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Thread: Strange freeze using a sequence
Post: Strange freeze using a sequence
Evening y' all \o
I'm having problems with a script sequence, the goal is to make stuff appear at different times.
The problem is that I don't get any errors but the game freezes (or runs with absurd... |
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Vic7im |
Development Support
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1,444 |
10-28-2012, 05:59 PM |
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Thread: [RELEASE] What Lies Beneath - Chapter One
Post: RE: [RELEASE] What Lies Beneath - Chapter One
(10-16-2012, 10:51 PM)beecake Wrote: Somebody is already doing it ;) Just search "what lies beneath amnesia" on youtubeNah that's just the water part in the Dark Descent :< |
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Vic7im |
Showcase
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20 |
23,505 |
10-17-2012, 01:13 AM |
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Thread: [RELEASE] What Lies Beneath - Chapter One
Post: RE: [RELEASE] What Lies Beneath - Chapter One
Bump, would love if someone makes a "Let's play" of my mod, for letting both of us known =)
Feel free to do it, you have my ok. |
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Vic7im |
Showcase
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23,505 |
10-16-2012, 06:47 PM |
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Thread: [RELEASE] What Lies Beneath - Chapter One
Post: RE: [RELEASE] What Lies Beneath - Chapter One
(10-14-2012, 07:28 PM)The chaser Wrote: I'm stuck:
Spoiler below!
I'm in the first level, and I've opened all the doors except the one with cellarbase. I only have laudanums, sanity potio... |
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Vic7im |
Showcase
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20 |
23,505 |
10-14-2012, 07:39 PM |
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Thread: [RELEASE] What Lies Beneath - Chapter One
Post: RE: [RELEASE] What Lies Beneath - Chapter One
(10-14-2012, 06:12 PM)beecake Wrote:
Spoiler below!
Oh the ambience worked good... But you put too many monsters in there... It kind of destroyed the ambience...
Spoiler below!
... |
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Vic7im |
Showcase
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20 |
23,505 |
10-14-2012, 06:24 PM |
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Thread: [RELEASE] What Lies Beneath - Chapter One
Post: RE: [RELEASE] What Lies Beneath - Chapter One
(10-14-2012, 01:46 PM)beecake Wrote: Lighting looks good! Looking forward to play this one!
EDIT
REVIEW:
Spoiler below!
Meh.. I can't say i enjoyed it.
I didn't really get the story.... |
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Vic7im |
Showcase
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20 |
23,505 |
10-14-2012, 05:16 PM |
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Thread: [RELEASE] What Lies Beneath - Chapter One
Post: RE: [RELEASE] What Lies Beneath - Chapter One
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Vic7im |
Showcase
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20 |
23,505 |
10-13-2012, 10:44 PM |
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Thread: [RELEASE] What Lies Beneath - Chapter One
Post: RE: [RELEASE] What Lies Beneath - Chapter One
Merely out of curiosity, can you guys even see the mod on moddb without this link? |
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Vic7im |
Showcase
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20 |
23,505 |
10-12-2012, 10:14 PM |
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Thread: [RELEASE] What Lies Beneath - Chapter One
Post: RE: [RELEASE] What Lies Beneath - Chapter One
(10-10-2012, 08:28 PM)The chaser Wrote: Hey, Vic7im. This story "me gusta" XDThank you =) I took the liberty to edit the OP adding the right link to moddb. When you finish it, please vote! |
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Vic7im |
Showcase
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20 |
23,505 |
10-11-2012, 09:34 AM |
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Thread: [RELEASE] What Lies Beneath - Chapter One
Post: RE: [RELEASE] What Lies Beneath - Chapter One
V1.0 uploading, fixed some visual bugs and corrected some pathnodes. |
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Vic7im |
Showcase
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20 |
23,505 |
10-10-2012, 09:14 AM |
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Thread: [RELEASE] What Lies Beneath - Chapter One
Post: RE: [RELEASE] What Lies Beneath - Chapter One
(10-09-2012, 08:04 PM)HumiliatioN Wrote: I noticed on first picture that "Big painting" is too deep to the wall as you can see it's cutting that line through.
and second picture you use "Black plan... |
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Vic7im |
Showcase
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20 |
23,505 |
10-09-2012, 09:49 PM |
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Thread: [RELEASE] What Lies Beneath - Chapter One
Post: [RELEASE] What Lies Beneath - Chapter One
Evening everyone \o
http://www.moddb.com/mods/what-lies-beneath
Quote:My name is Daniel Clarke, Private Eye.I live in New York at 240 W 55th St.
I came to New Orleans to find Nathan LaLaurie, a... |
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Vic7im |
Showcase
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20 |
23,505 |
10-09-2012, 06:59 PM |
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Thread: Justine CrashToDesktop feature
Post: RE: Justine CrashToDesktop feature
(10-08-2012, 05:48 PM)Rapture Wrote: I find that method a bit to extreme. But you can use a checkpoint that would change the map to another that says "you have lost yada-yada-yada". From their I wou... |
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Vic7im |
Development Support
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5 |
3,513 |
10-08-2012, 06:28 PM |
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Thread: Justine CrashToDesktop feature
Post: Justine CrashToDesktop feature
Hello, is there a way to recreate the Justine crash to desktop feature? I hate when players die and respawn with all the objects they acquired and without the monster that killed you, this kills the a... |
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Vic7im |
Development Support
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5 |
3,513 |
10-08-2012, 05:41 PM |
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Thread: Random Sounds while playing
Post: RE: Random Sounds while playing
Thank you for the replies, so basically all I need to do is to create a custom snt file with all the sounds I want, then call it using a Timer. That's easy, and I think I can get the random timer from... |
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Vic7im |
Development Support
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5 |
3,289 |
10-05-2012, 03:54 PM |
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Thread: Random Sounds while playing
Post: RE: Random Sounds while playing
(10-05-2012, 03:00 PM)Nemet Robert (Robby) Wrote: You need help with the random timers too or just the random sounds?
I don't really get what you're asking. Though, for PlayGuiSound, you can try ex... |
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Vic7im |
Development Support
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5 |
3,289 |
10-05-2012, 03:23 PM |
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Thread: Random Sounds while playing
Post: Random Sounds while playing
Hi, since I absolutely have no idea how to do this I'd like to ask for help instead of bashing my skull on Notepad++.
Basically, during the gameplay, random timers activate random sounds throughout t... |
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Vic7im |
Development Support
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5 |
3,289 |
10-05-2012, 02:55 PM |
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Thread: Scripting questions
Post: RE: Scripting questions
(10-04-2012, 12:16 PM)LulleBulle Wrote: (10-04-2012, 08:22 AM)Vic7im Wrote: The rain particle (ps_water_rain iirc) is a 30x30 box, place it wisely or it will rain indoors.Isn't it shrinkable?Nope |
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Vic7im |
Development Support
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8 |
5,904 |
10-05-2012, 10:49 AM |
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Thread: Scripting questions
Post: RE: Scripting questions
The rain particle (ps_water_rain iirc) is a 30x30 box, place it wisely or it will rain indoors. |
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Vic7im |
Development Support
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8 |
5,904 |
10-04-2012, 08:22 AM |
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Thread: Suitors gone wild
Post: RE: Suitors gone wild
(10-03-2012, 05:46 PM)beecake Wrote: Helloworld and Depths... are they pathnodes?Yap |
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Vic7im |
Development Support
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3 |
4,155 |
10-03-2012, 06:03 PM |