Search Results
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Forum |
Replies |
Views |
Posted
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Thread: CreatEntityAtArea irritating
Post: RE: CreatEntityAtArea irritating
no i didn't know of this reset prop ill try it out
it works thanks |
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jamer125 |
Development Support
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3 |
3,906 |
08-21-2013, 06:58 AM |
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Thread: CreatEntityAtArea irritating
Post: CreatEntityAtArea irritating
ok so im making a basketball type game, i need to shoot the ball thro this hoop without crossing the line, if i cross the line i get teleported back, what i want to know is how to teleport the ball si... |
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jamer125 |
Development Support
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3 |
3,906 |
08-20-2013, 10:05 PM |
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Thread: area collide problem
Post: RE: area collide problem
I was using that but I still collided with the box even when i didn't have the key and when you enter the box it would be delted so by the time i got the key the jumpscare wouldnt happen but i figured... |
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jamer125 |
Development Support
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3 |
2,890 |
08-20-2013, 05:44 PM |
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Thread: area collide problem
Post: area collide problem
Heres a tough one, atleast for me. In my game i want an prisoner dude to appear when you enter the area, but i only want him to appear once and only if you have a key, the problem is when you walk ove... |
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jamer125 |
Development Support
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3 |
2,890 |
08-20-2013, 04:16 PM |
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Thread: HasItem Help
Post: RE: HasItem Help
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jamer125 |
Development Support
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2 |
2,266 |
08-19-2013, 11:45 AM |
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Thread: HasItem Help
Post: HasItem Help
ok so i'm learning tons of new scripts to this amnesia map editor but idk how to set up the HasItem function. I want it so when i pick up Agrippa's head it'll slowly do damage like per second, does an... |
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jamer125 |
Development Support
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2 |
2,266 |
08-19-2013, 08:27 AM |