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    Thread: Interaction
Post: RE: Interaction

I see… that's one twitchy arm! I'm sure there are ways to make something like that but witout all the strange arm work. I mean, I don't really need to see my arm completely extended to pick up and ac...
Lince General Discussion 15 12,943 08-05-2008, 02:33 AM
    Thread: Interaction
Post: RE: Interaction

I think that any implementation that can make the character "feel" like it's there instead of being a hovering psychic entity is not small. It's in the same level as ambient sounds and music. Breathin...
Lince General Discussion 15 12,943 08-04-2008, 11:57 AM
    Thread: Interaction
Post: Interaction

I don't know if it's possible but… is there any way to make interaction with game objects less stressful to the hand? The fact that I have to hold the mouse button to pick up items makes the experienc...
Lince General Discussion 15 12,943 08-03-2008, 07:19 PM