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    Thread: Sanity system
Post: RE: Sanity system

I really liked the idea of deceptive perceptions in Black Plague but sadly it wasn't used to its full potential. I'm glad to see that the devs have taken the idea a few steps further in Amnesia. I wou...
dreadi General Discussion 17 18,010 03-04-2010, 12:48 AM
    Thread: Monsters, and Why They Aren't Scary.
Post: RE: Monsters, and Why They Aren't Scary.

Very good points in this thread and I agree with most of them. The most important thing in a horror game (or movie) is the initial build up of the atmosphere. Overture and for example the Shalebridge ...
dreadi General Discussion 18 23,435 03-02-2010, 05:49 PM
    Thread: Some flaws...
Post: RE: Some flaws...

I thought it was made quite clear in the game that it was indeed Frisk crawling in the tunnels. I don't remember the part exactly but the readables hinted to it very strongly. Also the noises he made ...
dreadi General Discussion 49 75,234 08-17-2009, 05:44 PM
    Thread: What hides between Shadow and Light?
Post: RE: What hides between Shadow and Light?

Haha. Does that last picture depict the insanity that spreads as new people are introduced to this thread?
dreadi General Discussion 177 157,941 08-09-2009, 09:33 PM
    Thread: The Thank You Post
Post: RE: The Thank You Post

It's a disgrace that the guys that made some of the best games of the decade in overture and BP have to struggle to even go on doing their jobs. Meanwhile shitty mainstream games with zero originalit...
dreadi News - Announcements 61 208,350 08-09-2009, 08:35 PM
    Thread: 2009-03 Tuesday 31st, Unknown in-game teaser & screens
Post: RE: 2009-03 Tuesday 31st, Unknown in-game teaser &...

Looks good. Is this a part of a level taken out of the context of the game or was it made purely for this teaser? I thought the mood was suitable for when you've just entered the castle: Atmospheric ...
dreadi News - Announcements 33 72,138 03-31-2009, 08:15 PM
    Thread: The next game!
Post: RE: The next game!

(03-30-2009, 12:34 AM)JBoy77 Wrote: Hopefully there will be some actual allies we will be able to work with. Hopefully not. I've resented every game where you're burdened with an idiot ai. I can't s...
dreadi General Discussion 11 15,405 03-30-2009, 03:39 PM
    Thread: What hides between Shadow and Light?
Post: RE: What hides between Shadow and Light?

(12-14-2008, 11:13 PM)Krzysiek K. Wrote: Quote:The "hole digging creatures" refers to the hole digging creatures in the games most likely, the rock worms that is. Considering that the new game will ...
dreadi General Discussion 177 157,941 12-15-2008, 12:38 PM
    Thread: What hides between Shadow and Light?
Post: RE: What hides between Shadow and Light?

(12-13-2008, 12:37 AM)kenji.nanashi Wrote: I noticed that if you submit "fibonacci" you get a different message: The moon casts a dark shadow upon the earth Uh... No, I better not make another at...
dreadi General Discussion 177 157,941 12-13-2008, 11:31 PM
    Thread: 2008-08 Tuesday 26, Penumbra: Requiem
Post: RE: 2008-08 Tuesday 26, Penumbra: Requiem

Once again my *potty* visa electron is no good.
dreadi News - Announcements 58 86,014 08-27-2008, 03:16 PM
    Thread: Some quick questions. Please answer when you have finished the game
Post: RE: Some quick questions. Please answer when you h...

1. The ones that incorporated the physics engine. It felt like I'm really interacting with the environment... 2. But then again there were a few puzzles where It wasn't completely clear if I was supp...
dreadi General Discussion 60 54,962 08-26-2008, 12:41 AM
    Thread: Interesting interview with Tom Jubert
Post: RE: Interesting interview with Tom Jubert

Hmm. I sure hope that by abstract they don't mean more like Philip's "infection" sequence or the ending's tests because they certainly were the worst parts of the game. What made Penumbra creepy was t...
dreadi General Discussion 10 9,292 08-22-2008, 10:04 AM