Search Results
|
Post |
Author |
Forum |
Replies |
Views |
Posted
[asc]
|
|
|
Thread: Hi everyone.
Post: RE: Hi everyone.
(04-14-2019, 04:47 AM)Romulator Wrote: Hey there! If you would like, I know of a Discord server with a few currently active HPL2 modders. Some of them are working on proof of concepts while others a... |
|
4WalledKid |
General Discussion
|
2 |
3,280 |
04-14-2019, 04:09 PM |
|
|
Thread: Hi everyone.
Post: Hi everyone.
I'm here just passing to say hi and to see if there are still people like me who still like to build custom stories in hpl2. I'm currently re-learning and practicing. Reviving good memories. How abou... |
|
4WalledKid |
General Discussion
|
2 |
3,280 |
04-14-2019, 01:39 AM |
|
|
Thread: Why wont this work??
Post: Why wont this work??
[Image: http://i.gyazo.com/59ea8b0ea606d5c7808ac3aea6f8b9e7.png]
////////////////////////////
// Run first time starting map
void OnStart()
{
//Add the Lantern and 10 Tinderboxes when in Debug mo... |
|
4WalledKid |
Development Support
|
3 |
2,943 |
06-10-2015, 03:28 AM |
|
|
Thread: External HPL 2 use?
Post: RE: External HPL 2 use?
Thanks everyone for the suggestions! I think I'll try with UDK or Unity. I still think hpl2 would be easier cause I already know the language. And this is just for fun, Im not thinking on making money... |
|
4WalledKid |
Development Support
|
5 |
3,852 |
04-12-2013, 04:43 PM |
|
|
Thread: External HPL 2 use?
Post: External HPL 2 use?
Hello! I was just wondering if I could use the HPL 2 engine without Amnesia. I want to make a game but I dont want it to be a custom story. Is it possible to create an exe to play the game created wit... |
|
4WalledKid |
Development Support
|
5 |
3,852 |
04-12-2013, 03:31 PM |
|
|
Thread: What is this-> (string &in asParent, string &in asChild, int alState)?
Post: RE: What is this-> (string &in asParent, string &i...
(12-10-2012, 09:01 PM)The chaser Wrote: AddUseItemCallback("", "Itemname", "EntityUsed", "FUNC", true)...Thank you very much! :D |
|
4WalledKid |
Development Support
|
4 |
4,310 |
12-10-2012, 09:08 PM |
|
|
Thread: What is this-> (string &in asParent, string &in asChild, int alState)?
Post: RE: What is this-> (string &in asParent, string &i...
(12-10-2012, 08:46 PM)The chaser Wrote: Oh, when you make an AddEntityCollideCallback you do this...Hmm.. I got that one. What about this one?
(string &in asItem, string &in asEntity) |
|
4WalledKid |
Development Support
|
4 |
4,310 |
12-10-2012, 08:55 PM |
|
|
Thread: What is this-> (string &in asParent, string &in asChild, int alState)?
Post: What is this-> (string &in asParent, string &in as...
Ok so I've been quite a long time doing scripts for Amnesia but today I discovered that I don't know what
void example_function (string &in asParent, string &in asChild, int alState)
do in ... |
|
4WalledKid |
Development Support
|
4 |
4,310 |
12-10-2012, 08:39 PM |
|
|
Thread: Editing or adding new textures to objects
Post: RE: Editing or adding new textures to objects
(12-06-2012, 10:35 PM)The chaser Wrote: Well, fucks are going to explain it another time:This worked!!! OMG Thanks so much! You've helped me a lot here... |
|
4WalledKid |
Development Support
|
6 |
5,222 |
12-06-2012, 10:48 PM |
|
|
Thread: Editing or adding new textures to objects
Post: RE: Editing or adding new textures to objects
Thanks! But lets say I want to share my CS but I don't want the game files of other people to be replaced. I want to make a new wall so I copied the default.dae and the default.msh into the CS folder.... |
|
4WalledKid |
Development Support
|
6 |
5,222 |
12-06-2012, 10:15 PM |
|
|
Thread: Editing or adding new textures to objects
Post: Editing or adding new textures to objects
Is there any way to edit or add new textures to objects that are already in the game? :huh: |
|
4WalledKid |
Development Support
|
6 |
5,222 |
12-06-2012, 09:36 PM |
|
|
Thread: .mat not found!
Post: RE: .mat not found!
[Image: http://gyazo.com/76f7d3558680ebdf829fdec...1354747438] |
|
4WalledKid |
Development Support
|
10 |
7,896 |
12-05-2012, 11:44 PM |
|
|
Thread: .mat not found!
Post: RE: .mat not found!
(12-05-2012, 10:55 PM)The chaser Wrote: So:
-Put the fu**ing texture (.dds, nrm, spec, etc) in your texture folder (in an Amnesia folder)
-Make the fu**ing material with it(in the same folder as th... |
|
4WalledKid |
Development Support
|
10 |
7,896 |
12-05-2012, 11:19 PM |
|
|
Thread: .mat not found!
Post: RE: .mat not found!
(12-05-2012, 10:13 PM)Statyk Wrote: You may have to redo the .mat. It's most likely trying to read the image on the desktop, not in the textures folder.But what will happen if I want to share my CS? |
|
4WalledKid |
Development Support
|
10 |
7,896 |
12-05-2012, 10:20 PM |
|
|
Thread: .mat not found!
Post: RE: .mat not found!
(12-05-2012, 09:36 PM)Statyk Wrote: Add this into your resources.cfg:
It still wont show up in the level editor :( |
|
4WalledKid |
Development Support
|
10 |
7,896 |
12-05-2012, 10:00 PM |
|
|
Thread: .mat not found!
Post: RE: .map not found!
(12-05-2012, 09:01 PM)The chaser Wrote: .map? Wouldn't it be ".mat"?LOL yes sorry. .mat I have that problem with it :/ |
|
4WalledKid |
Development Support
|
10 |
7,896 |
12-05-2012, 09:08 PM |
|
|
Thread: .mat not found!
Post: .mat not found!
Ok so I made a new texture and placed it on the desktop to test it. In the level editor, I used primitives, plane and found the texture in the desktop and it worked. I decide to place the texture insi... |
|
4WalledKid |
Development Support
|
10 |
7,896 |
12-05-2012, 08:44 PM |
|
|
Thread: In-game Debug Menu?
Post: RE: In-game Debug Menu?
(11-14-2012, 10:01 PM)beecake Wrote: The hotkey is F1Thanks! :D |
|
4WalledKid |
Development Support
|
2 |
3,049 |
11-14-2012, 11:04 PM |
|
|
Thread: In-game Debug Menu?
Post: In-game Debug Menu?
Hey there! I know there is a way of opening a debug menu in Amnesia, with the options of quick load, etc. How can I activate it and how can I toggle it in-game? Thanks! |
|
4WalledKid |
Development Support
|
2 |
3,049 |
11-14-2012, 09:54 PM |
|
|
Thread: My First Custom Story DEMO!
Post: RE: My First Custom Story DEMO!
(11-02-2012, 11:23 PM)The chaser Wrote: Getting an older version of maya. I've heard the best is 2011, maybe that one works.:'( I'll have to wait another night downloading! |sniff| |
|
4WalledKid |
Custom Stories, TCs & Mods - Development
|
53 |
51,640 |
11-02-2012, 11:25 PM |