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    Thread: Update coming! Brave testers needed!
Post: RE: Update almost ready! Brave testers needed!

Well since I have so problems with objects rotating and monsters not moving I figured there might be a problem with windows 8. But thank you :)
Kullin Custom Stories, TCs & Mods - Development 482 682,259 12-26-2013, 01:47 PM
    Thread: Update coming! Brave testers needed!
Post: RE: Update almost ready! Brave testers needed!

Is there any know problems with windows 8?
Kullin Custom Stories, TCs & Mods - Development 482 682,259 12-26-2013, 03:18 AM
    Thread: [Amnesia] Screenshot criticism thread
Post: RE: Screenshot criticism thread

Okey, thank you guys! I'll post another picture when im done! :)
Kullin Custom Stories, TCs & Mods - Development 2,822 2,960,286 12-23-2013, 01:24 PM
    Thread: [Amnesia] Screenshot criticism thread
Post: RE: Screenshot criticism thread

Okey so I guess I should make the boxlight brighter then am I right? (Im really bad with lightning)
Kullin Custom Stories, TCs & Mods - Development 2,822 2,960,286 12-23-2013, 02:43 AM
    Thread: MY CAPS LOCK BUTTON BROKE
Post: RE: CUSTOM STORY ERROR MESSAGES!

(12-23-2013, 12:49 AM)DnALANGE Wrote: Let me fix something here give me a sec I will make it so it will NOT crash and you can work on the map. BRBHe has something sneaky going on here ;)
Kullin Development Support 25 16,555 12-23-2013, 12:51 AM
    Thread: help script stuff sorta
Post: RE: help script stuff sorta

Can you post the whole hps file and the whole lang file here?
Kullin Development Support 16 12,417 12-23-2013, 12:49 AM
    Thread: help script stuff sorta
Post: RE: help script stuff sorta

(12-23-2013, 12:01 AM)MrJackrabbit Wrote: (12-22-2013, 11:30 PM)Kullin Wrote: 1. The string& mean that the name has to be in "" Like: GetSwingDoorState("Door1") 2. Go here ----> http://w...
Kullin Development Support 16 12,417 12-23-2013, 12:11 AM
    Thread: help script stuff sorta
Post: RE: help script stuff sorta

1. The string& mean that the name has to be in "" Like: GetSwingDoorState("Door1") 2. Go here ----> http://wiki.frictionalgames.com/hpl2/tut...cked_doors Hope I helped you! :)
Kullin Development Support 16 12,417 12-22-2013, 11:30 PM
    Thread: [Amnesia] Screenshot criticism thread
Post: RE: Screenshot criticism thread

Might aswell try again :) [Image: http://i40.tinypic.com/291n6v8.jpg]
Kullin Custom Stories, TCs & Mods - Development 2,822 2,960,286 12-22-2013, 11:25 PM
    Thread: [Amnesia] Screenshot criticism thread
Post: RE: Screenshot criticism thread

[Image: http://i40.tinypic.com/291n6v8.jpg] What do you think of this I know I need to add billboards aswell but I just can't get them right! Can I get any tips about them? Note: I've added a curtai...
Kullin Custom Stories, TCs & Mods - Development 2,822 2,960,286 12-21-2013, 02:18 AM
    Thread: Grunt not moving after update
Post: RE: Grunt not moving after update

(12-19-2013, 07:09 PM)FlawlessHair Wrote: Try opening him in the model editor. Hit save. Then try againNope, he just stands there like a retard :p (the music plays though..) Im on windows 8 btw.
Kullin Development Support 4 3,324 12-20-2013, 05:42 PM
    Thread: Help w/ monster facing direction
Post: RE: Help w/ monster facing direction

We had long thread about this a long time ago and back then (3-4 months back) and back then no one knew how to solve it, happy you did!
Kullin Development Support 5 3,209 12-20-2013, 04:13 PM
    Thread: Update coming! Brave testers needed!
Post: RE: Update almost ready! Brave testers needed!

(12-19-2013, 10:29 PM)i3670 Wrote: What version are you using? Because I have the 11/11/13 version and the wood_panneling works fine.I have that patch :p
Kullin Custom Stories, TCs & Mods - Development 482 682,259 12-20-2013, 03:10 PM
    Thread: Grunt not moving after update
Post: RE: Grunt not moving after update

(12-19-2013, 03:09 PM)Romulator Wrote: Well, firstly, what grunt? :P (when, where, CS or ATDD, etc) There are that many, let alone, if it's not scripted to move, it wont move :3Doesen't matter if i...
Kullin Development Support 4 3,324 12-19-2013, 05:39 PM
    Thread: Grunt not moving after update
Post: Grunt not moving after update

Well the grunt simply wont move after the update, it just stands there. Anyone else that's having this problem? Or does anyone know how to solve it? :)
Kullin Development Support 4 3,324 12-19-2013, 02:27 PM
    Thread: [Amnesia] Screenshot criticism thread
Post: RE: Screenshot criticism thread

Oh, okey then I understand :)
Kullin Custom Stories, TCs & Mods - Development 2,822 2,960,286 12-19-2013, 01:20 AM
    Thread: [Amnesia] Screenshot criticism thread
Post: RE: Screenshot criticism thread

If you look under the window it looks like water ends (to the right) but then how come things can be floating, like one of the plants to the left? I might be wrong but it looks weird. I can't find an...
Kullin Custom Stories, TCs & Mods - Development 2,822 2,960,286 12-19-2013, 01:08 AM
    Thread: [Amnesia] Screenshot criticism thread
Post: RE: Screenshot criticism thread

(12-18-2013, 10:39 PM)daortir Wrote: Waiting for feedback <3 Billboards need some improvment, they don't look good : <.[Image: http://www.pixenli.com/images/1387/13874...162400.png] Change the...
Kullin Custom Stories, TCs & Mods - Development 2,822 2,960,286 12-19-2013, 12:56 AM
    Thread: Update coming! Brave testers needed!
Post: RE: Update almost ready! Brave testers needed!

Just a quick thing, when you use the "wood_panneling" in the mansion folder (any one of them) you have to rotate them -90 to make it look right in the game. Might add a screenshot if I get the time,...
Kullin Custom Stories, TCs & Mods - Development 482 682,259 12-19-2013, 12:55 AM
    Thread: Walls turning around
Post: RE: Walls turning around

(11-07-2013, 11:20 AM)DeAngelo Wrote: If you can't find a better solution, you could try just rotating them in the editor and see if they turn the right direction in game.I can try, but i would be f...
Kullin Development Support 3 2,811 11-07-2013, 04:01 PM