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    Thread: music error
Post: RE: music error

(08-20-2012, 10:01 PM)Your Computer Wrote: (08-20-2012, 08:54 PM)tokugawa1 Wrote: still not working. Well the audio file was mp3 and i changed it to .ogg does that make any difference? You pretty ...
tokugawa1 Development Support 13 8,656 08-20-2012, 10:50 PM
    Thread: music error
Post: RE: music error

(08-20-2012, 08:46 PM)andyrockin123 Wrote: Your volume is set at 0, try putting it to 1.0f.still not working. Well the audio file was mp3 and i changed it to .ogg does that make any difference?
tokugawa1 Development Support 13 8,656 08-20-2012, 08:54 PM
    Thread: music error
Post: RE: music error

(08-20-2012, 08:34 PM)Your Computer Wrote: Read it again: http://wiki.frictionalgames.com/hpl2/amn...unds_music PlayMusic takes only one string.ok after doing that i can play the map (no error) but...
tokugawa1 Development Support 13 8,656 08-20-2012, 08:45 PM
    Thread: music error
Post: RE: music error

(08-20-2012, 08:28 PM)Nemet Robert Wrote: (08-20-2012, 08:26 PM)tokugawa1 Wrote: (08-20-2012, 08:20 PM)lolmaster Wrote: .snt is for sounds. You cannot use PlayMusic on a sound file.i changed tha...
tokugawa1 Development Support 13 8,656 08-20-2012, 08:36 PM
    Thread: music error
Post: RE: music error

(08-20-2012, 08:20 PM)lolmaster Wrote: .snt is for sounds. You cannot use PlayMusic on a sound file.i changed that to "music.ogg" and i still have the same problem
tokugawa1 Development Support 13 8,656 08-20-2012, 08:26 PM
    Thread: music error
Post: music error

When i launch my map i get an error that says: main (11,1) ERR: No matching signatures to "PlayMusic(string@&in,string@&in,const bool, const double, const uint, const bool) Here is my script:...
tokugawa1 Development Support 13 8,656 08-20-2012, 08:20 PM
    Thread: .LANG file is messed up
Post: RE: .LANG file is messed up

(08-08-2012, 07:25 PM)Your Computer Wrote: Try using a different profile.Still not working :S
tokugawa1 Development Support 7 5,174 08-08-2012, 09:01 PM
    Thread: .LANG file is messed up
Post: RE: .LANG file is messed up

(08-08-2012, 05:11 PM)EXAWOLT Wrote: you can only have ONE .lang file for your custom-story. check the entities in the editor.The entities are OK, checked them twice
tokugawa1 Development Support 7 5,174 08-08-2012, 05:32 PM
    Thread: .LANG file is messed up
Post: RE: .LANG file is messed up

(08-08-2012, 08:35 AM)EXAWOLT Wrote: which ones doesnt work?all of them
tokugawa1 Development Support 7 5,174 08-08-2012, 04:54 PM
    Thread: .LANG file is messed up
Post: .LANG file is messed up

My notes and keys on my second map ( After teleporting with a level door) dont work for some reason. Here is the script: <LANGUAGE> <CATEGORY Name="Inventory"> <Entry Name="ItemName_Gr...
tokugawa1 Development Support 7 5,174 08-08-2012, 04:30 AM
    Thread: Notes Error
Post: RE: Notes Error

(08-05-2012, 10:27 PM)ExenderVes Wrote: (08-05-2012, 10:22 PM)tokugawa1 Wrote: (08-05-2012, 10:14 PM)ExenderVes Wrote: Notes are used to don't work out properly when their name is a number. Chan...
tokugawa1 Development Support 13 10,766 08-06-2012, 01:44 AM
    Thread: Notes Error
Post: RE: Notes Error

(08-05-2012, 10:14 PM)ExenderVes Wrote: Notes are used to don't work out properly when their name is a number. Change it to letterone or something like that, try and tell me if it solved (I had that...
tokugawa1 Development Support 13 10,766 08-05-2012, 10:22 PM
    Thread: Notes Error
Post: RE: Notes Error

(08-05-2012, 09:32 PM)The Shanus Wrote: (08-05-2012, 09:30 PM)tokugawa1 Wrote: (08-05-2012, 09:27 PM)The Shanus Wrote: (08-05-2012, 09:23 PM)tokugawa1 Wrote: Copy that ^ and try it.Nope still ...
tokugawa1 Development Support 13 10,766 08-05-2012, 09:40 PM
    Thread: Notes Error
Post: RE: Notes Error

(08-05-2012, 09:27 PM)The Shanus Wrote: (08-05-2012, 09:23 PM)tokugawa1 Wrote: (08-05-2012, 08:58 PM)The Shanus Wrote: (08-05-2012, 08:54 PM)tokugawa1 Wrote: Copy that ^ and try it.Nope still ...
tokugawa1 Development Support 13 10,766 08-05-2012, 09:30 PM
    Thread: Notes Error
Post: RE: Notes Error

(08-05-2012, 08:58 PM)The Shanus Wrote: (08-05-2012, 08:54 PM)tokugawa1 Wrote: (08-05-2012, 08:49 PM)The Shanus Wrote: (08-05-2012, 08:46 PM)tokugawa1 Wrote: OK so i tried putting some notes b...
tokugawa1 Development Support 13 10,766 08-05-2012, 09:23 PM
    Thread: Notes Error
Post: RE: Notes Error

(08-05-2012, 08:49 PM)The Shanus Wrote: (08-05-2012, 08:46 PM)tokugawa1 Wrote: OK so i tried putting some notes but when i go in game there is no text. And also the keys have no name. Here is my ....
tokugawa1 Development Support 13 10,766 08-05-2012, 08:54 PM
    Thread: Notes Error
Post: Notes Error

OK so i tried putting some notes but when i go in game there is no text. And also the keys have no name. Here is my .lang file: <LANGUAGE> <CATEGORY Name="Inventory"> <Entry Name="Ite...
tokugawa1 Development Support 13 10,766 08-05-2012, 08:46 PM
    Thread: Can't play my custom story
Post: RE: Can't play my custom story

(08-05-2012, 08:01 PM)SuperSoldier333 Wrote: What is a level door? If it's a door to end a level, no I don't have one. i just have a room with two doors, one locked and the other that leads to a roo...
tokugawa1 Development Support 19 11,728 08-05-2012, 08:06 PM
    Thread: Spawn monsters
Post: RE: Spawn monsters

(08-05-2012, 05:00 PM)Steve Wrote: I'm a little tired at the moment but try changing the name of the key.Thanks that worked. :)
tokugawa1 Development Support 9 7,015 08-05-2012, 07:45 PM
    Thread: Spawn monsters
Post: RE: Spawn monsters

(08-04-2012, 09:06 PM)Steve Wrote: oh like that than just do this. :D void OnStart() { AddUseItemCallback("", "key_tomb_1", "mansion_1", "UsedKeyOnDoor", true); SetEntityPlayerInteractCallback("key_...
tokugawa1 Development Support 9 7,015 08-04-2012, 09:50 PM