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    Thread: *Update* Amnesia: Escape From Refuge Demo
Post: RE: *Update* Amnesia: Escape From Refuge Demo

(11-03-2014, 11:41 PM)HumiliatioN Wrote: When I try to press level_door in second map, it crashes and I got some kind of line error? Fix it? Which door was it exactly? Was it the one leaving the liv...
Carlos2295 Showcase 6 9,346 11-04-2014, 01:23 AM
    Thread: *Update* Amnesia: Escape From Refuge Demo
Post: RE: *Update* Amnesia: Escape From Refuge Demo

Yeah, I probably should have posted the screenshots instead of mentioning them. These are the ones I linked in my old post. As for the demo, the library is where it ends in. However, there will be a c...
Carlos2295 Showcase 6 9,346 11-02-2014, 04:13 AM
    Thread: *Update* Amnesia: Escape From Refuge Demo
Post: *Update* Amnesia: Escape From Refuge Demo

As stated in my previous post, I am working on a custom story. Anyways, although I still have a long way to go with it, I have prepared a demo to show off to the community. I have put dozens of hours ...
Carlos2295 Showcase 6 9,346 11-01-2014, 03:08 AM
    Thread: Amnesia: Room Escape 1.0.1
Post: RE: Amnesia: Room Escape 1.0

I just finished playing your custom story and I have to say, I love it! The concept was really cool. It kind of reminded me of an even deadlier Justine dlc lol. The notes were well written and they re...
Carlos2295 Showcase 9 19,913 10-28-2014, 04:36 AM
    Thread: Amnesia - Escape From Refuge
Post: RE: Amnesia - Escape From Refuge

(10-26-2014, 06:23 PM)Darkfire Wrote: Seems cool, even though it doesn't have many details. Also, too much light ! These screens aren't creepy at all (maybe that's the idea?) PS. A piece of advice:...
Carlos2295 Showcase 7 11,332 10-26-2014, 09:12 PM
    Thread: Amnesia - Escape From Refuge
Post: RE: Amnesia - Escape From Refuge

(10-25-2014, 06:48 PM)Straxedix Wrote: It is basic,even that it is just simple castle... ideas of making thinks are same...Make something new (sorry for this i had to say) and one IMPORTANT think pl...
Carlos2295 Showcase 7 11,332 10-26-2014, 05:29 AM
    Thread: Amnesia - Escape From Refuge
Post: RE: Amnesia - Escape From Refuge

(10-25-2014, 12:06 PM)Straxedix Wrote: hmm looks interesting i must say,pictures are great little basic but great love it.I would like too play this,don't give up from it please :P Thank you, I defi...
Carlos2295 Showcase 7 11,332 10-25-2014, 05:42 PM
    Thread: Amnesia: Room Escape 1.0.1
Post: RE: Amnesia: Room Escape 1.0

That looks pretty cool. The design and concept are amazing. I would love to try it.
Carlos2295 Showcase 9 19,913 10-25-2014, 05:36 PM
    Thread: Amnesia - Escape From Refuge
Post: Amnesia - Escape From Refuge

Amnesia - Escape From Refuge The year is 1801, a fine year for a gentleman like yourself. Between a lavish estate worthy of a king, a trove of resources beyond your reach, and affiliation with nobili...
Carlos2295 Showcase 7 11,332 10-25-2014, 07:15 AM
    Thread: Self Opening/Closing Doors
Post: Self Opening/Closing Doors

Hi there, sorry for asking so many questions, but I really need to lol. Anyways, what I'm trying to do is make a door that will open upon entering a scripting area. Also, I was hoping to make another ...
Carlos2295 Development Support 2 2,622 10-02-2014, 02:32 AM
    Thread: No clue what to do
Post: RE: No clue what to do

(06-21-2014, 01:01 PM)Elmo786 Wrote: Hi. So i just started playing The dark descent! Im done in the Wine cellar, when you encounter the second monster. What do i need to do now? When i came into th...
Carlos2295 Hints, help and spoilers 3 8,459 09-23-2014, 05:52 PM
    Thread: Shake Function
Post: Shake Function

Hi there, I was working on a custom story and I was wondering how I would make the screen shake, sort of like when the shadow roars. I used the wiki and made this code, however, it doesn't work when r...
Carlos2295 Development Support 4 3,558 09-23-2014, 05:33 AM
    Thread: Amnesia: The Streets of London- [DEMO]
Post: RE: Amnesia: The Streets of London- [DEMO]

I saw this on Moddb, it looks really cool. The levels look well designed and very playable. I also like how it takes place during AAMFP, but from another perspective. I'll be sure to give it a try.
Carlos2295 Showcase 2 7,046 09-22-2014, 10:21 PM
    Thread: I have a question.
Post: RE: I have a question.

(09-04-2014, 07:42 AM)Darkspellbound Wrote: I just finished Justine for awhile and I'm very curious about the suitors. What does they look like before they turn into monsters. Unfortunately, that wa...
Carlos2295 General Discussion 6 8,380 09-21-2014, 01:30 AM
    Thread: How To Make a Memento on Door
Post: RE: How To Make a Memento on Door

(09-20-2014, 07:43 PM)Mr. Badcatz Wrote: 1. click on the door you wanna add a memento on 2. Click on the entity tab 3. Where it says "PlayerInteractCallback" write "memento" in there without the quo...
Carlos2295 Custom Stories, TCs & Mods - Development 3 4,043 09-21-2014, 01:14 AM
    Thread: How To Make a Memento on Door
Post: How To Make a Memento on Door

Hi there, I am currently working on a custom story that is in it's second month of development. YouTube tutorials and the Frictional Games scipting wiki are what I use the most. However, I could not f...
Carlos2295 Custom Stories, TCs & Mods - Development 3 4,043 09-20-2014, 07:32 PM