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Thread: How do you make a stone hammer break a wall
Post: RE: How do you make a stone hammer break a wall
(04-21-2012, 07:37 PM)FragdaddyXXL Wrote: Which part do you need help with? Breaking the wall? Or using a stone hammer on it? Or both?I want When you picked up the hammer and use it on the brakable ... |
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meneadeszz |
Development Support
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5 |
4,597 |
04-22-2012, 01:11 PM |
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Thread: How do you make a stone hammer break a wall
Post: How do you make a stone hammer break a wall
Like the title says how do you make a stone hammer break a breakable wall.
I realy don't know which scipt i need to take from the functions page
can somebody help me |
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meneadeszz |
Development Support
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5 |
4,597 |
04-21-2012, 06:39 PM |
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Thread: Question About Activating a monster when you walk in a Area
Post: RE: Question About Activating a monster when you w...
(04-19-2012, 12:30 AM)Damascus Wrote: Most common way is to set the enemy in the Level Editor and set it to inactive. Then activate it with the following script:
PHP Code:void OnStart(){AddEnt... |
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meneadeszz |
Development Support
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3 |
2,928 |
04-19-2012, 02:47 PM |
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Thread: Question About Activating a monster when you walk in a Area
Post: Question About Activating a monster when you walk ...
Ok hellow .
Im trying to make a monster activate when you walk in area..
I got a brute setup in a cabinet.
this is the little scipt it made
void OnStart()
{
SetEnemyDisabled("brute1", true);
//... |
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meneadeszz |
Development Support
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3 |
2,928 |
04-18-2012, 07:00 PM |
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Thread: I want toactivate a sound when i pickup a note below is a script HELP!!
Post: RE: I want toactivate a sound when i pickup a note...
(04-18-2012, 05:37 PM)Datguy5 Wrote: {
SetEntityCallbackFunc("ITEMS NAME", "PickUpNote1");
}
void PickUpNote1(string &in asEntity)
{
PlaySoundAtEntity("NoteRoar", "insanity_monster_roar03.snt",... |
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meneadeszz |
Custom Stories, TCs & Mods - Development
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8 |
6,589 |
04-18-2012, 06:12 PM |
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Thread: Scipt Which activates a sound when you pickup a note HELP not working
Post: RE: Scipt Which activates a sound when you pickup ...
(04-18-2012, 05:27 PM)i3670 Wrote: You can look up how FG did it in Amnesia.
They basically type in the CallbackFunc window the name of the callback and then script it like this.
void PickNoteToSe... |
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meneadeszz |
Development Support
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6 |
4,685 |
04-18-2012, 05:32 PM |
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Thread: I want toactivate a sound when i pickup a note below is a script HELP!!
Post: RE: I want toactivate a sound when i pickup a note...
(04-18-2012, 05:05 PM)Datguy5 Wrote: (04-18-2012, 04:25 PM)meneadeszz Wrote: (04-18-2012, 04:00 PM)Datguy5 Wrote: Wroong section for this.You should post this in the support section.
Also its Se... |
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meneadeszz |
Custom Stories, TCs & Mods - Development
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8 |
6,589 |
04-18-2012, 05:12 PM |
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Thread: Scipt Which activates a sound when you pickup a note HELP not working
Post: Scipt Which activates a sound when you pickup a no...
hello.
i would like to have a script when you pickup an item music or a sounds starts playing.
im thinking something like this
SetEntityPlayerInteractCallback(string& asName, string& asCall... |
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meneadeszz |
Development Support
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6 |
4,685 |
04-18-2012, 04:40 PM |
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Thread: Script which activates a sound when you pick up something. Help please
Post: Script which activates a sound when you pick up so...
hello.
i would like to have a script when you pickup an item music or a sounds starts playing.
im thinking something like this
SetEntityPlayerInteractCallback(string& asName, string& asCall... |
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meneadeszz |
Development Support
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2 |
3,066 |
04-18-2012, 04:26 PM |
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Thread: I want toactivate a sound when i pickup a note below is a script HELP!!
Post: RE: I want toactivate a sound when i pickup a note...
(04-18-2012, 04:00 PM)Datguy5 Wrote: Wroong section for this.You should post this in the support section.
Also its SetEntityCallbackFunc("ITEMS NAME", "FUNCTION");i called the note Letterone the sam... |
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meneadeszz |
Custom Stories, TCs & Mods - Development
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8 |
6,589 |
04-18-2012, 04:25 PM |
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Thread: I want toactivate a sound when i pickup a note below is a script HELP!!
Post: I want toactivate a sound when i pickup a note bel...
hello.
i would like to have a script when you pickup an item music or a sounds starts playing.
im thinking something like this
SetEntityPlayerInteractCallback(string& asName, string& asCall... |
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meneadeszz |
Custom Stories, TCs & Mods - Development
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8 |
6,589 |
04-18-2012, 03:59 PM |
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Thread: Add Music to a Area
Post: RE: Add Music to a Area
(04-17-2012, 05:31 PM)Stepper321 Wrote: "" <-- You put this nearly everywhere. It only needs to get put at the strings.It works now but could somebody post a script .
when you pickup a note a sou... |
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meneadeszz |
Development Support
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4 |
3,764 |
04-17-2012, 09:24 PM |
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Thread: Error While adding music to area Please HELP
Post: RE: Error While adding music to area Please HELP
(04-17-2012, 07:47 PM)Greven Wrote: else if (x == "T3")
{
StopPlayerLookAt();
StartPlayerLookAt("Intro2, 2, 2, "");
}
StartPlayerLookAt("Intro2", 2, 2, "");
also remove this from the script
... |
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meneadeszz |
Custom Stories, TCs & Mods - Development
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6 |
5,729 |
04-17-2012, 08:00 PM |
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Thread: Error While adding music to area Please HELP
Post: RE: Error While adding music to area Please HELP
.posted a new reply below
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meneadeszz |
Custom Stories, TCs & Mods - Development
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6 |
5,729 |
04-17-2012, 06:21 PM |
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Thread: Error While adding music to area Please HELP
Post: RE: Error While adding music to area Please HELP
(04-17-2012, 04:12 PM)Greven Wrote: Try putting 01_paper_self in quotation marks like this:
PlayMusic("01_paper_self", true, 5, 0, 0, true);
Also at AddCombineCallback("Player", "Music1", "StartMus... |
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meneadeszz |
Custom Stories, TCs & Mods - Development
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6 |
5,729 |
04-17-2012, 04:24 PM |
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Thread: Error While adding music to area Please HELP
Post: Error While adding music to area Please HELP
Helllow
I'm Starting to make a Custom Story and I already got a couple of scripts in my HPS file.
But i realy want to add some music to a certain area.
I watched a couple of tutorials and every one w... |
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meneadeszz |
Custom Stories, TCs & Mods - Development
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6 |
5,729 |
04-17-2012, 04:09 PM |
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Thread: Add Music to a Area
Post: Add Music to a Area
Hello.
I'm Starting to make a Custom Story and I already got a couple of scripts in my HPS file.
But i realy want to add some music to a certain area.
I watched a couple of tutorials and every one w... |
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meneadeszz |
Development Support
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4 |
3,764 |
04-17-2012, 02:53 PM |
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Thread: Teleportation Scrip Allot information
Post: RE: Teleportation Scrip Allot information
Oh ok then its good.
but i still got a quest in saw an tutorial on the wiki i did everything the same but it doesnt work.
its the tutorial about adding messages on locked doors |
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meneadeszz |
Development Support
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13 |
9,787 |
04-16-2012, 01:33 PM |
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Thread: Teleportation Scrip Allot information
Post: RE: Teleportation Scrip Allot information
so no one want to help me? |
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meneadeszz |
Development Support
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13 |
9,787 |
04-16-2012, 12:49 PM |
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Thread: Teleportation Scrip Allot information
Post: Teleportation Scrip Allot information
Hello.
I'm working on a customs tory for amnesia but im prety new to this.
I saw allot of videos where people play a custom map and when a naked guys flies or teleport right into there face.
most of ... |
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meneadeszz |
Development Support
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13 |
9,787 |
04-15-2012, 07:02 PM |