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Thread: SOMA Enemies (major spoilers)
Post: RE: SOMA Enemies (major spoilers)
For completeness' sake, in case someone in the future reads this and is wondering, here's the access log we were referring to:
[Image: http://ft.trillian.im/412a97b8b7f3a5582e...k92iqr.jpg]
One more ... |
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Science Bird |
General Discussion
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63 |
138,404 |
10-04-2015, 07:06 AM |
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Thread: SOMA Enemies (major spoilers)
Post: RE: SOMA Enemies (major spoilers)
then.. what is up with 4subj? |
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Science Bird |
General Discussion
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63 |
138,404 |
10-03-2015, 09:15 PM |
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Thread: New Game Design/Gameplay needed for dealing with Enemies in future games
Post: RE: New Game Design/Gameplay needed for dealing wi...
I think adding new factors of behaviour is what we need to make future horror game iterations more interesting - not so much ways to "deal" with enemies. The simplest way is to make the video game cha... |
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Science Bird |
General Discussion
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46 |
40,085 |
10-03-2015, 08:35 PM |
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Thread: SOMA Enemies (major spoilers)
Post: RE: SOMA Enemies (major spoilers)
Quote: (10-01-2015, 10:09 PM)Science Bird Wrote: Tau: /4subjWAUr/ (hyper-aggressive, basically permanently triggered)
Other: Some fish.
That's a crew member too, not really WAU, where did you get it?... |
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Science Bird |
General Discussion
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63 |
138,404 |
10-03-2015, 08:07 PM |
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Thread: SOMA Enemies (major spoilers)
Post: RE: SOMA Enemies (major spoilers)
Hay! I'm currently trying to get an overview of the entities that actually endanger you, maybe you can check the things I believe to know:
Spoiler below!
Upsilon: Construct (Do not be seen... |
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Science Bird |
General Discussion
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63 |
138,404 |
10-01-2015, 10:09 PM |