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Thread: Need help with script error
Post: RE: Need help with script error
ok but i when i try to put a command to lock the door i get a error, it says
token }
bla Bla what ever line its on, |
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liquiddr3amz |
Development Support
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4 |
3,222 |
06-25-2013, 06:29 AM |
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Thread: Need help with script error
Post: Need help with script error
ok so i took a break from a custom story i was working on, i picked it back up, i decided (as shown in bold) i would like the door to lock after it slams shut, and then use a hollow needle to open it,... |
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liquiddr3amz |
Development Support
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4 |
3,222 |
06-25-2013, 06:03 AM |
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Thread: Script Box help
Post: RE: Script Box help
void OnStart()
{
AddEntityCollideCallback("Player", "foot7", "step7", true, 1);
}
void Sound (string &in asParent, string &in asChild, int alState)
{
PlaySoundAtEntity("", "step_walk_wood... |
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liquiddr3amz |
Development Support
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5 |
3,022 |
12-06-2012, 05:05 AM |
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Thread: Script Box help
Post: RE: Script Box help
Thanks beecake ill be sure to check that out, and thanks chaser for the help as well (: |
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liquiddr3amz |
Development Support
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5 |
3,022 |
12-04-2012, 06:21 PM |
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Thread: Script Box help
Post: Script Box help
I was curious on how to add sounds to play at certain areas like when you walk into a script box, basically so i can use a walking sound to make it sound like something is walking right behind you but... |
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liquiddr3amz |
Development Support
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5 |
3,022 |
12-04-2012, 05:44 PM |
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Thread: How to add sound effect
Post: How to add sound effect
I was wondering how to add a sound effect eg; react_pant, the part i would like the sound is at:
void keyfunc(string &in asEntity, string &in type)
{
SetEntityActive("servant_brute_1",true);... |
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liquiddr3amz |
Development Support
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0 |
1,394 |
11-25-2012, 05:23 AM |
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Thread: Script error help
Post: RE: Script error help
thanks again :) your awesome help |
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liquiddr3amz |
Development Support
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2 |
2,045 |
11-25-2012, 02:52 AM |
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Thread: Script error help
Post: Script error help
void OnStart()
{
AddEntityCollideCallback("Player","scr2","monster",true,1);
AddEntityCollideCallback("jim","scr1","monsterend",true,-1);
}
void monster(string &in asParent, string &in as... |
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liquiddr3amz |
Development Support
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2 |
2,045 |
11-24-2012, 05:14 AM |
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Thread: Monster script
Post: RE: Monster script
i fixed the spelling in the script, but now it doesnt even spawn the monster, im about to just give up :/ |
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liquiddr3amz |
Development Support
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12 |
9,100 |
11-24-2012, 03:18 AM |
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Thread: Monster script
Post: RE: Monster script
thanks for the help, I'm at work so ill give this a try when i get home :) is there any webpages that help explain the scripting, so i know to put stuff in the OnStart/OnEnter/OnLeave eg; or basically... |
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liquiddr3amz |
Development Support
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12 |
9,100 |
11-23-2012, 05:38 PM |
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Thread: Monster script
Post: RE: Monster script
void OnStart()
{
AddEntityCollideCallback("servant_grunt_1", "ScriptArea_1", "FUNCNAME", true, 1);
}
void OnEnter()
{
}
void OnLeave()
{
}
void ActivateMonster(string &in item)
{
SetEnti... |
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liquiddr3amz |
Development Support
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12 |
9,100 |
11-23-2012, 04:33 PM |
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Thread: Monster script
Post: RE: Monster script
could someone explain what i did wrong :/ i am new to scripting
void ActivateMonster(string &in item)
{
SetEntityActive("servant_grunt_1",true);
AddEnemyPatrolNode("servant_grunt_1", "PathNode... |
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liquiddr3amz |
Development Support
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12 |
9,100 |
11-23-2012, 08:16 AM |
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Thread: custom story level editor spawn help
Post: RE: custom story level editor spawn help
had a typo in the new .map file when i saved a new copy so it didnt load the new map so when i thought i was moving the player spawn i actually wasnt, stupid mistake hah. thanks beecake though :) |
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liquiddr3amz |
Development Support
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2 |
2,131 |
11-23-2012, 07:57 AM |
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Thread: custom story level editor spawn help
Post: custom story level editor spawn help
I am trying to make my first custom story and i'm having small issue, i made a room (4 walls,1 door) didn't make a roof for it yet but wanted to test it out.
i set up the files so it shows up in the... |
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liquiddr3amz |
Development Support
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2 |
2,131 |
11-22-2012, 11:27 PM |