Search Results
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Replies |
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Posted
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Thread: Change Where Grunts Face
Post: Change Where Grunts Face
Hey guys, im having an issue where despite me moving my grunt around and rotating him, he always faces the same direction every time? Any suggestions are much appreciated. |
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Spaysh |
Development Support
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4 |
2,857 |
08-19-2013, 04:35 PM |
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Thread: Player interacting with door
Post: RE: Player interacting with door
Just done that, seems like the best option, cheers anyways xD |
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Spaysh |
Development Support
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2 |
1,964 |
02-08-2013, 04:56 PM |
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Thread: Player interacting with door
Post: Player interacting with door
Hey guys, im now trying to make it so that when a player interacts with a door, i.e tries to open it, an event happens. In this case a monster is activated. Any help is appreciated |
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Spaysh |
Development Support
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2 |
1,964 |
02-08-2013, 04:32 PM |
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Thread: Credits Help
Post: RE: Credits Help
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Spaysh |
Development Support
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3 |
2,885 |
02-08-2013, 12:53 AM |
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Thread: Credits Help
Post: Credits Help
Hey guys, almost finished the custom story I have created, just wondering is there any way to format the credits, such as /NewLine or something just so it all doesn't show as one line.
Cheers |
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Spaysh |
Development Support
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3 |
2,885 |
02-07-2013, 11:37 PM |
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Thread: How to finish a map
Post: RE: How to finish a map
Good idea, ill try it out.
Cheers |
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Spaysh |
Development Support
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2 |
1,874 |
02-07-2013, 08:44 PM |
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Thread: How to finish a map
Post: How to finish a map
Hey guys, im almost finished on a custom map, nothing special just me learning to use the HPL editor, but im just wondering how is the best way to end the level. I want the player to open a door and t... |
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Spaysh |
Development Support
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2 |
1,874 |
02-07-2013, 08:11 PM |
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Thread: Text not appearing on door
Post: RE: Text not appearing on door
Cheers guys, started all this monday so im still a little rusty xD |
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Spaysh |
Development Support
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5 |
3,432 |
02-07-2013, 04:15 PM |
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Thread: Text not appearing on door
Post: Text not appearing on door
Hey guys, just wondering why my doors won't display the messages when they are interacted by the player, the code for the map is
Code:void LockedDoor1(string &in entity)
{
... |
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Spaysh |
Development Support
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5 |
3,432 |
02-07-2013, 02:54 PM |
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Thread: Half of map no showing
Post: RE: Half of map no showing
(02-05-2013, 07:42 PM)Robosprog Wrote: Delete the map cache.Thanks very much :D |
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Spaysh |
Development Support
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2 |
1,970 |
02-05-2013, 08:40 PM |
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Thread: Half of map no showing
Post: Half of map no showing
I'm starting to use the HPL Editor and I created a bit of my map, put all the necessary files into the custom stories folder and it all seemed to work fine. I then started creating a bit more, saved t... |
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Spaysh |
Development Support
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2 |
1,970 |
02-05-2013, 07:38 PM |