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Thread: Amnesia as Interactive Fiction
Post: RE: Amnesia as Interactive Fiction
(02-10-2011, 02:31 AM)kailip Wrote: No need to be mad, man. It's just my opinion. If the topic is asking if I want Amnesia as an interactive fiction, why shouldn't I state my opinion? lolYou're righ... |
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Alpha23 |
Custom Stories, TCs & Mods
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31 |
37,298 |
02-10-2011, 02:54 AM |
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Thread: Amnesia as Interactive Fiction
Post: RE: Amnesia as Interactive Fiction
Well then I wonder why you're posting here in the first place... |
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Alpha23 |
Custom Stories, TCs & Mods
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31 |
37,298 |
02-09-2011, 03:43 PM |
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Thread: Amnesia as Interactive Fiction
Post: RE: Amnesia as Interactive Fiction
(02-04-2011, 05:51 AM)Gameoids Wrote: (02-04-2011, 05:26 AM)house Wrote: This seems pretty nice!
Thanks!
Do you have any experience with Interactive Fiction or Inform 7 at all? If not, I recommen... |
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Alpha23 |
Custom Stories, TCs & Mods
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31 |
37,298 |
02-04-2011, 05:25 PM |
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Thread: Amnesia as Interactive Fiction
Post: RE: Amnesia as Interactive Fiction
(01-31-2011, 03:43 PM)Akumasama Wrote: I'm willing to learn some of this "Inform 7", but I'm not exactly sure what you need it for... (Not to sound rude or anything :P)
Are you planning on doing eve... |
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Alpha23 |
Custom Stories, TCs & Mods
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31 |
37,298 |
01-31-2011, 10:34 PM |
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Thread: Amnesia as Interactive Fiction
Post: RE: Amnesia as Interactive Fiction
For everybody who wants to contribute, in super_secret there's the "chapter01_design_doc.doc" which includes maps (!) and some practical developer's hints we could use when programming.
I've taken a ... |
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Alpha23 |
Custom Stories, TCs & Mods
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31 |
37,298 |
01-31-2011, 02:38 AM |
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Thread: Amnesia as Interactive Fiction
Post: RE: Amnesia as Interactive Fiction
Thanks for your answer Gameoids! That's excellent news - you're one of those persons I can really use in this project! :D Regarding the programming aspect: As you're a native English speaker, you can ... |
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Alpha23 |
Custom Stories, TCs & Mods
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31 |
37,298 |
01-31-2011, 12:02 AM |
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Thread: Amnesia as Interactive Fiction
Post: RE: Amnesia as Interactive Fiction
Hm, you don't actually need to be very good at programming because Inform7 works on natural English language. Easy example:
Code:Hallway is a room.
A table is in the Hallway. It is stationary.
A vas... |
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Alpha23 |
Custom Stories, TCs & Mods
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31 |
37,298 |
01-30-2011, 10:48 PM |
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Thread: Amnesia as Interactive Fiction
Post: Amnesia as Interactive Fiction
Hello everyone!
I don't know if this is the right forum so just move it to the proper one if needed.
I love interactive fiction (a.k.a. text adventures). It's just amazing how well you can build atmo... |
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Alpha23 |
Custom Stories, TCs & Mods
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31 |
37,298 |
01-30-2011, 09:45 PM |
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Thread: [solved]Can't run Episode One Demo
Post: RE: Can't run Episode One Demo
Alpha23 Wrote:Thomas Wrote:1) Are you really sure you have the latest graphics drivers?
2) Have you managed to start the game and change any settings?
3) Post contents hpl.log found in "My Documents/P... |
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Alpha23 |
Technical Support - Penumbra Series
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3 |
6,665 |
07-21-2007, 01:02 PM |
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Thread: [solved]Can't run Episode One Demo
Post: RE: Can't run Episode One Demo
Thomas Wrote:1) Are you really sure you have the latest graphics drivers?
2) Have you managed to start the game and change any settings?
3) Post contents hpl.log found in "My Documents/Penumbra Overtu... |
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Alpha23 |
Technical Support - Penumbra Series
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3 |
6,665 |
07-18-2007, 04:19 PM |
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Thread: [solved]Can't run Episode One Demo
Post: [solved]Can't run Episode One Demo
Hi!
When trying to start the Episode One Demo, I get the following error message:
"PenumbraDemo.exe caused an EXCEPTION_IN_PAGE_ERROR in module cg.dll at 001B:008167F1, GetAtomString()+148643 byte(s... |
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Alpha23 |
Technical Support - Penumbra Series
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3 |
6,665 |
07-17-2007, 11:25 PM |