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    Thread: Multiplayer/Co-Op & Frictional Games? NO!!!
Post: RE: How to make an immersion-friendly co-op

(07-03-2012, 12:38 AM)Damascus Rose Wrote: (07-03-2012, 12:33 AM)Iki Wrote: Iki* No, we're not the same person. Is there any way you would like me to prove this?Sorry, fixed that. And there's abs...
Iki General Discussion 719 702,920 07-03-2012, 12:40 AM
    Thread: Multiplayer/Co-Op & Frictional Games? NO!!!
Post: RE: How to make an immersion-friendly co-op

I really do think that having a co-op mode where you play with a partner wouldn't be as comforting as you think. I just believe that playing with another human and given the right circumstances, self-...
Iki General Discussion 719 702,920 07-03-2012, 12:33 AM
    Thread: Multiplayer/Co-Op & Frictional Games? NO!!!
Post: RE: How to make an immersion-friendly co-op

(07-02-2012, 11:45 PM)andyrockin123 Wrote: No matter how good your co-op game is, it can never compare or even come close to immersion of playing alone.Based on what facts? Now I'm not trying to dis...
Iki General Discussion 719 702,920 07-03-2012, 12:01 AM
    Thread: Multiplayer/Co-Op & Frictional Games? NO!!!
Post: RE: How to make an immersion-friendly co-op

(07-02-2012, 11:39 PM)Damascus Rose Wrote: Ok, this is Amnesia, not Left 4 dead. All I have to say...Really? Ugh, I'm on the wrong forums. =/
Iki General Discussion 719 702,920 07-02-2012, 11:49 PM