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    Thread: SCP HAZARDOUS [Beta Testing At June 1TH!]
Post: RE: SCP HAZARDOUS [Beta Testing At June 1TH!]

Remember kids, it's okay to be gay.
Skyy Custom Stories, TCs & Mods - Development 679 516,104 06-10-2014, 09:50 AM
    Thread: Resolution in Model Editor
Post: RE: Resolution in Model Editor

(06-04-2014, 01:43 PM)Mudbill Wrote: >Today 12:54 AM >Today 02:34 PM dat ninja Woot!? Your post wasnt there I started with my reply but when I posted your post appeared. That's really weird. ...
Skyy Development Support 8 7,050 06-04-2014, 03:48 PM
    Thread: Resolution in Model Editor
Post: RE: Resolution in Model Editor

Ahhh you're a real ninja Mudbill..
Skyy Development Support 8 7,050 06-04-2014, 01:34 PM
    Thread: The shadow (Amnesia: TDD sequel) [IFC]
Post: RE: The shadow (Amnesia: TDD sequel) [IFC]

Thank you all for the help!
Skyy Custom Stories, TCs & Mods - Development 6 5,554 05-28-2014, 08:05 AM
    Thread: The shadow (Amnesia: TDD sequel) [IFC]
Post: RE: The shadow (Amnesia: TDD sequel) [IFC]

(05-27-2014, 05:57 PM)Diamond Lazzer Wrote: Good story imo, mate. Planning on using MFP assets?I'm not sure, I have some problems with them since I'm on Windows 8.
Skyy Custom Stories, TCs & Mods - Development 6 5,554 05-27-2014, 08:06 PM
    Thread: The shadow (Amnesia: TDD sequel) [IFC]
Post: The shadow (Amnesia: TDD sequel) [IFC]

"You're the only one that can stop it. You won't understand it yet but believe me Adam, one day you will understand and you will stop it." A few years later my grandfather, Daniel, passed away. I f...
Skyy Custom Stories, TCs & Mods - Development 6 5,554 05-27-2014, 04:41 PM
    Thread: Custom hand animation
Post: RE: Custom hand animation

(05-21-2014, 03:07 PM)Traggey Wrote: Maya 2011 is the only verision that works for animation with HPL2.I used Cinema 4D and it worked. Even with animations.
Skyy Development Support 16 8,406 05-21-2014, 05:05 PM
    Thread: Custom hand animation
Post: RE: Custom hand animation

You can use Cinema 4D aswell. (It works for me)
Skyy Development Support 16 8,406 05-21-2014, 02:57 PM
    Thread: Some of my old models
Post: RE: Some of my old models

This will help me a lot with my story, thank you for being a hero! <3
Skyy Development Resources 13 12,254 05-21-2014, 12:45 PM
    Thread: [Amnesia] Screenshot criticism thread
Post: RE: Screenshot criticism thread

(05-18-2014, 08:31 PM)Chieftain1 Wrote: Spoiler below! [Image: http://i.imgur.com/Hi44MJb.jpg?1] Any thoughts?The billboards are too bright.
Skyy Custom Stories, TCs & Mods - Development 2,822 2,984,038 05-18-2014, 08:58 PM
    Thread: [Solved]-> Key unlocks door ANOTHER WAY ^.-
Post: RE: Key unlocks door ANOTHER WAY ^.-

(05-18-2014, 08:40 PM)Neelke Wrote: EDIT: Not PlayerInteractCallback, CallbackFunc. It's called "PlayerInteractCallback" in the Editor. Maybe you are talking about something else?
Skyy Development Support 7 4,363 05-18-2014, 08:57 PM
    Thread: [Solved]-> Key unlocks door ANOTHER WAY ^.-
Post: RE: Key unlocks door ANOTHER WAY ^.-

Make sure everything is named correctly in the Level Editor. I can't see any error. Edit: If you click the key in the Level Editor and go to the second tab there should be an option called "PlayerInt...
Skyy Development Support 7 4,363 05-18-2014, 08:35 PM
    Thread: [Amnesia] Screenshot criticism thread
Post: RE: Screenshot criticism thread

The guy standing there scared me! :s
Skyy Custom Stories, TCs & Mods - Development 2,822 2,984,038 05-14-2014, 07:09 AM
    Thread: SCP HAZARDOUS [Beta Testing At June 1TH!]
Post: RE: SCP HAZARDOUS [Beta Testing At June 1TH!]

(05-13-2014, 04:53 PM)stenclowskimat Wrote: https://www.youtube.com/watch?v=8LA5mn-R...e=youtu.be So, i got list of beta testers. is it correct? Our Beta testers of SCP Hazarodus are : NiksonX Some...
Skyy Custom Stories, TCs & Mods - Development 679 516,104 05-13-2014, 05:43 PM
    Thread: SCP HAZARDOUS [Beta Testing At June 1TH!]
Post: RE: SCP HAZARDOUS [Beta Testing At June 1TH!]

Just told you what I thought, you need some really HQ pictures to make them look real with the HUD.
Skyy Custom Stories, TCs & Mods - Development 679 516,104 05-13-2014, 04:29 PM
    Thread: SCP HAZARDOUS [Beta Testing At June 1TH!]
Post: RE: SCP HAZARDOUS [Beta Testing At June 1TH!]

(05-13-2014, 03:18 PM)stenclowskimat Wrote: (05-13-2014, 02:33 PM)Red Wrote: Judging by the video, that's true. You're better scripter than mapper. But can I ask this? How does the gun work? How d...
Skyy Custom Stories, TCs & Mods - Development 679 516,104 05-13-2014, 04:11 PM
    Thread: SCP HAZARDOUS [Beta Testing At June 1TH!]
Post: RE: SCP HAZARDOUS [Beta Testing At June 1TH!]

It will be hard to make more weapons because, as far as I know, the HPL engine can only support 1 lantern/flashlight/gun (If possible.). You can set a timer to a grenade so it creates a particle syst...
Skyy Custom Stories, TCs & Mods - Development 679 516,104 05-13-2014, 01:27 PM
    Thread: HPL Editor problem! SOLVED
Post: RE: HPL Editor problem!

Hmm, what you can do is open the .map file in Notepad++ and search for "radio_1" in there.
Skyy Development Support 11 5,837 05-12-2014, 04:02 PM
    Thread: HPL Editor problem! SOLVED
Post: RE: HPL Editor problem!

While in the editor you can press "Ctrl+F" and search for it there and delete it.
Skyy Development Support 11 5,837 05-12-2014, 03:43 PM
    Thread: HPL Editor problem! SOLVED
Post: RE: HPL Editor problem!

(05-12-2014, 03:22 PM)thomthom44 Wrote: Sorry for the delay, I found the problem. And forgot to look at the log my self and noticed that white night models and my own where not loading so thats when...
Skyy Development Support 11 5,837 05-12-2014, 03:24 PM