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    Thread: Can't Play Amnesia !!! (BLACK BOX)
Post: RE: Can't Play Amnesia !!! (BLACK BOX)

I can run Amnesia fine, but when I try to run my own mod (I checked all the cfgs ad they seem to be fine) it comes up with black box also...
Thinker Technical Support - Amnesia: The Dark Descent 30 59,459 02-03-2013, 07:13 AM
    Thread: Justine : How to Save The Priest
Post: RE: Justine : How to Save The Priest

Slide 4 in the top slot, 3 in the bottom
Thinker Hints, help and spoilers 12 18,588 01-30-2013, 10:09 AM
    Thread: Menu Config Problem
Post: RE: Menu Config Problem

(01-29-2013, 03:09 AM)Adrianis Wrote: (01-28-2013, 08:36 PM)The chaser Wrote: (01-28-2013, 05:05 PM)Adrianis Wrote: Ah yes, 0023:005A4BB2, looks like you forgot to re-modulate the primary invers...
Thinker Development Support 7 5,062 01-30-2013, 10:07 AM
    Thread: Screen effect question
Post: RE: Screen effect question

Isn't this just a jumpscare? If you hear screaming in the background, it happens all the time.
Thinker Hints, help and spoilers 14 22,188 01-28-2013, 05:56 AM
    Thread: Justine Help??
Post: RE: Justine Help??

Spoiler below! Put the lever into the hole and raise the door. Malo will spawn, so make sure to shut the door behind you. Grab the cogwheel from the room (not sure if it's left or right). Yo...
Thinker Hints, help and spoilers 3 6,381 01-28-2013, 05:52 AM
    Thread: Help w/ jammed bridge in cistern
Post: RE: Help w/ jammed bridge in cistern

If you've done all the puzzles in the machine room and got the breating noise/blue flash, simply throw a rock up onto the bridge
Thinker Hints, help and spoilers 9 10,392 01-28-2013, 05:40 AM
    Thread: How to fix the orb?
Post: RE: How to fix the orb?

This can be solved in 9 and a half simple steps Spoiler below! Step 1: Collect orb bits and Agrippa's head. Step 2: Go into the barrier room and touch the barrier. Step 3: Go to the room on ...
Thinker Hints, help and spoilers 13 33,052 01-28-2013, 05:37 AM
    Thread: Closed door next to Agrippa
Post: RE: Closed door next to Agrippa

In Amnesia, finding a locked door can make you feel both safe (you are glad you can stay where you are happy) and terrified (who knows whats behind there). Locked doors just add to the experience and ...
Thinker Hints, help and spoilers 12 12,357 01-28-2013, 05:29 AM
    Thread: Random Monster Despawn?
Post: RE: Random Monster Despawn?

You can kill Kaernks by throwing oblects at them. If you can see yellow blood in the water, it's dead
Thinker Hints, help and spoilers 12 13,821 01-28-2013, 05:23 AM
    Thread: Stuck in Agrippa's part
Post: RE: Stuck in Agrippa's part

Yes, is the orb COMPLETELY full in the Chancel? If not you may have to revisit the Torture rooms. And even so, you don't need to take Agrippa, but you can't finish the game until you go to the Cells
Thinker Hints, help and spoilers 6 7,423 01-28-2013, 05:20 AM
    Thread: Menu Config Problem
Post: RE: Menu Config Problem

Well, I seem to have fixed the .cfg, but when I run the command, it opens, and then "Black Box" comes up and reports a problem in the '0023:005A4BB2Amnesia.exe.' What's happening now?
Thinker Development Support 7 5,062 01-28-2013, 05:10 AM
    Thread: Same monster found from Penumbra in early test? maybe
Post: RE: Same monster found from Penumbra in early test...

Do remember that this was very early on in development. They were probably still designing the other monsters
Thinker General Discussion 10 11,060 01-27-2013, 11:38 AM
    Thread: Weapons (please read and discuss)
Post: RE: Weapons (please read and discuss)

Reading the entities descriptions shows that the monsters do have health, which can be reduced by throwing barrels, boxes and pretty much any objects at them. BUT, if a monster loses more than 5% of ...
Thinker Custom Stories, TCs & Mods 72 95,023 01-27-2013, 11:35 AM
    Thread: Menu Config Problem
Post: Menu Config Problem

I'm developing my own personal mod simply to test my skills. I've created a main_init.cfg, menu.cfg, and a whole bunch of other .cfg files. I've also made a windows command to run the main_init.cfg f...
Thinker Development Support 7 5,062 01-26-2013, 11:23 AM
    Thread: Compiling a List of Problems
Post: RE: Compiling a List of Problems

I finished the game, but when I transported it to my friends computer because he wanted to play, a majority of things happened a ) all the tabs on the launcher were tiny, and had no words, b ) the bu...
Thinker Technical Support - Amnesia: The Dark Descent 82 119,678 11-19-2012, 08:12 AM
    Thread: Amnesia: Justine Discussion Topic
Post: RE: Amnesia Justine Scaremeter

(05-23-2011, 09:20 PM)Sikologus Wrote: Cells = 3 Narrow Tunnels = 5 Library = 7 Potato Room = 9 Sewer = 7
Thinker General Discussion 607 616,378 10-26-2012, 08:10 AM
    Thread: Story Discussion
Post: RE: Story Discussion

Why Alexander left? It does mention in some notes about finding Tampter (I think that's what it's called) that Weyer has to go into Alexander's world for him. This lead me to believe that Alexander ha...
Thinker General Discussion 33 27,937 10-26-2012, 08:05 AM
    Thread: Should there be achievements in AMFP?
Post: Should there be achievements in AMFP?

So I finally finished Amnesia again, and Justine, and I have a mac, so it is quite difficult to download Custom Stories, and I couldn't help thinking how much more content there could be if there were...
Thinker General Discussion 4 4,074 10-25-2012, 07:50 AM
    Thread: The Bug Conversation
Post: RE: The Bug Conversation

This was mostly just an apology, but you can't just post a "Sorry" in a whole thread. You should probably post this in Tech Support anyway, but I needed a way to stop this post from being completely u...
Thinker Technical Support - Amnesia: The Dark Descent 5 4,929 09-25-2012, 12:15 AM
    Thread: The Bug Conversation
Post: The Bug Conversation

First of all, I'd like to point something out. On my last thread (General Discussion/Epic Subtitle Fail) which was closed by an admin, everyone kept on getting hot about how I said to "Fire the Subtit...
Thinker Technical Support - Amnesia: The Dark Descent 5 4,929 09-25-2012, 12:04 AM