?755t551gi9qtkzy link for error log -.-Did you fix it? Cause I clicked the link and got an error ...
jamessnk1 Development Support 1 2,002 04-24-2012, 02:31 AM
    Thread: Advanced help needed
Post: RE: Advanced help needed

(04-19-2012, 01:26 AM)JetlinerX Wrote: Importing other people's models to your story, or making your own?Making my own, or taking it from another game entirely
jamessnk1 Development Support 3 2,651 04-21-2012, 03:29 AM
    Thread: Messages don't show up :(
Post: RE: Messages don't show up :(

(04-19-2012, 12:45 AM)mrscoomich Wrote: ah! It works :D Thank you so much!No problem :D If you have a steam account you can add me and ill do my best to help you whenever :)
jamessnk1 Development Support 5 4,426 04-19-2012, 12:48 AM
    Thread: Messages don't show up :(
Post: RE: Messages don't show up :(

(04-19-2012, 12:31 AM)mrscoomich Wrote: here is the whole .lang scriptTry taking out the quotation marks that are between all the <Entry> </Entry> parts. That might be it, because quotat...
jamessnk1 Development Support 5 4,426 04-19-2012, 12:40 AM