Search Results
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Replies |
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Posted
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Thread: Traggeys Custom models, Monster replacement. HELP NEEDED
Post: RE: Traggeys Custom models, Monster replacement. H...
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himynamebob1 |
Development Support
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10 |
11,414 |
07-21-2012, 09:57 PM |
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Thread: [HELP] Padlocks
Post: RE: [HELP] Padlocks
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himynamebob1 |
Development Support
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2 |
2,282 |
07-08-2012, 05:49 PM |
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Thread: [CHALLANGE] Maya 2011
Post: RE: [CHALLANGE] Maya 2011
Not to be such a debby-downer but isn't this in the wrong section? |
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himynamebob1 |
Development Resources
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37 |
44,316 |
07-08-2012, 06:24 AM |
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Thread: [HELP] Padlocks
Post: [HELP] Padlocks
I've got a padlock ready to operate on a door, but I don't know where to start! |
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himynamebob1 |
Development Support
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2 |
2,282 |
07-08-2012, 05:53 AM |
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Thread: Voice Actor Looking For Work (Offer Withdrawn)
Post: RE: Voice Actor Looking For Work (Younger Sound)
I'm 15 and my voice is definitely deeper than that. |
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himynamebob1 |
Custom Stories, TCs & Mods - Development
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24 |
21,220 |
07-06-2012, 08:00 PM |
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Thread: [HELP] Script Enabling/Variables
Post: RE: [HELP] Script Enabling/Variables
//===========================================
// This runs when the player enters the map
void OnStart()
{
AddUseItemCallback("phekeg", "breakkegknife", "winekegpop", "boomkegopen", true);
AddTimer("b... |
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himynamebob1 |
Development Support
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27 |
14,557 |
07-06-2012, 07:49 PM |
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Thread: [HELP] Script Enabling/Variables
Post: RE: [HELP] Script Enabling/Variables
Ah, and when I put "" around type it still does not operate correctly. |
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himynamebob1 |
Development Support
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27 |
14,557 |
07-06-2012, 05:50 AM |
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Thread: [HELP] Script Enabling/Variables
Post: RE: [HELP] Script Enabling/Variables
ERR: 'type' is not declared
ERR: Expression must be of a boolean type |
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himynamebob1 |
Development Support
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27 |
14,557 |
07-06-2012, 03:24 AM |
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Thread: The Unsubscribe Killer
Post: RE: The Unsubscribe Killer
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himynamebob1 |
Custom Stories, TCs & Mods - Development
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13 |
19,505 |
07-06-2012, 01:18 AM |
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Thread: [HELP] Script Enabling/Variables
Post: RE: [HELP] Script Enabling/Variables
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himynamebob1 |
Development Support
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27 |
14,557 |
07-06-2012, 01:16 AM |
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Thread: [HELP] Script Enabling/Variables
Post: RE: [HELP] Script Enabling/Variables
The player is able to receive other tinderboxes previously in the CS though. |
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himynamebob1 |
Development Support
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27 |
14,557 |
07-05-2012, 09:59 PM |
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Thread: The Unsubscribe Killer
Post: RE: The Unsubscribe Killer
I have a naked scare in my most recent map, although, it is an unfinished meal thrown at you by a brute chasing your ass down. |
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himynamebob1 |
Custom Stories, TCs & Mods - Development
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13 |
19,505 |
07-05-2012, 09:49 PM |
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Thread: [HELP] Script Enabling/Variables
Post: RE: [HELP] Script Enabling/Variables
After the jar is full I would like the player to take it to a furnace then have to light the furnace before they can cook the containments. |
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himynamebob1 |
Development Support
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27 |
14,557 |
07-05-2012, 09:42 PM |
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Thread: Putting two "if"s together
Post: RE: Putting two "if"s together
Would this work?
void mansion_1(string &in entity)
{
if(GetSwingDoorLocked("mansion_1") == 1(orwhatevertrueis)
{
if(GetPropHealth("mansion_1") == i<70)
{
SetMessage("Messages", "labdoorlocke... |
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himynamebob1 |
Development Support
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10 |
7,076 |
07-05-2012, 09:40 PM |
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Thread: [HELP] Script Enabling/Variables
Post: RE: [HELP] Script Enabling/Variables
That works with the keg but not the fire. |
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himynamebob1 |
Development Support
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27 |
14,557 |
07-05-2012, 09:21 PM |
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Thread: [MODEL] model wont spawn
Post: RE: [MODEL] model wont spawn
Wow, so much information. /sarcasm |
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himynamebob1 |
Development Support
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17 |
12,922 |
07-05-2012, 05:11 AM |
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Thread: [HELP] Script Enabling/Variables
Post: RE: [HELP] Script Enabling/Variables
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himynamebob1 |
Development Support
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27 |
14,557 |
07-05-2012, 05:11 AM |
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Thread: [HELP] Script Enabling/Variables
Post: RE: [HELP] Script Enabling/Variables
The purpose of the variables is to prevent the player of putting a glass jar on the ground until they stab a knife into a keg of wine. But, the script is ignoring the variables and allows me to put do... |
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himynamebob1 |
Development Support
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27 |
14,557 |
07-04-2012, 09:34 PM |
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Thread: [HELP] Script Enabling/Variables
Post: RE: [HELP] Script Enabling/Variables
If anyone could help me I'd be very grateful, I'd very much like to continue my work. :( |
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himynamebob1 |
Development Support
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27 |
14,557 |
07-04-2012, 09:22 PM |
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Thread: Creating a good custom story
Post: RE: Creating a good custom story
L-I-G-H-T-I-N-G not LIGHTNING |
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himynamebob1 |
Development Articles
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21 |
27,958 |
07-04-2012, 06:45 PM |