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    Thread: Modloader GitHub Repository
Post: RE: Modloader GitHub Repository

I'd love to help out, but I don't know Java. :(
Viper85626 Custom Stories, TCs & Mods - Development 16 17,788 10-16-2014, 12:17 AM
    Thread: No sound playing in script area
Post: RE: No sound playing in script area

No problem! Glad I could help! :D
Viper85626 Development Support 27 22,548 10-09-2014, 06:58 AM
    Thread: No sound playing in script area
Post: RE: No sound playing in script area

(10-08-2014, 05:34 PM)LDOriginal Wrote: (10-08-2014, 05:25 PM)FlawlessHappiness Wrote: You make me want to create a video for you... I might do ^_^ We'll see. Haha, but would you be so kind and s...
Viper85626 Development Support 27 22,548 10-08-2014, 06:25 PM
    Thread: Inverted Controls
Post: RE: Inverted Controls

For that particular set of code, yes.
Viper85626 Development Support 12 7,479 10-08-2014, 03:44 PM
    Thread: English Lang file doesn't work :(
Post: RE: English Lang file doesn't work :(

(10-07-2014, 10:30 PM)DnALANGE Wrote: <Entry Name="Note_note3_Text"-30 September 1941 [br] [br] [br] There you are missing a > Try this ; <Entry Name="Note_note3_Text">30 September 1941 ...
Viper85626 Development Support 12 9,065 10-08-2014, 03:35 PM
    Thread: English Lang file doesn't work :(
Post: RE: English Lang file doesn't work :(

(10-06-2014, 08:13 PM)Mudbill Wrote: PHP Code:<Entry Name="ItemDesc_sleutel">A key to exit you´re house!</Entry>  For one, the word should be your, but...
Viper85626 Development Support 12 9,065 10-07-2014, 08:28 AM
    Thread: Acies Underwater effects
Post: RE: Acies Underwater effects

Aww, the updated video doesn't have radial blur haha.
Viper85626 Development Resources 15 15,971 10-07-2014, 08:26 AM
    Thread: Inverted Controls
Post: RE: Inverted Controls

I actually don't think it's possible through scripting. I may be wrong though.
Viper85626 Development Support 12 7,479 10-06-2014, 10:31 PM
    Thread: Acies Underwater effects
Post: RE: Acies Underwater effects

(10-06-2014, 04:30 PM)Darkfire Wrote: Awesome ! Is it possible to modify the sound in an "underwater" way ? Oh, and what effects from here can you use without making a full conversion ? In the vide...
Viper85626 Development Resources 15 15,971 10-06-2014, 05:58 PM
    Thread: [Amnesia] Screenshot criticism thread
Post: RE: Screenshot criticism thread

Hmm, that sounds great! Should I also make the dust directly under the light a little brighter than the rest?
Viper85626 Custom Stories, TCs & Mods - Development 2,822 2,959,946 10-06-2014, 03:55 PM
    Thread: [Amnesia] Screenshot criticism thread
Post: RE: Screenshot criticism thread

The only reason I made the ceiling wood was so I could use the caved in ceiling. I actually need it so I guess the ceiling is gonna need to stay. :/ It actually does hit every corner. The back ones a...
Viper85626 Custom Stories, TCs & Mods - Development 2,822 2,959,946 10-06-2014, 07:28 AM
    Thread: The Labyrinth
Post: RE: The Labyrinth

The only thing I have to say is that in the second pic, there shouldn't be pitch blackness between those two lights.
Viper85626 Custom Stories, TCs & Mods - Development 7 6,740 10-06-2014, 05:58 AM
    Thread: [Amnesia] Screenshot criticism thread
Post: RE: Screenshot criticism thread

I'd love some critiques on these please :D [Image: http://i.imgur.com/MMr2K8f.png] [Image: http://i.imgur.com/9PWO4VA.png]
Viper85626 Custom Stories, TCs & Mods - Development 2,822 2,959,946 10-06-2014, 05:49 AM
    Thread: Streetboat's old shredding grounds
Post: RE: Streetboat's old shredding grounds

Boner. I have one.
Viper85626 Custom Stories, TCs & Mods - Development 104 104,994 10-02-2014, 05:09 AM
    Thread: Custom Shader Mod Tool!
Post: RE: Custom Shader Mod Tool!

No need to upload anything. I'm making this tool's abilities to just work on the local shader files in your computer. I'll have an update soon!
Viper85626 Development Resources 26 32,072 10-02-2014, 04:55 AM
    Thread: Custom Shader Mod Tool!
Post: RE: Custom Shader Mod Tool!

(10-01-2014, 10:27 PM)Romulator Wrote: If you have the AAMFP patch, it makes it a little bit easier to work with outdoor environments, gives you a few more entities to muck around with at the cost o...
Viper85626 Development Resources 26 32,072 10-01-2014, 10:45 PM
    Thread: Acies Underwater effects
Post: RE: Acies Underwater effects

(10-01-2014, 08:26 PM)Daemian Wrote: HAHAHAHAHHAhh wtff back on topic, anyone tried this? I'd like to make some tests but I can't right now. This effect makes me wet. PUNPUNPUNPUNPUNPUNPUN. On top...
Viper85626 Development Resources 15 15,971 10-01-2014, 10:43 PM
    Thread: Custom Shader Mod Tool!
Post: RE: Custom Shader Mod Tool!

(10-01-2014, 03:20 PM)Acies Wrote: (09-26-2014, 07:21 AM)Viper85626 Wrote: - Only the "posteffect_color_conv_tex_frag.glsl" file is accepted in this app due to the fact that it was the only one di...
Viper85626 Development Resources 26 32,072 10-01-2014, 07:06 PM
    Thread: Acies Underwater effects
Post: RE: Acies Underwater effects

(09-30-2014, 09:04 PM)Streetboat Wrote: what. you are amazing. i want this to be inside my map SOMEHOW I just want this inside of me.
Viper85626 Development Resources 15 15,971 10-01-2014, 07:00 PM
    Thread: Water not affected by fog
Post: RE: Water not affected by fog

What are you trying to accomplish exactly?
Viper85626 Development Support 18 15,012 09-28-2014, 06:20 AM