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Post Author Forum Replies Views Posted [asc]
    Thread: Change Where Grunts Face
Post: Change Where Grunts Face

Hey guys, im having an issue where despite me moving my grunt around and rotating him, he always faces the same direction every time? Any suggestions are much appreciated.
Spaysh Development Support 4 2,857 08-19-2013, 04:35 PM
    Thread: Player interacting with door
Post: RE: Player interacting with door

Just done that, seems like the best option, cheers anyways xD
Spaysh Development Support 2 1,964 02-08-2013, 04:56 PM
    Thread: Player interacting with door
Post: Player interacting with door

Hey guys, im now trying to make it so that when a player interacts with a door, i.e tries to open it, an event happens. In this case a monster is activated. Any help is appreciated
Spaysh Development Support 2 1,964 02-08-2013, 04:32 PM
    Thread: Credits Help
Post: RE: Credits Help

Cheers guys :)
Spaysh Development Support 3 2,885 02-08-2013, 12:53 AM
    Thread: Credits Help
Post: Credits Help

Hey guys, almost finished the custom story I have created, just wondering is there any way to format the credits, such as /NewLine or something just so it all doesn't show as one line. Cheers
Spaysh Development Support 3 2,885 02-07-2013, 11:37 PM
    Thread: How to finish a map
Post: RE: How to finish a map

Good idea, ill try it out. Cheers
Spaysh Development Support 2 1,874 02-07-2013, 08:44 PM
    Thread: How to finish a map
Post: How to finish a map

Hey guys, im almost finished on a custom map, nothing special just me learning to use the HPL editor, but im just wondering how is the best way to end the level. I want the player to open a door and t...
Spaysh Development Support 2 1,874 02-07-2013, 08:11 PM
    Thread: Text not appearing on door
Post: RE: Text not appearing on door

Cheers guys, started all this monday so im still a little rusty xD
Spaysh Development Support 5 3,432 02-07-2013, 04:15 PM
    Thread: Text not appearing on door
Post: Text not appearing on door

Hey guys, just wondering why my doors won't display the messages when they are interacted by the player, the code for the map is Code:void LockedDoor1(string &in entity) {     ...
Spaysh Development Support 5 3,432 02-07-2013, 02:54 PM
    Thread: Half of map no showing
Post: RE: Half of map no showing

(02-05-2013, 07:42 PM)Robosprog Wrote: Delete the map cache.Thanks very much :D
Spaysh Development Support 2 1,970 02-05-2013, 08:40 PM
    Thread: Half of map no showing
Post: Half of map no showing

I'm starting to use the HPL Editor and I created a bit of my map, put all the necessary files into the custom stories folder and it all seemed to work fine. I then started creating a bit more, saved t...
Spaysh Development Support 2 1,970 02-05-2013, 07:38 PM