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    Thread: Helena [TENTATIVE RELEASE DATE ANNOUNCED]
Post: RE: Helena [TENTATIVE RELEASE DATE ANNOUNCED]

Good to know this is still alive n.n
Daemian Custom Stories, TCs & Mods - Development 78 103,207 02-27-2017, 05:24 PM
    Thread: Custom Story Help!!
Post: RE: Custom Story Help!!

Or use 7z
Daemian Technical Support - Amnesia: The Dark Descent 26 20,642 02-05-2017, 03:34 PM
    Thread: How do I make a chair move?
Post: RE: How do I make a chair move?

Lol, gj.
Daemian Development Support 18 12,964 12-16-2016, 06:01 PM
    Thread: Achievement Beta - Bug Thread
Post: RE: Achievement Beta - Bug Thread

OS: Windows 7 64 bits. I made it to the Back Hall, and I got 2 achievements; alchemist and escapist. No problema. I would test AMFP too but I don't have it in Steam. I'll test Justine in a minute.
Daemian Technical Support - Amnesia: The Dark Descent 43 106,742 12-14-2016, 05:26 PM
    Thread: The only spooky thing here is errors
Post: RE: The only spooky thing here is errors

Gj! Two questions: 1. Can't you just edit the .map file instead? On every e- value you put an integer and save. 2. Why others can open this map and not experience this problem?
Daemian Development Support 13 8,927 12-14-2016, 03:19 AM
    Thread: The Dark Descent/Justine - Achievement Beta Released
Post: RE: The Dark Descent/Justine - Achievement Beta Re...

Alright, I'll help testing. OS: Windows 7 64 bits. edit: I made it to the Back Hall, and I got 2 achievements; alchemist and escapist. No problema. I would test AMFP too but I don't have it in Steam...
Daemian General Discussion 1 17,427 12-14-2016, 01:54 AM
    Thread: The only spooky thing here is errors
Post: RE: The only spooky thing here is errors

I couldn't reproduce your problem on my side, and your files are fine. Did you make an integrity check on Steam? cause it seems you got something weird in your client. If you're going to, save your st...
Daemian Development Support 13 8,927 12-11-2016, 03:48 AM
    Thread: Broken mementos
Post: RE: Broken mementos

Just in case you forgot; if you're making a cs you should be using an extra_english.lang, not an english.lang. Now, if you change the language in-game to something other than english, (If I remember c...
Daemian Development Support 5 3,719 12-10-2016, 05:37 AM
    Thread: Happy Birthday CarnivorousJelly!
Post: RE: Happy Birthday CarnivorousJelly!

happy b-day our queen (?)
Daemian Off-Topic 7 6,558 12-09-2016, 05:34 PM
    Thread: The only spooky thing here is errors
Post: RE: The only spooky thing here is errors

Let me check, can I have one of these textures? the .mat file or just the content of it. I've seen this in SOMA with some textures I had for Amnesia, let me see if I find something.
Daemian Development Support 13 8,927 12-09-2016, 02:28 AM
    Thread: What unsettles you most in a CS?
Post: RE: What unsettles you most in a CS?

For me is a combination of things, ambiance, sounds, the unknown. When you get to know the actual danger, how it is and what it does, the fear is pretty much over so the Amnesia monsters don't work fo...
Daemian Custom Stories, TCs & Mods 2 7,445 09-11-2016, 06:05 PM
    Thread: Amnesia 6th anniversary community project (?)
Post: RE: Amnesia 6th anniversary community project (?)

I always wanted to make a ghost train in Amnesia xD (this) Where the player can only look and maybe leave the train a moment to do a puzzle or two. But I couldn't find a clever way to make the train ...
Daemian General Discussion 126 81,853 09-10-2016, 06:34 PM
    Thread: Amnesia 6th anniversary community project (?)
Post: RE: Amnesia 6th anniversary community project (?)

(09-10-2016, 02:21 AM)Daniel47 Wrote: (09-09-2016, 02:35 PM)Spelos Wrote: If you're asking about your music, it's being played during the credits... xD The PROJECT WEBSITE now includes some Let...
Daemian General Discussion 126 81,853 09-10-2016, 05:14 PM
    Thread: Amnesia 6th anniversary community project (?)
Post: RE: Amnesia 6th anniversary community project (?)

@Spelos On the website, on Community Reactions you could put some stuff that people say about the project. Besides the videos.
Daemian General Discussion 126 81,853 09-09-2016, 08:16 PM
    Thread: Evil Idol Contest (Round 3 Voice Over)
Post: RE: Evil Idol Contest (Round 3 Voice Over)

Liked.
Daemian Off-Topic 5 5,412 09-09-2016, 06:44 PM
    Thread: Amnesia 6th anniversary community project (?)
Post: RE: Amnesia 6th anniversary community project (?)

loool guys what is wrong with you with all the dildos and heels!! I'm playing AGP's map right now... (lol, what was that? xD) Peter_P's playing now... (cute, it has puzzles. short but good) KiraImmort...
Daemian General Discussion 126 81,853 09-09-2016, 01:09 AM
    Thread: Amnesia 6th anniversary community project (?)
Post: RE: Amnesia 6th anniversary community project (?)

It's fine, I'll see what I can do.
Daemian General Discussion 126 81,853 09-07-2016, 05:49 PM
    Thread: Spelos' Development Challenge
Post: RE: Spelos' Development Challenge

thx n.n [Image: http://img.michaeljacksonspictures.com/w...-blank.gif]
Daemian Custom Stories, TCs & Mods - Development 14 11,198 09-07-2016, 01:45 PM
    Thread: Amnesia anniversary 2016 fan art
Post: RE: Amnesia anniversary 2016 fan art

Cute. Here is a little something, not fan art at all, just an old image I did for my first mod. Good times. Spoiler below! [Image: https://s11.postimg.org/yafeegx77/dtrh2_1024x768.jpg] ...
Daemian Digital 2 5,429 09-07-2016, 03:43 AM
    Thread: Amnesia 6th anniversary community project (?)
Post: RE: Amnesia 6th anniversary community project (?)

The thing is I left the mechanics as they are so my levels can replace the original Amnesia levels. To be able to connect them I would have to modify its puzzles or at least provide the items the play...
Daemian General Discussion 126 81,853 09-07-2016, 01:34 AM