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Thread: Animating a monster
Post: RE: Animating a monster
Hey,
not that I want to demotivate you, but finding help in this topic will be hard. You may get some explanation on how to do it, but rigging and animating is a quiet hard topic, and only a few memb... |
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johnbox |
Development Support
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1 |
1,864 |
07-05-2013, 10:23 AM |
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Thread: [Amnesia] Screenshot criticism thread
Post: RE: Screenshot criticism thread
mmh, I'm back with some finished? stuff.
Screen 1
Screen 2
Screen 3
Well, this was some experimental stuff. I tried creating some more .. creepy stuff, which is located behind that broken wall. As I... |
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johnbox |
Custom Stories, TCs & Mods - Development
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2,822 |
2,985,674 |
07-03-2013, 01:00 PM |
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Thread: [Amnesia] Screenshot criticism thread
Post: RE: Screenshot criticism thread
Hey, thanks ! Glad to hear some positive feedback. (:
Uhm, not sure how to interprete your question...
In the case you wanted to know wether those are outside assets, yes.
In the case you wondered ... |
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johnbox |
Custom Stories, TCs & Mods - Development
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2,822 |
2,985,674 |
07-02-2013, 06:10 PM |
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Thread: [Amnesia] Screenshot criticism thread
Post: RE: Screenshot criticism thread
After some time I finally came back to Amnesia, so I started creating some maps... yey.
There are missing some billboards on the lanterns etc. but.. forgot about that feature, didn't wanted to redo t... |
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johnbox |
Custom Stories, TCs & Mods - Development
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2,822 |
2,985,674 |
07-02-2013, 04:40 PM |
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Thread: Amnesia Darkness falls
Post: RE: Amnesia Darkness falls
hey :)
why not just finish some work first, before you open a thread ?
It's kinda boring to read this 2 lines, I'd be happy about some instant screenshots, descriptions. (;
keeping an eye on this, ... |
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johnbox |
Custom Stories, TCs & Mods
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4 |
6,565 |
04-23-2013, 05:06 PM |
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Thread: ScaryHouse
Post: RE: ScaryHouse
(11-26-2012, 03:05 AM)MysticRaptor39 Wrote: Could you put a download link on Moddb.com please.If you take a look at the profile of the OP, you'll see this. He probably won't answer you ^^
Last Visi... |
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johnbox |
Showcase
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17 |
29,519 |
11-26-2012, 02:30 PM |
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Thread: Where do i get amnesia custom stories and mods?
Post: RE: Where do i get amnesia custom stories and mods...
Just look in the showcase-section of the forum, or visit this site:
http://www.moddb.com/games/amnesia-the-d...scent/mods
You should fine some mods you like. If you want some tips, try White Night,... |
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johnbox |
Custom Stories, TCs & Mods
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3 |
7,550 |
11-22-2012, 02:02 PM |
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Thread: Test room
Post: RE: Test room
This Wall ! >__>
Fine, first: Never stretch the walls itself using the scale-tool. Just put wall after wall, wall after wall, and everything will look fine.
Secondly: The map looks ok, for a t... |
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johnbox |
Custom Stories, TCs & Mods - Development
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3 |
3,723 |
11-21-2012, 10:19 PM |
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Thread: Please Help me
Post: RE: Please Help me
I wonder if people just don't know it's illegal, or if they're just stupid.
You can be happy, that Frictional Games probably won't punish you for that, but please be warned, in many other official fo... |
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johnbox |
Technical Support - Amnesia: The Dark Descent
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2 |
2,978 |
11-21-2012, 05:59 PM |
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Thread: Modelviewer shows only 1/3 textures... Can't find the problem.
Post: RE: Modelviewer shows only 1/3 textures... Can't f...
(11-09-2012, 03:09 PM)Hirnwirbel Wrote: Quote: I'm more the highpoly-guy ^^
That's okay, but 603 tris isn't highpoly - its a mid-poly (in relation to the size of the object) that can't really be us... |
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johnbox |
Development Support
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14 |
11,836 |
11-09-2012, 05:35 PM |
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Thread: [MODELS] Models made by The Chaser (MANSIONBASE MODELS INCOMING)
Post: RE: [MODELS] Models made by me
The model looks nice, good job !
But even if this is a main view object, the polygon count of the ... pipes? is a bit too high I think. You used 32 vertices on each side, and you won't see any diffe... |
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johnbox |
Development Resources
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42 |
52,232 |
11-08-2012, 08:24 PM |
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Thread: Modelviewer shows only 1/3 textures... Can't find the problem.
Post: RE: Modelviewer shows only 1/3 textures... Can't f...
(11-08-2012, 05:13 PM)The chaser Wrote: How much tris does it have?just... 603. y_y
That was my failed "lowpoly"-try XD
I first had something like 136, but I hate modelling without much detail... I... |
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johnbox |
Development Support
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14 |
11,836 |
11-08-2012, 07:11 PM |
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Thread: Modelviewer shows only 1/3 textures... Can't find the problem.
Post: RE: Modelviewer shows only 1/3 textures... Can't f...
so wait... I have to split my model into parts, so that every single texture has it's own modelpart? O.o
And in the Model Viewer/Editor I'm combining it again? Not sure if I understood you the right w... |
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johnbox |
Development Support
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14 |
11,836 |
11-08-2012, 04:57 PM |
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Thread: Modelviewer shows only 1/3 textures... Can't find the problem.
Post: RE: Modelviewer shows only 1/3 textures... Can't f...
(11-07-2012, 10:03 PM)The chaser Wrote: Err... here several things could happen:
1: You haven't Ctrl+t the model (which I doubt a lot)
2: The texture's arent .dds
3: The materials aren't right (the... |
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johnbox |
Development Support
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14 |
11,836 |
11-07-2012, 10:25 PM |
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Thread: Anybody know what horror games are coming in 2013?
Post: RE: Anybody know what horror games are coming in 2...
The Paranormal-Mod is going to leave the Beta-phase next year, if I remember right.
Don't know if you know the game, it's a mix of weird things, really weird/sometimes completely stupid jumpscares and... |
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johnbox |
Off-Topic
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27 |
23,831 |
11-07-2012, 07:20 PM |
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Thread: Modelviewer shows only 1/3 textures... Can't find the problem.
Post: Modelviewer shows only 1/3 textures... Can't find ...
Well... Some of you maybe remember that syringe-model, I tried to make lowpoly, failed, but nevermind. I just tried to import the model into my modelviewer, but... only 1 ! of 3 textures shows up. I m... |
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johnbox |
Development Support
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14 |
11,836 |
11-07-2012, 07:13 PM |
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Thread: Light help
Post: RE: Light help
Connect pointlights to the normal light source, and increase their radius as you wish.
Here's a little tutorial for that, just skip to:
"Connecting entities with ambient lights"
Click me ! |
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johnbox |
Development Support
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2 |
2,175 |
11-07-2012, 06:43 PM |
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Thread: Ground
Post: RE: Ground
Do you mean the dirt decals?
You'll find them under "Static Objects" --> "Decals".
Or what do you mean? O.o |
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johnbox |
Development Support
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10 |
8,571 |
11-07-2012, 05:45 PM |
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Thread: Why are so many Amnesia custom stories so similar?
Post: RE: Why are so many Amnesia custom stories so simi...
fine... edited.
Of course I won't list HoC as one of the best custom stories. No hate against Skashi, but ... no.
But let's end this, sorry for that confusion. |
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johnbox |
Custom Stories, TCs & Mods
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37 |
44,103 |
11-07-2012, 05:42 PM |
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Thread: Why are so many Amnesia custom stories so similar?
Post: RE: Why are so many Amnesia custom stories so simi...
And, after Sir Pewdie started playing Amnesia, many many people wanted to make him play their custom stories. So they tried to just do something, so you can say, "MY CS GOT PLAYED BY PEWDIE :33".
They... |
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johnbox |
Custom Stories, TCs & Mods
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37 |
44,103 |
11-07-2012, 05:34 PM |